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<blockquote data-quote="Bill Edmunds" data-source="post: 7553529" data-attributes="member: 6886376"><p>I'm doing a bit of research on the way people play AD&D, toward the aim of creating a 'zine for Kickstarter's February 'zine initiative, and wondered if you good folks could answer some questions:</p><p></p><p>NOTE: If you are not currently playing AD&D, substitute "did" for "do."</p><p></p><p>1) Do you use the racial level limits from the PHB or UA, if you use them at all? If you do use them, is it more for flavor or as a balancing factor?</p><p> 2) Is the Barbarian from UA used in your games? If so, do you follow the class as written, or is it house ruled?</p><p> 3) In general, what level do characters in your campaigns reach before putting them to bed and beginning a new campaign with new characters?</p><p> 4) Does your campaign use weapon armor class adjustments?</p><p> 5) Do your adventurers use henchmen? If so, do they have names and personalities? Do they ever get killed off?</p><p>6) At what level, if any, do you feel characters become imbalanced in relation to each other? For example, does the M-U become vastly more powerful than the fighter at xth level?</p><p> 7) Do you have any issues with the XP costs certain classes require to reach certain levels? For example, 200,001 xp gets the Druid to 11th level, but only 8th level for the cleric. If so, do you alter those XP requirements?</p><p> 8) Do 1st level characters in your campaign receive maximum HP?</p><p> 9) Do you use the minimum/maximum racial ability scores illustrated on character race table III?</p><p>10) Does your campaign allow races to take certain classes not allowed in the PHB, such as the elf being allowed to take levels in Druid? If so, what are they?</p><p> 11) Do you ever port over things from other RPGs? For example, using C&C's 4th level fighter ability that allows them to make an extra attack against creatures with 1 HD?</p><p> 11) What would you describe as the most significant house rule(s) in your game?</p></blockquote><p></p>
[QUOTE="Bill Edmunds, post: 7553529, member: 6886376"] I'm doing a bit of research on the way people play AD&D, toward the aim of creating a 'zine for Kickstarter's February 'zine initiative, and wondered if you good folks could answer some questions: NOTE: If you are not currently playing AD&D, substitute "did" for "do." 1) Do you use the racial level limits from the PHB or UA, if you use them at all? If you do use them, is it more for flavor or as a balancing factor? 2) Is the Barbarian from UA used in your games? If so, do you follow the class as written, or is it house ruled? 3) In general, what level do characters in your campaigns reach before putting them to bed and beginning a new campaign with new characters? 4) Does your campaign use weapon armor class adjustments? 5) Do your adventurers use henchmen? If so, do they have names and personalities? Do they ever get killed off? 6) At what level, if any, do you feel characters become imbalanced in relation to each other? For example, does the M-U become vastly more powerful than the fighter at xth level? 7) Do you have any issues with the XP costs certain classes require to reach certain levels? For example, 200,001 xp gets the Druid to 11th level, but only 8th level for the cleric. If so, do you alter those XP requirements? 8) Do 1st level characters in your campaign receive maximum HP? 9) Do you use the minimum/maximum racial ability scores illustrated on character race table III? 10) Does your campaign allow races to take certain classes not allowed in the PHB, such as the elf being allowed to take levels in Druid? If so, what are they? 11) Do you ever port over things from other RPGs? For example, using C&C's 4th level fighter ability that allows them to make an extra attack against creatures with 1 HD? 11) What would you describe as the most significant house rule(s) in your game? [/QUOTE]
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