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Adv: Rhapsody; Judge: renau1g
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5213702" data-attributes="member: 41601"><p>[sblock=ooc]Sorry for the delay, busy couple of days. Once the kobolds go, Nyar, you can post at any time. No need to wait for the others PCs allies to be resolved.</p><p></p><p>+2 damage to kobolds recognized. This bloodies one of the kobolds.[/sblock]</p><p></p><p>[sblock=OOC] Ok this is probably my fault (it is) and I'm totally cool if you don't let it go off but I'd like to use my Immediate Interrupt of Endure Pain Utility to resist 8 of that damage. Again, if it's not okay then that's that. That being said, Nyar I said move south! grrr...</p><p></p><p>**You guys can totally roll Interrupts after my damage rolls because you are not sitting over my shoulder while I type. Thats cool with me.**[/sblock]</p><p></p><p><span style="font-family: 'Garamond'"><span style="font-size: 12px"><span style="color: Wheat">"Ach!! Come on ye wee flaxen lasses! My great grand-mom can swing an axe harder than that!"</span></span></span></p><p><span style="font-family: 'Garamond'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Garamond'"><span style="font-size: 12px"><span style="color: Wheat">Dalvach</span> spits in the kobolds face and laughs maniacally. <span style="color: Wheat">"Nobody makes me bleed my own blood, vermin!"</span></span></span></p><p><span style="font-family: 'Garamond'"><span style="font-size: 12px"></span></span></p><p></p><p>[sblock=Actions] Probably an energizing strike but I need to wait to see what else I'm going to do depending on Scorpius's ruling for Endure Pain.[/sblock]</p><p></p><p>Baern moves slowly to react to the sudden charge of the kobolds. His small axe swings out trying to keep the kobolds from charging Nyar but it comes up short.</p><p></p><p>The hand over his shounder draws out a wicked looking waraxe. It has multiple serrated edges and spines all over it <span style="color: Sienna">Claw<span style="color: White"> whispers the dwarf. He looks to the kobold right next to him and brings the large axe down on its head.</span></span> He follows up with a chopping swing with his smaller handaxe. His face is set grim as he puts up his guard against the attackers. <span style="color: Sienna">Stay close, wizard, claw will keep them away.</span></p><p></p><p>[sblock=mechanics] Immediate Reaction: Disrupting Strike <a href="http://invisiblecastle.com/roller/view/2563698/" target="_blank">1d20+8=10</a> Miss</p><p>Minor: Draw Opportunistic Waraxe</p><p>Minor: Hunter's Quarry on kobold in I13</p><p>Standard: Twin Strike on kobold in I13 <a href="http://invisiblecastle.com/roller/view/2563686/" target="_blank">1d20+9=25;1d12+3=13;1d20+8=19;1d6+2=7</a> and <a href="http://invisiblecastle.com/roller/view/2563694/" target="_blank">1d6=6</a> means if both hit he takes 26 damage.</p><p></p><p>**both hit. He's bloodied.**</p><p>[/sblock]</p><p></p><p>----------------------------------------------------</p><p></p><p>Initiative!</p><p></p><p>Round 1</p><p></p><p>18; Nyar; G14; 18/33; Marked by Kobold 2; Acted</p><p>16; Kobolds; Acted</p><p>1; H13; 36/36</p><p>2; I13; 10/36; <span style="color: Sienna">Quarry</span>, <span style="color: red"><strong>Bloodied</strong></span></p><p>3; O22; 18/36; <span style="color: Red"><strong>Bloodied</strong></span></p><p>4; N23; 24/36;</p><p>11; Dalvach; I15; 41/43; Marked by Kobold 4; Pending</p><p>7; Baern; I14; 47/47;</p><p></p><p>Round 2</p><p></p><p>Nyar; </p><p></p><p></p><p>Stats</p><p></p><p>Kobold</p><p>AC 18 R 13</p><p></p><p>White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes. </p><p></p><p>[sblock=map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/Rhapsody/Arena03.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5213702, member: 41601"] [sblock=ooc]Sorry for the delay, busy couple of days. Once the kobolds go, Nyar, you can post at any time. No need to wait for the others PCs allies to be resolved. +2 damage to kobolds recognized. This bloodies one of the kobolds.[/sblock] [sblock=OOC] Ok this is probably my fault (it is) and I'm totally cool if you don't let it go off but I'd like to use my Immediate Interrupt of Endure Pain Utility to resist 8 of that damage. Again, if it's not okay then that's that. That being said, Nyar I said move south! grrr... **You guys can totally roll Interrupts after my damage rolls because you are not sitting over my shoulder while I type. Thats cool with me.**[/sblock] [FONT=Garamond][SIZE=3][COLOR=Wheat]"Ach!! Come on ye wee flaxen lasses! My great grand-mom can swing an axe harder than that!"[/COLOR] [COLOR=Wheat]Dalvach[/COLOR] spits in the kobolds face and laughs maniacally. [COLOR=Wheat]"Nobody makes me bleed my own blood, vermin!"[/COLOR] [/SIZE][/FONT] [sblock=Actions] Probably an energizing strike but I need to wait to see what else I'm going to do depending on Scorpius's ruling for Endure Pain.[/sblock] Baern moves slowly to react to the sudden charge of the kobolds. His small axe swings out trying to keep the kobolds from charging Nyar but it comes up short. The hand over his shounder draws out a wicked looking waraxe. It has multiple serrated edges and spines all over it [COLOR=Sienna]Claw[COLOR=White] whispers the dwarf. He looks to the kobold right next to him and brings the large axe down on its head.[/COLOR][/COLOR] He follows up with a chopping swing with his smaller handaxe. His face is set grim as he puts up his guard against the attackers. [COLOR=Sienna]Stay close, wizard, claw will keep them away.[/COLOR] [sblock=mechanics] Immediate Reaction: Disrupting Strike [URL="http://invisiblecastle.com/roller/view/2563698/"]1d20+8=10[/URL] Miss Minor: Draw Opportunistic Waraxe Minor: Hunter's Quarry on kobold in I13 Standard: Twin Strike on kobold in I13 [URL="http://invisiblecastle.com/roller/view/2563686/"]1d20+9=25;1d12+3=13;1d20+8=19;1d6+2=7[/URL] and [URL="http://invisiblecastle.com/roller/view/2563694/"]1d6=6[/URL] means if both hit he takes 26 damage. **both hit. He's bloodied.** [/sblock] ---------------------------------------------------- Initiative! Round 1 18; Nyar; G14; 18/33; Marked by Kobold 2; Acted 16; Kobolds; Acted 1; H13; 36/36 2; I13; 10/36; [COLOR="Sienna"]Quarry[/COLOR], [COLOR="red"][B]Bloodied[/B][/COLOR] 3; O22; 18/36; [COLOR="Red"][B]Bloodied[/B][/COLOR] 4; N23; 24/36; 11; Dalvach; I15; 41/43; Marked by Kobold 4; Pending 7; Baern; I14; 47/47; Round 2 Nyar; Stats Kobold AC 18 R 13 White boxes are doors or portcullises. Wavy lines are curtains. The walls are 35 ft and lined with spikes, except on the platform. That's 40 ft and lined with spikes. [sblock=map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/Rhapsody/Arena03.png[/IMG][/sblock] [/QUOTE]
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