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Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
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<blockquote data-quote="renau1g" data-source="post: 5189457" data-attributes="member: 54810"><p>Grigo is horrified to see his friends fall, but he knows they are counting on him to finish the task before more monsters come through. He edges away from the scourge and decides to take a shortcut in the ritual. Instead of speaking the words to summon the third element, he uses illusion magic to express them in visual form.</p><p></p><p><span style="color: DarkRed">The candle's flame brightens unnaturally as Grigo picks it up and brandishes it toward the portal. A ray of light streaks forth and translucent flames begin to lick at the edges of the portal's inky blackness. The flames spread and soon, though they are obviously not real, they cover the opening in a sheet of flame.</span></p><p></p><p>Reeling from his grievous wounds, Yimayngurr nevertheless forces himself to think quickly. Realizing he must help himself before he can help anyone else, he completely drains all but a few drops the healing potion he had previously recovered from the body of the necromancer. Yimayngurr stoops down over the fallen goliath and whips off his hair-string belt, quickly lashing it around Eithal's leg in an improvised tourniquet to stanch the flow of blood from her most serious wound. <span style="color: Blue">"Come on big sheila, don't be leaving us yet!"</span></p><p></p><p>The ranger then pours the last couple of drops of the potion on some of Eithal's lesser wounds while whispering a muttered prayer to the File Snake spirit in his own language to spare her life. When he sees Eithal's eyes flicker back open, he gives a quick satisfied nod, then dances backward from the danger posed by the scourge, his spear once again at the ready.</p><p></p><p>One-Who-Waits steps back. The serpent flies around to the other side of the monster, and uses its insubstantial tail as a target for Yimayngurr to aim at.</p><p></p><p><span style="color: SandyBrown">"Ouchie!" </span>Eithal rises, still a little woozy from the beating she took. Summoning strength given to her from her allies' healing powers, her body begins to change shape. Her tightly locked braids mat down against her back, and her face elongates as she rises to a crouch. Her from begins to mimic that of a sleek panther standing on its hind legs, still holding her axe.</p><p></p><p>She brings the axe to bear on the evil scourge, but the blow has a less than desired effect, <span style="color: SandyBrown">"Whah don' yew hold stayill, li'l jellih blob!?"</span></p><p></p><p>Psais cautiously backs away from the writhing monstrosity and swings his staff in a wide arc ending with the implement's tip pointing straight at the creature. The deva's white eyes flare and two spinning halos of golden light briefly encircle the scourge making it's undulating flesh bubble and boil.</p><p></p><p>With Grigo's efforts seeming to have some effect at closing the portal, the creature turns towards him, gliding over to him and after trying to bat at Eithal, without effect, manages to draw a scraping wound over the gnome. </p><p></p><p></p><p>[sblock=Actions]</p><p>Scourge shifts to G17 - uses Gnashing Jaws (tentacles) - <a href="http://invisiblecastle.com/roller/view/2529237/" target="_blank">vs ac; dmg (1st againts Eithal, 2nd against Grigo, 3rd agaisnt Grigo) (1d20+8=13, 1d6+4=9, 1d20+8=15, 1d6+4=9, 1d20+8=10, 1d6+4=10)</a> hits Grigo once for 9 damage</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Stats]</p><p>Scourge - AC: 17, F/R/W: 17/16/16 - Aura grants concealment to self against adjacent creatures and total concealment against enemies that aren't adjacent. Resist 5 (variable) - whichever is the first energy type it takes it will resist. Reactive Swipe - if is hit by melee attack +6 vs Ref; 1d6+4 dmg; teleport 3 (i'll determine location)</p><p>[/sblock]</p><p></p><p>[sblock=ooc]</p><p></p><p>Status: </p><p>Yimayngurr - 19/27 hp - regeneration 2 while bloodied</p><p>Eithal - 20/35 hp - +2 to Reflex, +1 to attacks on marked targets UEOE</p><p>Psais - 21/26 - prone - regeneration 2 while bloodied</p><p>Grigo - 14/28 - regeneration 2 while bloodied, bloodied</p><p>Scourge - 114/196 - resist 5 thunder, grants CA until EONT, Ongoing 2 (save ends)</p><p>OWW - 23/31 - regeneration 2 while bloodied</p><p></p><p>Close the Portal Skill Challenge - 2/4 successes</p><p></p><p>Initiative:</p><p></p><p>Bad guys - 16</p><p>Good guys < - you're up</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2495536/" target="_blank">init (1d20+5=16)</a>[/sblock]</p><p></p><p>[sblock=Terrain]</p><p>The light sources are torches on the map, 5 square illumination.[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5189457, member: 54810"] Grigo is horrified to see his friends fall, but he knows they are counting on him to finish the task before more monsters come through. He edges away from the scourge and decides to take a shortcut in the ritual. Instead of speaking the words to summon the third element, he uses illusion magic to express them in visual form. [COLOR="DarkRed"]The candle's flame brightens unnaturally as Grigo picks it up and brandishes it toward the portal. A ray of light streaks forth and translucent flames begin to lick at the edges of the portal's inky blackness. The flames spread and soon, though they are obviously not real, they cover the opening in a sheet of flame.[/COLOR] Reeling from his grievous wounds, Yimayngurr nevertheless forces himself to think quickly. Realizing he must help himself before he can help anyone else, he completely drains all but a few drops the healing potion he had previously recovered from the body of the necromancer. Yimayngurr stoops down over the fallen goliath and whips off his hair-string belt, quickly lashing it around Eithal's leg in an improvised tourniquet to stanch the flow of blood from her most serious wound. [COLOR=Blue]"Come on big sheila, don't be leaving us yet!"[/COLOR] The ranger then pours the last couple of drops of the potion on some of Eithal's lesser wounds while whispering a muttered prayer to the File Snake spirit in his own language to spare her life. When he sees Eithal's eyes flicker back open, he gives a quick satisfied nod, then dances backward from the danger posed by the scourge, his spear once again at the ready. One-Who-Waits steps back. The serpent flies around to the other side of the monster, and uses its insubstantial tail as a target for Yimayngurr to aim at. [COLOR=SandyBrown]"Ouchie!" [/COLOR]Eithal rises, still a little woozy from the beating she took. Summoning strength given to her from her allies' healing powers, her body begins to change shape. Her tightly locked braids mat down against her back, and her face elongates as she rises to a crouch. Her from begins to mimic that of a sleek panther standing on its hind legs, still holding her axe. She brings the axe to bear on the evil scourge, but the blow has a less than desired effect, [COLOR=SandyBrown]"Whah don' yew hold stayill, li'l jellih blob!?"[/COLOR] Psais cautiously backs away from the writhing monstrosity and swings his staff in a wide arc ending with the implement's tip pointing straight at the creature. The deva's white eyes flare and two spinning halos of golden light briefly encircle the scourge making it's undulating flesh bubble and boil. With Grigo's efforts seeming to have some effect at closing the portal, the creature turns towards him, gliding over to him and after trying to bat at Eithal, without effect, manages to draw a scraping wound over the gnome. [sblock=Actions] Scourge shifts to G17 - uses Gnashing Jaws (tentacles) - [url=http://invisiblecastle.com/roller/view/2529237/]vs ac; dmg (1st againts Eithal, 2nd against Grigo, 3rd agaisnt Grigo) (1d20+8=13, 1d6+4=9, 1d20+8=15, 1d6+4=9, 1d20+8=10, 1d6+4=10)[/url] hits Grigo once for 9 damage [/sblock] [sblock=Stats] Scourge - AC: 17, F/R/W: 17/16/16 - Aura grants concealment to self against adjacent creatures and total concealment against enemies that aren't adjacent. Resist 5 (variable) - whichever is the first energy type it takes it will resist. Reactive Swipe - if is hit by melee attack +6 vs Ref; 1d6+4 dmg; teleport 3 (i'll determine location) [/sblock] [sblock=ooc] Status: Yimayngurr - 19/27 hp - regeneration 2 while bloodied Eithal - 20/35 hp - +2 to Reflex, +1 to attacks on marked targets UEOE Psais - 21/26 - prone - regeneration 2 while bloodied Grigo - 14/28 - regeneration 2 while bloodied, bloodied Scourge - 114/196 - resist 5 thunder, grants CA until EONT, Ongoing 2 (save ends) OWW - 23/31 - regeneration 2 while bloodied Close the Portal Skill Challenge - 2/4 successes Initiative: Bad guys - 16 Good guys < - you're up [url=http://invisiblecastle.com/roller/view/2495536/]init (1d20+5=16)[/url][/sblock] [sblock=Terrain] The light sources are torches on the map, 5 square illumination.[/sblock] [/QUOTE]
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