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General Tabletop Discussion
D&D Older Editions
Adapting Scales of War to the Nentir Vale
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<blockquote data-quote="Jacob Lewis" data-source="post: 9109555" data-attributes="member: 6667921"><p>There are a few reasons I think the goblins will work for the opening act.</p><ol> <li data-xf-list-type="ol">The Daggerburg goblins <em>should </em>be more relevant to the Nentir Vale as a plausible (albeit minor) threat, at least in the area they inhabit. Between the western edge of the Harken Forest and the nearby Withchlight Fens, the group has been harassing the Elves and Druids of Harken, while simultaneously battling the lizard folk for more territory in the swamps. Let's not forget all the roads traveled by merchants running through and in between.</li> <li data-xf-list-type="ol">Sinruth could be a potential rival looking to build his own forces and take over Warlord Delderosh's as the leader. So he may not be explicitly part of the Daggerburg faction, he could be building a name for himself (maybe the Red Hand?).</li> <li data-xf-list-type="ol">Removing the forced ties to the Red Hand module, the goblins would have their own motivation for being involved. Perhaps the same villains that helped the orcs with their plans in the west provided assistance (or at least motivation) to support the goblins in the south. The fact that they get crushed in the first adventure makes the characters look like heroes and cements their reputation at the start.</li> <li data-xf-list-type="ol">If you start using orcs now, that means the party will be fighting orcs for the first 4-5 levels of the campaign. So if not goblins or orcs, what else? Goblins are already there, in the setting and the adventure. It could work.</li> </ol></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 9109555, member: 6667921"] There are a few reasons I think the goblins will work for the opening act. [LIST=1] [*]The Daggerburg goblins [I]should [/I]be more relevant to the Nentir Vale as a plausible (albeit minor) threat, at least in the area they inhabit. Between the western edge of the Harken Forest and the nearby Withchlight Fens, the group has been harassing the Elves and Druids of Harken, while simultaneously battling the lizard folk for more territory in the swamps. Let's not forget all the roads traveled by merchants running through and in between. [*]Sinruth could be a potential rival looking to build his own forces and take over Warlord Delderosh's as the leader. So he may not be explicitly part of the Daggerburg faction, he could be building a name for himself (maybe the Red Hand?). [*]Removing the forced ties to the Red Hand module, the goblins would have their own motivation for being involved. Perhaps the same villains that helped the orcs with their plans in the west provided assistance (or at least motivation) to support the goblins in the south. The fact that they get crushed in the first adventure makes the characters look like heroes and cements their reputation at the start. [*]If you start using orcs now, that means the party will be fighting orcs for the first 4-5 levels of the campaign. So if not goblins or orcs, what else? Goblins are already there, in the setting and the adventure. It could work. [/LIST] [/QUOTE]
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