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Aarakroca Carrying Capacity
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<blockquote data-quote="Intregus" data-source="post: 7511469" data-attributes="member: 6795818"><p>I only allow characters who fly naturally to be able to carry anything if its 100 pounds or less, or most small creatures.</p><p></p><p>Your strength score is how strong your arms are not your wings. That's how I rule it. If make exceptions if they were enlarged or a large creature to double that (so 200 lbs)</p><p></p><p>If your playing ToA did you have a session 0 where you all talk about what kind of game this will be? ToA is supposed to be tough, and part of that is traveling through a deadly jungle and if flight makes that easier then in my opinion the player is doing themselves a disservice.</p><p></p><p>But ya. That's how my table handles natural flight. I think treating the characters as if they were grappled is a good idea too. Again if they want to make the argument that its not technically a grapple well their wings don't have a STR of 18 your arms and legs do!</p></blockquote><p></p>
[QUOTE="Intregus, post: 7511469, member: 6795818"] I only allow characters who fly naturally to be able to carry anything if its 100 pounds or less, or most small creatures. Your strength score is how strong your arms are not your wings. That's how I rule it. If make exceptions if they were enlarged or a large creature to double that (so 200 lbs) If your playing ToA did you have a session 0 where you all talk about what kind of game this will be? ToA is supposed to be tough, and part of that is traveling through a deadly jungle and if flight makes that easier then in my opinion the player is doing themselves a disservice. But ya. That's how my table handles natural flight. I think treating the characters as if they were grappled is a good idea too. Again if they want to make the argument that its not technically a grapple well their wings don't have a STR of 18 your arms and legs do! [/QUOTE]
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