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[AD&D 1st] Godless/Animist Clerics?
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<blockquote data-quote="Siuis" data-source="post: 5813260" data-attributes="member: 51622"><p>Ah, I see. I think we have had a miscommunication then.</p><p></p><p>My trouble is that we want as close to "by the book" as possible, while I myself still want to try something new. My trouble is the cleric class specifically is modeled after a monotheistic crusader archetype, and the most Immediate answer for how to change that is already supplied - the Druid class. I've considered modeling them as Goði, or Vittan, or even as shamans, but I can't come up with a happy medium that my players will digest.</p><p></p><p>I don't have trouble avoiding monotheism, I have trouble stripping the monotheist class from monotheism without crossing the line into homebrew. You are right though, when you say</p><p></p><p></p><p></p><p>And I am probably splitting hairs. In my sleep deprived delirium I tried to reconcile turn undead with all these notions, and my brain went to mush. I think I may have to add a homebrew option after all, probably the incite berserk from 2nd. Edition.</p><p></p><p>Still, thanks for the poking and prodding. Youv'e got me up and moving again mentally.</p><p></p><p></p><p></p><p>this is probably where I will go with it. What struck me as a problem was the PHB reference to clerics as members of knightly orders. I thought I could arrange them in lines of Herod all belonging to one long house, or an order of reavers, or a group as Cú Chulain had in the red branch. And I got tangled up again. I can't satisfy all three components, so maybe it will be best to just gloss over it for now.</p><p></p><p>I suppose I should list them all, aye?</p><p>- how would turn undead be handled for these clerics?</p><p>- how would the notion of a knightly order be handled?</p><p>- how do I maintain the cleric as a devotee of some otherworldly power?</p><p></p><p>My possibilities seem to be heroes who draw from their valor and glory; warlocks using pacts with the faerie court / giants and trolls to work magic; animists separate from Druids who channel the spirits around them, despite the spirits being viewed as antagonists or rivals.</p><p></p><p>I think I see the root. I'll have to set this aside and do some more world building. I'm being to humanocentric, the answer is probably in how I will array the elves dwarves and gnomes.</p><p></p><p>Thank y'all for the help.</p></blockquote><p></p>
[QUOTE="Siuis, post: 5813260, member: 51622"] Ah, I see. I think we have had a miscommunication then. My trouble is that we want as close to "by the book" as possible, while I myself still want to try something new. My trouble is the cleric class specifically is modeled after a monotheistic crusader archetype, and the most Immediate answer for how to change that is already supplied - the Druid class. I've considered modeling them as Goði, or Vittan, or even as shamans, but I can't come up with a happy medium that my players will digest. I don't have trouble avoiding monotheism, I have trouble stripping the monotheist class from monotheism without crossing the line into homebrew. You are right though, when you say And I am probably splitting hairs. In my sleep deprived delirium I tried to reconcile turn undead with all these notions, and my brain went to mush. I think I may have to add a homebrew option after all, probably the incite berserk from 2nd. Edition. Still, thanks for the poking and prodding. Youv'e got me up and moving again mentally. this is probably where I will go with it. What struck me as a problem was the PHB reference to clerics as members of knightly orders. I thought I could arrange them in lines of Herod all belonging to one long house, or an order of reavers, or a group as Cú Chulain had in the red branch. And I got tangled up again. I can't satisfy all three components, so maybe it will be best to just gloss over it for now. I suppose I should list them all, aye? - how would turn undead be handled for these clerics? - how would the notion of a knightly order be handled? - how do I maintain the cleric as a devotee of some otherworldly power? My possibilities seem to be heroes who draw from their valor and glory; warlocks using pacts with the faerie court / giants and trolls to work magic; animists separate from Druids who channel the spirits around them, despite the spirits being viewed as antagonists or rivals. I think I see the root. I'll have to set this aside and do some more world building. I'm being to humanocentric, the answer is probably in how I will array the elves dwarves and gnomes. Thank y'all for the help. [/QUOTE]
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[AD&D 1st] Godless/Animist Clerics?
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