Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pacdidj" data-source="post: 5057970" data-attributes="member: 86793"><p>Seeing a window of opportunity open before him, Yimayngurr reaches for his final javelin. Taking careful stock of the distant necromancer, the Rripangu hunter drops into a crouch then leaps forward out of the thick of the fray, giving himself a clear shot at his distant opponent. At the apex of his jump, he hurls the javelin with all of his might, tapping into the cold rage he harbors at the core of his being. The forked, bamboo skewer looks initally as though it will miss the evil magician, but as it draws nearer to its mark its course straightens, and it lodges into the old man's shoulder, clipping the jugular, causing a fountain of blood to spew forth.</p><p></p><p><span style="color: Blue">"Dbbrrr!! Take that <em>galka!! </em>We been gonna put a stop to you yet!"</span></p><p></p><p>[sblock="actions"]Minor - Ready javelin</p><p></p><p>Minor - Hunter's Quarry vs. the necro, as he now seems to be the closest opponent.</p><p></p><p>Standard - Evasive Strike against the necro, shifting to F11 before, making Yimayngurr the closest to the necro, and therefore able to take advantage of Prime Shot:</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2373738/" target="_blank">1d20+7=18, 4d6+4=20</a> </p><p>Hit!!! Just barely, but for 20 damage!!! (I'm taking the extra 1d6 from Hunter's Quarry into account, as well as using Yimayngurr's Furious Assault as a free action)[/sblock]</p><p></p><p>[sblock=Yimayngurr stat block]<strong><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Yimayngurr_%28pacdidj%29" target="_blank">Yimayngurr</a></strong> Male Half-Orc Ranger 1</p><p>Initiative: +4, Passive Perception: 17, Passive Insight: 12, Senses: Low-light Vision</p><p>AC:16, Fort:15, Reflex:15, Will:12</p><p>HP:17/22, Bloodied:11, Surge Value:5, Surges left:6/6</p><p>Action Points: 0, Second Wind: unused</p><p>Powers:<span style="color: Green">Twin Strike, Nimble Strike,</span> <span style="color: red">Evasive Strike - used, Furious Assault - used,</span></p><p><span style="color: gray">Hunt's End</span></p><p></p><p>Ammo -</p><p>Javelin: 0/5</p><p>Sling: 18/20</p><p></p><p>Conditions -</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5057970, member: 86793"] Seeing a window of opportunity open before him, Yimayngurr reaches for his final javelin. Taking careful stock of the distant necromancer, the Rripangu hunter drops into a crouch then leaps forward out of the thick of the fray, giving himself a clear shot at his distant opponent. At the apex of his jump, he hurls the javelin with all of his might, tapping into the cold rage he harbors at the core of his being. The forked, bamboo skewer looks initally as though it will miss the evil magician, but as it draws nearer to its mark its course straightens, and it lodges into the old man's shoulder, clipping the jugular, causing a fountain of blood to spew forth. [COLOR=Blue]"Dbbrrr!! Take that [I]galka!! [/I]We been gonna put a stop to you yet!"[/COLOR] [sblock="actions"]Minor - Ready javelin Minor - Hunter's Quarry vs. the necro, as he now seems to be the closest opponent. Standard - Evasive Strike against the necro, shifting to F11 before, making Yimayngurr the closest to the necro, and therefore able to take advantage of Prime Shot: [URL="http://invisiblecastle.com/roller/view/2373738/"]1d20+7=18, 4d6+4=20[/URL] Hit!!! Just barely, but for 20 damage!!! (I'm taking the extra 1d6 from Hunter's Quarry into account, as well as using Yimayngurr's Furious Assault as a free action)[/sblock] [sblock=Yimayngurr stat block][B][URL="http://www.enworld.org/wiki/index.php/L4W:PC:Yimayngurr_%28pacdidj%29"]Yimayngurr[/URL][/B] Male Half-Orc Ranger 1 Initiative: +4, Passive Perception: 17, Passive Insight: 12, Senses: Low-light Vision AC:16, Fort:15, Reflex:15, Will:12 HP:17/22, Bloodied:11, Surge Value:5, Surges left:6/6 Action Points: 0, Second Wind: unused Powers:[COLOR=Green]Twin Strike, Nimble Strike,[/COLOR] [COLOR=red]Evasive Strike - used, Furious Assault - used,[/COLOR] [COLOR=gray]Hunt's End[/COLOR] Ammo - Javelin: 0/5 Sling: 18/20 Conditions - [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
Top