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<blockquote data-quote="stonegod" data-source="post: 5080072" data-attributes="member: 36973"><p>[sblock=Treasure]So, itemwise we have (and claimants):</p><p>- Obsidian Horse (Lvl 5): Rurdev (or gold)</p><p>- Arcanist's Glasses (Lvl 3): None</p><p>- Oathblade Longsword +1 (Lvl 4): Qynn</p><p>- Boots of Spider Climbing (Lvl 5): Sheng</p><p>- Amulet of Protection +2 (Lvl 6): Dane (trade his +1) and Hadrak</p><p></p><p>Looking over what folks have:</p><p>- Incarnation (Lvl 3): None (all destroyed, but residuum for lvl 3 & lvl 6 item)</p><p>- Dane (Lvl 2): Amulet of Protection +1 (Lvl 1), Heavy Shield of Protection (Lvl 3), Reckless Waraxe (Lvl 3)</p><p>- Rurdev (Lvl 3): Brooch of Shielding +1 (Lvl 3), Lightning Scimitar +1 (Lvl 5)</p><p>- Sheng (Lvl 1): None</p><p>- Qynn (Lvl 1): None</p><p>- Hadrack (Lvl 3): Symbol of Divine Reach (Lvl 3), Rebuking Chainmail (Lvl 4)</p><p></p><p>Per DMG, a character should get 4 items and one gold over 5 levels. Dane is ahead of the curve (is one item ahead, though he will be at third, so that is three for three). Sheng & Qynn will both be getting one item from the pool so they're set. Incarnation (who will be fourth) had only two, and not the gold to make up for it; Rurdev & Hadrack are in a similar situation. There is not enough "gold" for 2 lvl 3 payouts, let along 3. There also isn't enough for a lvl 2 and level 3 payout (I checked).</p><p></p><p>My suggestions:</p><p>- Obsidian Horse (Lvl 5): Rurdev</p><p>- Arcanist's Glasses (Lvl 3): Incarnation</p><p>- Oathblade Longsword +1 (Lvl 4): Qynn</p><p>- Boots of Spider Climbing (Lvl 5): Sheng</p><p>- Amulet of Protection +2 (Lvl 6): Hadrak</p><p>- 520 gp: Dane</p><p>- 610gp: Split by the party</p><p></p><p>its not ideal. Neither Rurdev nor Incarnation get an item they want. Dane doesn't get an Amulet +2. But someone gets something.</p><p></p><p>SC: Does that 1130gp include selling the potions or not (don't have time to price all the mundane items)?</p><p></p><p>As an aside: This is one reason I prefer the parcel system, as it makes balancing treasure outs easier. By that system, the parcels used by PCs are:</p><p>- Incarnation (Lvl 3): n+2 (Rod @ lvl 1), n+3 (Gauntlets @ lvl 3) [Missing parcel @ lvl 2: 138gp short of a gold parcel at that level]</p><p>- Dane (Lvl 2): n+2 (Shield & lvl 1), n+1 (Waraxe & lvl 2); extra gold for amulet</p><p>- Rurdev (Lvl 3): n (Brooch & lvl 3), n+4 (Scimitar & Lvl 1) [Missing parcel @ lvl 2: 138gp short of a gold parcel at that level]</p><p>- Sheng (Lvl 1): None (n+4 if he takes boots)</p><p>- Qynn (Lvl 1): None (n+2 if he takes sword)</p><p>- Hadrack (Lvl 3): n+2 (holy symbol @ lvl 1), n+2 again (armor @ lvl 2)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="stonegod, post: 5080072, member: 36973"] [sblock=Treasure]So, itemwise we have (and claimants): - Obsidian Horse (Lvl 5): Rurdev (or gold) - Arcanist's Glasses (Lvl 3): None - Oathblade Longsword +1 (Lvl 4): Qynn - Boots of Spider Climbing (Lvl 5): Sheng - Amulet of Protection +2 (Lvl 6): Dane (trade his +1) and Hadrak Looking over what folks have: - Incarnation (Lvl 3): None (all destroyed, but residuum for lvl 3 & lvl 6 item) - Dane (Lvl 2): Amulet of Protection +1 (Lvl 1), Heavy Shield of Protection (Lvl 3), Reckless Waraxe (Lvl 3) - Rurdev (Lvl 3): Brooch of Shielding +1 (Lvl 3), Lightning Scimitar +1 (Lvl 5) - Sheng (Lvl 1): None - Qynn (Lvl 1): None - Hadrack (Lvl 3): Symbol of Divine Reach (Lvl 3), Rebuking Chainmail (Lvl 4) Per DMG, a character should get 4 items and one gold over 5 levels. Dane is ahead of the curve (is one item ahead, though he will be at third, so that is three for three). Sheng & Qynn will both be getting one item from the pool so they're set. Incarnation (who will be fourth) had only two, and not the gold to make up for it; Rurdev & Hadrack are in a similar situation. There is not enough "gold" for 2 lvl 3 payouts, let along 3. There also isn't enough for a lvl 2 and level 3 payout (I checked). My suggestions: - Obsidian Horse (Lvl 5): Rurdev - Arcanist's Glasses (Lvl 3): Incarnation - Oathblade Longsword +1 (Lvl 4): Qynn - Boots of Spider Climbing (Lvl 5): Sheng - Amulet of Protection +2 (Lvl 6): Hadrak - 520 gp: Dane - 610gp: Split by the party its not ideal. Neither Rurdev nor Incarnation get an item they want. Dane doesn't get an Amulet +2. But someone gets something. SC: Does that 1130gp include selling the potions or not (don't have time to price all the mundane items)? As an aside: This is one reason I prefer the parcel system, as it makes balancing treasure outs easier. By that system, the parcels used by PCs are: - Incarnation (Lvl 3): n+2 (Rod @ lvl 1), n+3 (Gauntlets @ lvl 3) [Missing parcel @ lvl 2: 138gp short of a gold parcel at that level] - Dane (Lvl 2): n+2 (Shield & lvl 1), n+1 (Waraxe & lvl 2); extra gold for amulet - Rurdev (Lvl 3): n (Brooch & lvl 3), n+4 (Scimitar & Lvl 1) [Missing parcel @ lvl 2: 138gp short of a gold parcel at that level] - Sheng (Lvl 1): None (n+4 if he takes boots) - Qynn (Lvl 1): None (n+2 if he takes sword) - Hadrack (Lvl 3): n+2 (holy symbol @ lvl 1), n+2 again (armor @ lvl 2) [/sblock] [/QUOTE]
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