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AD&D 2nd Edition Rogues' Gallery: Who's used it?
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<blockquote data-quote="Shandar" data-source="post: 3146953" data-attributes="member: 41311"><p><strong>Hrulgin Beefbone, Ishta Rockhead, a few others</strong></p><p></p><p>I kept these sheets handy not so much as NPCs that became regulars, but a ready made, fully fledged character that could be pulled out if I had a "Drop In" player who wanted to check out the campaign but didn't want to take 6 hours to roll up a character, supply it, and think of a background. I could pull one of these sheets out and have the drop in player read it over while we went through the "When last we left our heroes" section of game time and then the PCs would encounter the new character as part of the adventure.</p><p></p><p>Hrulgin Beefbone was the most popular character used this way.</p><p></p><p>The best thing about it was that the drop in character did not (actually, never did) join the party even if the player checking out the group decided to join but the other players got a sense of how the potential new player would fit in the campaign, the potential new player got a very good sense of the other players, and a potential returning NPC was fleshed out without my having to play it myself.</p><p></p><p>I think these ready made characters are great...but you have to be careful with game balance if they hang around for more than one or two sessions, because most of them are pretty powerful.</p></blockquote><p></p>
[QUOTE="Shandar, post: 3146953, member: 41311"] [b]Hrulgin Beefbone, Ishta Rockhead, a few others[/b] I kept these sheets handy not so much as NPCs that became regulars, but a ready made, fully fledged character that could be pulled out if I had a "Drop In" player who wanted to check out the campaign but didn't want to take 6 hours to roll up a character, supply it, and think of a background. I could pull one of these sheets out and have the drop in player read it over while we went through the "When last we left our heroes" section of game time and then the PCs would encounter the new character as part of the adventure. Hrulgin Beefbone was the most popular character used this way. The best thing about it was that the drop in character did not (actually, never did) join the party even if the player checking out the group decided to join but the other players got a sense of how the potential new player would fit in the campaign, the potential new player got a very good sense of the other players, and a potential returning NPC was fleshed out without my having to play it myself. I think these ready made characters are great...but you have to be careful with game balance if they hang around for more than one or two sessions, because most of them are pretty powerful. [/QUOTE]
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