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Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
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<blockquote data-quote="On Puget Sound" data-source="post: 5196579" data-attributes="member: 68988"><p>Reeling from the shock of the scourge's attack, Grigo tries to move but finds his legs will not obey him. He calls his floating disk to him, takes the healing potion from it and swigs it down. As his head clears a bit, he creates an illusion of a second scourge to attack the first one. The illusion is only in the mind of the scourge; the heroes can't see it, but the scourge winces in pain, then reacts angrily, swiping at the air with its tentacles.</p><p></p><p>[sblock="Actions"]Start of turn: take 5 damage (now 5)</p><p>Move: call tenser's floating disk to me.</p><p>Free: grab healing potion from disk</p><p>Minor: drink potion (now 15 hp)</p><p>Standard: Illusory Ambush on ugly thing: <a href="http://invisiblecastle.com/roller/view/2539328/" target="_blank">hit for 11 psychic (is it vulnerable to psychic?)</a> and scourge gets -2 to attacks til end of my next turn.</p><p>End of turn: saving throw <a href="http://invisiblecastle.com/roller/view/2539334/" target="_blank">fails</a>; still immobilized and taking ongoing 5.[/sblock]</p><p></p><p></p><p></p><p>[sblock="statblock"]Initiative +0</p><p>Passive Insight 12 Passive Perception 12; Senses low light</p><p>Current HP 15/28, temp HP 0. Bloodied at 14</p><p>Surge Value 7; Surges remaining 7/7; Second wind: available Orb of Deception: available</p><p>AC 15 Fortitude 11 Reflex 15 Will 14</p><p>Speed 5</p><p>Current status effects: immobilized and ongoing 5 damage (save ends)</p><p>Action Points remaining: none</p><p><span style="color: Lime">Illusory Ambush: </span>R10, 1target, +5 vs Wil. hit: 1d6+5, and tgt -2 to atk til EOMNT</p><p><span style="color: Lime">Thunderwave:</span> CBL3, all creatures, +5 vs Fort. hit: 1d6+5 and push 2.</p><p><span style="color: Red"><s>Grasping Shadows:</s> </span>BR1 within 10, all creatures, +5 vs Wil. hit: 1d8+5 and slowed til EOMNT. effect: creature entering area takes 5 dmg and slowed til EOitsNT.</p><p><span style="color: Red"><s>Fade Away:</s></span> self, ImR, trigger: I take damage. effect: I am invisible til I attack or EOMNT.</p><p><span style="color: Silver"><s>Flaming Sphere:</s> </span>+5 vs Ref. hit: 2d6+5. Creatures starting adjacent to sphere take 1d4+5. Minor: sustain. Move: move sphere 6. Standard: attack with sphere.</p><p><span style="color: Red">Orb of deception:</span> If an illusion spell misses a target, I can choose a new target within 3 squares of the missed target and repeat the attack with +1 atk.</p><p>Basic attacks: Basic attacks are for lesser minds; they are beneath Grigo's dignity.[/sblock]</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 5196579, member: 68988"] Reeling from the shock of the scourge's attack, Grigo tries to move but finds his legs will not obey him. He calls his floating disk to him, takes the healing potion from it and swigs it down. As his head clears a bit, he creates an illusion of a second scourge to attack the first one. The illusion is only in the mind of the scourge; the heroes can't see it, but the scourge winces in pain, then reacts angrily, swiping at the air with its tentacles. [sblock="Actions"]Start of turn: take 5 damage (now 5) Move: call tenser's floating disk to me. Free: grab healing potion from disk Minor: drink potion (now 15 hp) Standard: Illusory Ambush on ugly thing: [URL="http://invisiblecastle.com/roller/view/2539328/"]hit for 11 psychic (is it vulnerable to psychic?)[/URL] and scourge gets -2 to attacks til end of my next turn. End of turn: saving throw [URL="http://invisiblecastle.com/roller/view/2539334/"]fails[/URL]; still immobilized and taking ongoing 5.[/sblock] [sblock="statblock"]Initiative +0 Passive Insight 12 Passive Perception 12; Senses low light Current HP 15/28, temp HP 0. Bloodied at 14 Surge Value 7; Surges remaining 7/7; Second wind: available Orb of Deception: available AC 15 Fortitude 11 Reflex 15 Will 14 Speed 5 Current status effects: immobilized and ongoing 5 damage (save ends) Action Points remaining: none [COLOR="Lime"]Illusory Ambush: [/COLOR]R10, 1target, +5 vs Wil. hit: 1d6+5, and tgt -2 to atk til EOMNT [COLOR="Lime"]Thunderwave:[/COLOR] CBL3, all creatures, +5 vs Fort. hit: 1d6+5 and push 2. [COLOR="Red"][s]Grasping Shadows:[/s] [/COLOR]BR1 within 10, all creatures, +5 vs Wil. hit: 1d8+5 and slowed til EOMNT. effect: creature entering area takes 5 dmg and slowed til EOitsNT. [COLOR="Red"][s]Fade Away:[/s][/COLOR] self, ImR, trigger: I take damage. effect: I am invisible til I attack or EOMNT. [COLOR="Silver"][s]Flaming Sphere:[/s] [/COLOR]+5 vs Ref. hit: 2d6+5. Creatures starting adjacent to sphere take 1d4+5. Minor: sustain. Move: move sphere 6. Standard: attack with sphere. [COLOR="Red"]Orb of deception:[/COLOR] If an illusion spell misses a target, I can choose a new target within 3 squares of the missed target and repeat the attack with +1 atk. Basic attacks: Basic attacks are for lesser minds; they are beneath Grigo's dignity.[/sblock] [/QUOTE]
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Adv: A Simple Dungeon Crawl (DM: DarwinofMind Judge:renau1g)
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