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*Dungeons & Dragons
Adjusting CR for solo campaign
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<blockquote data-quote="Nagol" data-source="post: 6338123" data-attributes="member: 23935"><p>There are times where the CRs are a bit off. Dragons look worse than they play though.</p><p></p><p>The point stands. The design of the game is typical encounters will be well below party capability because the expectation is the party will be having lots of encounters.</p><p></p><p>A solo campaign is running on one quarter resources compared to the default. </p><p></p><p>Probably a better way to do it is add 4 to the CR rather than multiplying: multiplying works fine initially, but breaks down mid-to-high levels. Doubling the number of creatures typically adds 2 to the EL so adding 4 would be about the same as quadrupling them. For CR below one reduce the denominator by 1 for each +1 until you reach CR1 then add normally.</p><p></p><p>The problem is magnified by having a single character though. The one character can only bring one set of abilities and tactics to bear which is why the second step -- manual verification is important. There are a fair number of creatures designed to counter one or more set of abilities.</p></blockquote><p></p>
[QUOTE="Nagol, post: 6338123, member: 23935"] There are times where the CRs are a bit off. Dragons look worse than they play though. The point stands. The design of the game is typical encounters will be well below party capability because the expectation is the party will be having lots of encounters. A solo campaign is running on one quarter resources compared to the default. Probably a better way to do it is add 4 to the CR rather than multiplying: multiplying works fine initially, but breaks down mid-to-high levels. Doubling the number of creatures typically adds 2 to the EL so adding 4 would be about the same as quadrupling them. For CR below one reduce the denominator by 1 for each +1 until you reach CR1 then add normally. The problem is magnified by having a single character though. The one character can only bring one set of abilities and tactics to bear which is why the second step -- manual verification is important. There are a fair number of creatures designed to counter one or more set of abilities. [/QUOTE]
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Adjusting CR for solo campaign
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