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General Tabletop Discussion
D&D Older Editions
AD&D (yes, 2e too) players and referees, what do you think of rolling under for ability and NWP checks?
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<blockquote data-quote="James Gasik" data-source="post: 9283985" data-attributes="member: 6877472"><p>That's a cynical look at it, but in all honesty, DM's come up with unforeseen complications all the time, and I've often looked at equipment lists wondering why "item that would cover this" doesn't exist!* It's always been kind of an arms race, and- Gary introduced ear seekers, now listening cones are a thing.</p><p></p><p>You could say "aha, hand warming lamps and weaponblack add new complications" but you could just as easily say "these items exist just in case your DM likes to add complications". Sure, maybe you're right, and most DM's wouldn't think about these things until they looked at the equipment, but I guarantee some would.</p><p></p><p>It was actually my experience that most DM's didn't read player books too carefully for whatever reason, and were constantly surprised by the things pulled out of them- the Complete Book of Thieves and Aurora's Whole Realms Catalogue were notorious in my area with DM's both loving and hating them, lol.</p><p></p><p>*For instance, in my recent 5e game, we had a rash of fights that hinged on the ability to deal non-physical or fire damage to foes, something most martial classes cannot do (outside of using torches as improvised weapons or expensive vials of acid). I asked the DM about making rules for fire arrows- he said he'd think about it, but nothing ever came of it. You'd think we'd have rules for things like this!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9283985, member: 6877472"] That's a cynical look at it, but in all honesty, DM's come up with unforeseen complications all the time, and I've often looked at equipment lists wondering why "item that would cover this" doesn't exist!* It's always been kind of an arms race, and- Gary introduced ear seekers, now listening cones are a thing. You could say "aha, hand warming lamps and weaponblack add new complications" but you could just as easily say "these items exist just in case your DM likes to add complications". Sure, maybe you're right, and most DM's wouldn't think about these things until they looked at the equipment, but I guarantee some would. It was actually my experience that most DM's didn't read player books too carefully for whatever reason, and were constantly surprised by the things pulled out of them- the Complete Book of Thieves and Aurora's Whole Realms Catalogue were notorious in my area with DM's both loving and hating them, lol. *For instance, in my recent 5e game, we had a rash of fights that hinged on the ability to deal non-physical or fire damage to foes, something most martial classes cannot do (outside of using torches as improvised weapons or expensive vials of acid). I asked the DM about making rules for fire arrows- he said he'd think about it, but nothing ever came of it. You'd think we'd have rules for things like this! [/QUOTE]
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General Tabletop Discussion
D&D Older Editions
AD&D (yes, 2e too) players and referees, what do you think of rolling under for ability and NWP checks?
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