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General Tabletop Discussion
*Pathfinder & Starfinder
Adding an additional effect of magic item
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<blockquote data-quote="Majoru Oakheart" data-source="post: 2144618" data-attributes="member: 5143"><p>It looks like some of the descriptive text from the DMG is missing in the SRD. I don't have the DMG at the moment, but the way I remmeber it the order and way it is written in the DMG, this entire paragraph is in the section for creating new magic items. That section states that all of the "rules" for creating new magic items are optional and up to the DM and are guidelines.</p><p></p><p>The last step in the creation of ANY new magic item is to compare its price to existing magic items and modify the resulting price based entirely on how powerful you think it is compared to those.</p><p></p><p>I know Andy Collins, Sean K Reynolds, and Monte Cook have all posted at various times that one of their big beefs about that section of the DMG is that everyone assumes the table on creating new magic items is actual D&D rules and that they have to continually answer questions like "According to the table at the back of the DMG, an item can be made that seems WAY too powerful. How do you explain that?" And they always answer the same, that the section is meant to be guidelines and following it exactly will create many overpowered items.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 2144618, member: 5143"] It looks like some of the descriptive text from the DMG is missing in the SRD. I don't have the DMG at the moment, but the way I remmeber it the order and way it is written in the DMG, this entire paragraph is in the section for creating new magic items. That section states that all of the "rules" for creating new magic items are optional and up to the DM and are guidelines. The last step in the creation of ANY new magic item is to compare its price to existing magic items and modify the resulting price based entirely on how powerful you think it is compared to those. I know Andy Collins, Sean K Reynolds, and Monte Cook have all posted at various times that one of their big beefs about that section of the DMG is that everyone assumes the table on creating new magic items is actual D&D rules and that they have to continually answer questions like "According to the table at the back of the DMG, an item can be made that seems WAY too powerful. How do you explain that?" And they always answer the same, that the section is meant to be guidelines and following it exactly will create many overpowered items. [/QUOTE]
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