Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="On Puget Sound" data-source="post: 5050432" data-attributes="member: 68988"><p>When the trail runs out I will use my dagger to begin scratching a mark in the wall or floor (whichever is soft enough to show a mark) every 10 to 20 feet so we can find our way back. I wasn't planning to fight with it anyway....</p><p></p><p></p><p>GRIGO: Init <a href="http://invisiblecastle.com/roller/view/2366078/" target="_blank">19</a></p><p></p><p>(I notice I did not specify which of my two dailies is prepared for today. It will be Flaming Sphere, and I will not use it in this encounter).</p><p></p><p>FREE ACTION: Look at the human and see if he looks like the noble we're trying to retrieve. If so, shout a warning to the team not to kill him; that would be embarrassing.</p><p></p><p>STANDARD: delay until after Eithal moves. If she moves in, move in after her to E5 or D5, crouching behind the coffinlike structure for cover. If she stays in the hallway, stay behind her and ready <span style="color: Green">Illusory Ambush</span> for the first enemy that gets within 10 squares of me.</p><p></p><p>NOTE: The gnome Reactive Stealth ability lets me.....duh, except I have a Sunrod tied to the back of my head. Neeeeeever mind....</p><p></p><p>[sblock="stat block"]Initiative +0 </p><p>Passive Insight 12 Passive Perception 12; Senses low light </p><p>Current HP 28/28, temp HP 0. Bloodied at 14 </p><p>Surge Value 7; Surges remaining 7/7; Second wind: available</p><p>AC 15 Fortitude 11 Reflex 15 Will 14 </p><p>Speed 5 </p><p>Current status effects: none</p><p>Action Points remaining: 1/1</p><p><span style="color: Lime">Illusory Ambush</span>: R10, 1target, +5 vs Wil. hit: 1d6+5, and tgt -2 to atk til EOMNT</p><p><span style="color: Lime">Thunderwave</span>: CBL3, all creatures, +5 vs Fort. hit: 1d6+5 and push 2.</p><p><span style="color: Red">Grasping Shadows</span>: BR1 within 10, all creatures, +5 vs Wil. hit: 1d8+5 and slowed til EOMNT. effect: creature entering area takes 5 dmg and slowed til EOitsNT.</p><p><span style="color: Red">Fade Away</span>: self, ImR, trigger: I take damage. effect: I am invisible til I attack or EOMNT.</p><p><span style="color: Gray">Flaming Sphere</span>: +5 vs Ref. hit: 2d6+5. Creatures starting adjacent to sphere take 1d4+5. Minor: sustain. Move: move sphere 6. Standard: attack with sphere.</p><p><span style="color: Red">Orb of deception</span>: If an illusion spell misses a target, I can choose a new target within 3 squares of the missed target and repeat the attack with +1 atk.</p><p><span style="color: Lime">Basic attacks</span>: Basic attacks are for lesser minds; they are beneath Grigo's dignity.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 5050432, member: 68988"] When the trail runs out I will use my dagger to begin scratching a mark in the wall or floor (whichever is soft enough to show a mark) every 10 to 20 feet so we can find our way back. I wasn't planning to fight with it anyway.... GRIGO: Init [URL="http://invisiblecastle.com/roller/view/2366078/"]19[/URL] (I notice I did not specify which of my two dailies is prepared for today. It will be Flaming Sphere, and I will not use it in this encounter). FREE ACTION: Look at the human and see if he looks like the noble we're trying to retrieve. If so, shout a warning to the team not to kill him; that would be embarrassing. STANDARD: delay until after Eithal moves. If she moves in, move in after her to E5 or D5, crouching behind the coffinlike structure for cover. If she stays in the hallway, stay behind her and ready [COLOR="Green"]Illusory Ambush[/COLOR] for the first enemy that gets within 10 squares of me. NOTE: The gnome Reactive Stealth ability lets me.....duh, except I have a Sunrod tied to the back of my head. Neeeeeever mind.... [sblock="stat block"]Initiative +0 Passive Insight 12 Passive Perception 12; Senses low light Current HP 28/28, temp HP 0. Bloodied at 14 Surge Value 7; Surges remaining 7/7; Second wind: available AC 15 Fortitude 11 Reflex 15 Will 14 Speed 5 Current status effects: none Action Points remaining: 1/1 [COLOR="Lime"]Illusory Ambush[/COLOR]: R10, 1target, +5 vs Wil. hit: 1d6+5, and tgt -2 to atk til EOMNT [COLOR="Lime"]Thunderwave[/COLOR]: CBL3, all creatures, +5 vs Fort. hit: 1d6+5 and push 2. [COLOR="Red"]Grasping Shadows[/COLOR]: BR1 within 10, all creatures, +5 vs Wil. hit: 1d8+5 and slowed til EOMNT. effect: creature entering area takes 5 dmg and slowed til EOitsNT. [COLOR="Red"]Fade Away[/COLOR]: self, ImR, trigger: I take damage. effect: I am invisible til I attack or EOMNT. [COLOR="Gray"]Flaming Sphere[/COLOR]: +5 vs Ref. hit: 2d6+5. Creatures starting adjacent to sphere take 1d4+5. Minor: sustain. Move: move sphere 6. Standard: attack with sphere. [COLOR="Red"]Orb of deception[/COLOR]: If an illusion spell misses a target, I can choose a new target within 3 squares of the missed target and repeat the attack with +1 atk. [COLOR="Lime"]Basic attacks[/COLOR]: Basic attacks are for lesser minds; they are beneath Grigo's dignity. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
Top