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[AD&D 1e]Temple of Elemental Evil RG
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<blockquote data-quote="Mark Chance" data-source="post: 5966917" data-attributes="member: 2795"><p><strong>Sasho Gavril</strong></p><p></p><p>[align=right]http://www.enworld.org/forum/attachment.php?attachmentid=55012&d=1341065754[/align]</p><p>[sblock=Initial Sets of Stats]</p><p>A: <a href="http://invisiblecastle.com/stats/view/30220/" target="_blank">STR 15, DEX 8, CON 4, INT 13, WIS 11, CHA 11</a> | B: <a href="http://invisiblecastle.com/stats/view/30221/" target="_blank">STR 10, DEX 10, CON 9, INT 13, WIS 10, CHA 8</a> | C: <a href="http://invisiblecastle.com/stats/view/30222/" target="_blank">STR 9, DEX 11, CON 16, INT 12, WIS 9, CHA 15</a>[/sblock]</p><p></p><p>[sblock=Character Sheet]</p><p><strong><span style="color: lightblue">Sasho Gavril, Gnome Thief</span></strong></p><p></p><p>Gnome Thief Starting Gold: <a href="http://invisiblecastle.com/roller/view/3589181/" target="_blank">2d6=6</a></p><p></p><p>That's 8 hit points and 60 gold pieces to start with.</p><p></p><p><strong>STR</strong> 9 (+0 hit, +0 damage, +0 weight, 1-2 OD, 1% BB/LG)</p><p><strong>INT</strong> 12 (2 additional languages*)</p><p><strong>WIS</strong> 9 (+0 magical adjustment)</p><p><strong>DEX</strong> 11 (+0 react/attack, +0 def)</p><p><strong>CON</strong> 16 (+2 hp, 95% ss, 96% rs)</p><p><strong>CHA</strong> 15 (7 max. henchmen, +15% loyalty, +15% reaction)</p><p></p><p>* Limited to 2 additional languages because he's a gnome.</p><p></p><p><strong>XP</strong> 90; <strong>Monies</strong> 60 gp, 30 gp in gems</p><p></p><p><strong>DEX Adjustments for Thieves</strong> -5% PP, -5% F/RT, -10% MS</p><p></p><p><strong>Gnome</strong> +4 saving throws vs. magic wands, staves, rods, and spells. <strong>Languages Known:</strong> common, dwarvish, gnome, halfling, goblin, kobold, burrowing mammal. <strong>Racial Abilities:</strong> Infravision 60 ft. Detect grade/slope 80%, detect unsafe 70%, detect approx. depth 60%, determine underground direction 50%. +1 to hit kobolds and goblins. -4 opponent to hit against gnolls, bugbears, ogres, trolls, ogre magi, giants, and/or titans.</p><p></p><p><strong>Thief</strong> PP 25%, OL 30%, F/RT 25%, MS 10%, HS 15%, HN 20%, CW 70%. Backstab x2.</p><p>[/sblock]</p><p></p><p>[sblock=Equipment]<strong>Weapons:</strong> dagger (1d4/1d3), sling, sling bullets (x12) (1d4+1/1d6+1), short sword (1d6/1d8); <strong>Armor:</strong> leather (-2 AC); <strong>Equipment:</strong> backpack, chalk pieces (x5), crowbar, leather flasks (x2), soft boots, small belt pouches (x3), waterskin</p><p></p><p><strong>Monies Spent:</strong> gp 22, sp 11, cp 11</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5966917, member: 2795"] [b]Sasho Gavril[/b] [align=right]http://www.enworld.org/forum/attachment.php?attachmentid=55012&d=1341065754[/align] [sblock=Initial Sets of Stats] A: [url=http://invisiblecastle.com/stats/view/30220/]STR 15, DEX 8, CON 4, INT 13, WIS 11, CHA 11[/url] | B: [url=http://invisiblecastle.com/stats/view/30221/]STR 10, DEX 10, CON 9, INT 13, WIS 10, CHA 8[/url] | C: [url=http://invisiblecastle.com/stats/view/30222/]STR 9, DEX 11, CON 16, INT 12, WIS 9, CHA 15[/url][/sblock] [sblock=Character Sheet] [b][color=lightblue]Sasho Gavril, Gnome Thief[/color][/b][color=lightblue][/color] Gnome Thief Starting Gold: [url=http://invisiblecastle.com/roller/view/3589181/]2d6=6[/url] That's 8 hit points and 60 gold pieces to start with. [b]STR[/b] 9 (+0 hit, +0 damage, +0 weight, 1-2 OD, 1% BB/LG) [b]INT[/b] 12 (2 additional languages*) [b]WIS[/b] 9 (+0 magical adjustment) [b]DEX[/b] 11 (+0 react/attack, +0 def) [b]CON[/b] 16 (+2 hp, 95% ss, 96% rs) [b]CHA[/b] 15 (7 max. henchmen, +15% loyalty, +15% reaction) * Limited to 2 additional languages because he's a gnome. [b]XP[/b] 90; [b]Monies[/b] 60 gp, 30 gp in gems [b]DEX Adjustments for Thieves[/b] -5% PP, -5% F/RT, -10% MS [b]Gnome[/b] +4 saving throws vs. magic wands, staves, rods, and spells. [b]Languages Known:[/b] common, dwarvish, gnome, halfling, goblin, kobold, burrowing mammal. [b]Racial Abilities:[/b] Infravision 60 ft. Detect grade/slope 80%, detect unsafe 70%, detect approx. depth 60%, determine underground direction 50%. +1 to hit kobolds and goblins. -4 opponent to hit against gnolls, bugbears, ogres, trolls, ogre magi, giants, and/or titans. [b]Thief[/b] PP 25%, OL 30%, F/RT 25%, MS 10%, HS 15%, HN 20%, CW 70%. Backstab x2. [/sblock] [sblock=Equipment][b]Weapons:[/b] dagger (1d4/1d3), sling, sling bullets (x12) (1d4+1/1d6+1), short sword (1d6/1d8); [b]Armor:[/b] leather (-2 AC); [b]Equipment:[/b] backpack, chalk pieces (x5), crowbar, leather flasks (x2), soft boots, small belt pouches (x3), waterskin [b]Monies Spent:[/b] gp 22, sp 11, cp 11 [/sblock] [/QUOTE]
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