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Living Eberron
Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5211101" data-attributes="member: 41601"><p>[sblock=Nyar]You don't sense any other immediate aura or illusions. This all too real. A couple of things catch your eye though. The female elf is almost certainly packing enchanted armor and sword.</p><p></p><p>In addition, Audrey seems to be under some kind of stupor. Wether it's a spell, poison or an enchantment of her bonds you cannot tell.[/sblock]</p><p></p><p>[sblock=Baern]It's a DC 16 Athletics to climb the wall. Just like a normal climb you'd only move at half speed. Once you get to the top it's a DC 22 to get over the spikes safely.[/sblock]</p><p></p><p>The group moves closer together while trying to gather as much information about their surrounding as they quickly can. From out of each entrance comes two kobolds, wearing armor of tiny metal scales, and wielding sword and shield.</p><p></p><p>----------------------------------------------------</p><p></p><p>Initiative!</p><p></p><p>Round 1</p><p></p><p>18; Nyar; G14; 33/33; </p><p>16; Kobolds</p><p>1; N5</p><p>2; O4</p><p>3; O22</p><p>4; N23</p><p>11; Dalvach; I15; 43/43;</p><p>7; Baern; I14; 47/47;</p><p></p><p>White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes. </p><p></p><p>[sblock=map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/Rhapsody/Arena02.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5211101, member: 41601"] [sblock=Nyar]You don't sense any other immediate aura or illusions. This all too real. A couple of things catch your eye though. The female elf is almost certainly packing enchanted armor and sword. In addition, Audrey seems to be under some kind of stupor. Wether it's a spell, poison or an enchantment of her bonds you cannot tell.[/sblock] [sblock=Baern]It's a DC 16 Athletics to climb the wall. Just like a normal climb you'd only move at half speed. Once you get to the top it's a DC 22 to get over the spikes safely.[/sblock] The group moves closer together while trying to gather as much information about their surrounding as they quickly can. From out of each entrance comes two kobolds, wearing armor of tiny metal scales, and wielding sword and shield. ---------------------------------------------------- Initiative! Round 1 18; Nyar; G14; 33/33; 16; Kobolds 1; N5 2; O4 3; O22 4; N23 11; Dalvach; I15; 43/43; 7; Baern; I14; 47/47; White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes. [sblock=map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/Rhapsody/Arena02.png[/IMG][/sblock] [/QUOTE]
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Adv: Rhapsody; Judge: renau1g
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