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A West Marches NEW game
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<blockquote data-quote="knikpiw" data-source="post: 7483512" data-attributes="member: 6954588"><p>For a NEW game I had 2 ideas:</p><p></p><p>1) A crashed colony ship, the ship would have enough people to create a safe self-supporting outpost on this unexplored planet. A exploration was set up formed by some high-leveled NPCs that made a basic map of the region, losing some to areas that once the PCs were high enough level could tackle. This is a moderately advanced setting, low to no space travel</p><p></p><p>2) Like M3woods said, arrive in a blank sector. This would have to be a very large starting ship with many smaller drop-ships allowing PCs to move to different planets and I just feel that it would be inevitable that the scale of the adventure would be a bit off. One group going to planet A, Second group going to planet B. How much is on each planet? Don't forget that it's an ENTIRE world on it. So I feel you can do sooo much on a planet or sooo little making the planet insignificant. Seems to be a higher advancement setting, lots of space travel. (Space pirates are always a win though)</p><p></p><p>I personally prefer the first BUT, space pirates make it even <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="knikpiw, post: 7483512, member: 6954588"] For a NEW game I had 2 ideas: 1) A crashed colony ship, the ship would have enough people to create a safe self-supporting outpost on this unexplored planet. A exploration was set up formed by some high-leveled NPCs that made a basic map of the region, losing some to areas that once the PCs were high enough level could tackle. This is a moderately advanced setting, low to no space travel 2) Like M3woods said, arrive in a blank sector. This would have to be a very large starting ship with many smaller drop-ships allowing PCs to move to different planets and I just feel that it would be inevitable that the scale of the adventure would be a bit off. One group going to planet A, Second group going to planet B. How much is on each planet? Don't forget that it's an ENTIRE world on it. So I feel you can do sooo much on a planet or sooo little making the planet insignificant. Seems to be a higher advancement setting, lots of space travel. (Space pirates are always a win though) I personally prefer the first BUT, space pirates make it even ;) [/QUOTE]
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