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Adv: The God Forge (judge renau1g)
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5078508" data-attributes="member: 41601"><p>Ts'iri says <span style="color: magenta">"You bastard!" </span><span style="color: white">Ts'iri looks down at her wound.<span style="color: magenta"> "You'll pay for that!"</span> The wolf is covered in a silvery glow before she stabs it.</span></p><p> </p><p>[sblock=OCC]</p><p>Minor Action: Curse Wolf 6</p><p>Standard Action: Eldritch Strike Wolf 6</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/2394688/" target="_blank">1d20+11=17, 1d4+5=9, 1d6=1</a> </p><p> </p><p>Forgot flank, so my 17 turns into a 19 for a hit (just). 10 damage to Wolf 6</p><p>[/sblock]</p><p></p><p>Soldier sweeps with his axe at both giant canines but he only hits one of them, that's the one he hit before, then he takes a step back</p><p></p><p>[sblock=Action Details]</p><p>Standard Action:Sweeping blow@DW1&DW2(<a href="http://invisiblecastle.com/roller/view/2394735/" target="_blank">hits ac 30 & 15 for 9 damage</a>, and both DWs are marked this time)</p><p>Move Action:shift 1 square south</p><p>Minor Action:N/A</p><p>[/sblock]</p><p></p><p>Mri'Thas decides to help Soldier out. Pronouncing thundering words of power, he unleashes a sphere of lightning towards the wolf assaulting his mechanical companion. </p><p></p><p>[sblock=Actions]</p><p>Encounter power, Shock sphere on W1 and W2 <a href="http://invisiblecastle.com/roller/view/2394830/" target="_blank">19 and 8 to hit for 11 dmg</a>. Likely miss 2 and hit 1 *Yup[/sblock]</p><p></p><p>Jams reloads quickly, taking another shot at the wolves. The bolt goes whizzing by one of the wolves and suddenly the beasts hairs stands on end. At least it seemed that way for in mere seconds the hairs seemed much large than should be possible, but the fangs and eyes with it. The wolves sprang to the size of horses.</p><p></p><p>The lead wolf moves further up the hill, getting dangerously close to Ts'iri and jams. He snaps at Soldier but tastes nothing but shield. His ally attempts to rip the forged apart as well but soldier keeps him back with a swing of his axe.</p><p></p><p>The lead wolf on Jarel-Karn moves further up the hill, snaps at Jarel-Karn, but tastes air. His partner has more lucks, ripping at the warrior and knocking him prone again.</p><p></p><p>Behind Kama'zer a wolf shimmers back into existence, much larger than before. The distraction is enough to let the remaining wolf shift out from being flanked and enlarge as well. He strikes at the gith wizard, knocking him to the ground.</p><p></p><p>[sblock=ooc]Jams Reloads. Attack vs 1 <a href="http://invisiblecastle.com/roller/view/2395139/" target="_blank">17, Miss.</a></p><p></p><p>Wolf 1 increases in size. Shifts to H6/I7. Attacks Soldier. <a href="http://invisiblecastle.com/roller/view/2395155/" target="_blank">20 vs AC, Miss.</a></p><p></p><p>Wolf 2 increases in size. Attack Soldier. <a href="http://invisiblecastle.com/roller/view/2395158/" target="_blank">15 misses.</a></p><p></p><p>Wolf 3 increases in size. Shifts to M9/N10. Attacks Jarel-karn. <a href="http://invisiblecastle.com/roller/view/2395161/" target="_blank">18 vs AC, Miss</a></p><p></p><p>Wolf 4 increases in size. Attacks Jarel-Karn. <a href="http://invisiblecastle.com/roller/view/2395162/" target="_blank">29 vs AC, 12[url] damage. Jarel-Karn is prone. Wolf takes 15 radiant damage.</a></p><p><a href="http://invisiblecastle.com/roller/view/2395162/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/2395162/" target="_blank">Wolf 5 makes a save. [URL="http://invisiblecastle.com/roller/view/2395167/"]11</a> Is back in this plane of existence. Apparently increased in size.</p><p></p><p>Wolf 6 shifts to H9. Increases in size. Attacks Mithras. <a href="http://invisiblecastle.com/roller/view/2395175/" target="_blank">Crits, 12</a> damage. Knocks prone. [/sblock]</p><p></p><p>------------------------------------------</p><p></p><p>Initiative!</p><p></p><p>Round 2</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2393392/" target="_blank">19</a> - Mri'Thas - @J9 - 26/38 - Prone - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2393394/" target="_blank">19</a> - Soldier - @J7 - 57/57 - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2393408/" target="_blank">22</a> - Jams - @J8 - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2393409/" target="_blank">19</a> - Enemies - AC 19, R 17 - Acted</p><p>Dire Wolf 1 - @H6/I7 - 39/67 hp, <span style="color: Olive">Marked</span></p><p>Dire Wolf 2 - @J5/K6 - 57/67 hp, <span style="color: Olive">Marked</span></p><p>Dire Wolf 3 - @M9/N10 - 37/67 hp</p><p>Dire Wolf 4 - @M12/N13 - 33/67 hp - <strong><span style="color: Red">Bloodied</span></strong></p><p>Dire Wolf 5 - @F11/G12 - 58/67 hp</p><p>Dire Wolf 6 - @G9 - 57/67 hp - <span style="color: Magenta">Cursed</span></p><p><a href="http://invisiblecastle.com/roller/view/2393407/" target="_blank">16</a> - Kama'zer - @G10 - 39/51 - </p><p><a href="http://invisiblecastle.com/roller/view/2393403/" target="_blank">13</a> - Montroya - @H11 - 36/36 - </p><p><a href="http://invisiblecastle.com/roller/view/2393396/" target="_blank">12</a> - Jarel-Karn - @M11 - 31/50 - Prone</p><p><a href="http://invisiblecastle.com/roller/view/2393395/" target="_blank">8</a> - Callen - @K9 - 45/45 - </p><p><a href="http://invisiblecastle.com/roller/view/2393406/" target="_blank">8</a> - Ts'iri - @G8 - 40/51 - </p><p></p><p>Round 3</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2393392/" target="_blank">19</a> - Mri'Thas - </p><p><a href="http://invisiblecastle.com/roller/view/2393394/" target="_blank">19</a> - Soldier - </p><p></p><p>[sblock=Reading the Map]Brown circles are tree trunks. These Block LoS/LoE and can be used as cover. </p><p></p><p>The green line separates elevation. Attacking from a higher elevation grants you a +1 to the attack roll.</p><p></p><p>Grey is an outcropping of rocks. All grey squares count as difficult terrain. You cannot move from a grass square to a rock square over an elevation line, without making an athletics check. You cannot move from a rocks square to a grass square over an elevation line without making an acrobatics check. You cannot make melee attacks without reach, between a grass square and a rock sqaure, that is separated by the elevation line.[/sblock]</p><p></p><p>[sblock=Map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/hillPCs5.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5078508, member: 41601"] Ts'iri says [COLOR=magenta]"You bastard!" [/COLOR][COLOR=white]Ts'iri looks down at her wound.[COLOR=magenta] "You'll pay for that!"[/COLOR] The wolf is covered in a silvery glow before she stabs it.[/COLOR] [sblock=OCC] Minor Action: Curse Wolf 6 Standard Action: Eldritch Strike Wolf 6 [URL="http://invisiblecastle.com/roller/view/2394688/"]1d20+11=17, 1d4+5=9, 1d6=1[/URL] Forgot flank, so my 17 turns into a 19 for a hit (just). 10 damage to Wolf 6 [/sblock] Soldier sweeps with his axe at both giant canines but he only hits one of them, that's the one he hit before, then he takes a step back [sblock=Action Details] Standard Action:Sweeping blow@DW1&DW2([URL="http://invisiblecastle.com/roller/view/2394735/"]hits ac 30 & 15 for 9 damage[/URL], and both DWs are marked this time) Move Action:shift 1 square south Minor Action:N/A [/sblock] Mri'Thas decides to help Soldier out. Pronouncing thundering words of power, he unleashes a sphere of lightning towards the wolf assaulting his mechanical companion. [sblock=Actions] Encounter power, Shock sphere on W1 and W2 [URL="http://invisiblecastle.com/roller/view/2394830/"]19 and 8 to hit for 11 dmg[/URL]. Likely miss 2 and hit 1 *Yup[/sblock] Jams reloads quickly, taking another shot at the wolves. The bolt goes whizzing by one of the wolves and suddenly the beasts hairs stands on end. At least it seemed that way for in mere seconds the hairs seemed much large than should be possible, but the fangs and eyes with it. The wolves sprang to the size of horses. The lead wolf moves further up the hill, getting dangerously close to Ts'iri and jams. He snaps at Soldier but tastes nothing but shield. His ally attempts to rip the forged apart as well but soldier keeps him back with a swing of his axe. The lead wolf on Jarel-Karn moves further up the hill, snaps at Jarel-Karn, but tastes air. His partner has more lucks, ripping at the warrior and knocking him prone again. Behind Kama'zer a wolf shimmers back into existence, much larger than before. The distraction is enough to let the remaining wolf shift out from being flanked and enlarge as well. He strikes at the gith wizard, knocking him to the ground. [sblock=ooc]Jams Reloads. Attack vs 1 [URL="http://invisiblecastle.com/roller/view/2395139/"]17, Miss.[/URL] Wolf 1 increases in size. Shifts to H6/I7. Attacks Soldier. [URL="http://invisiblecastle.com/roller/view/2395155/"]20 vs AC, Miss.[/URL] Wolf 2 increases in size. Attack Soldier. [URL="http://invisiblecastle.com/roller/view/2395158/"]15 misses.[/URL] Wolf 3 increases in size. Shifts to M9/N10. Attacks Jarel-karn. [URL="http://invisiblecastle.com/roller/view/2395161/"]18 vs AC, Miss[/URL] Wolf 4 increases in size. Attacks Jarel-Karn. [url=http://invisiblecastle.com/roller/view/2395162/]29 vs AC, 12[url] damage. Jarel-Karn is prone. Wolf takes 15 radiant damage. Wolf 5 makes a save. [URL="http://invisiblecastle.com/roller/view/2395167/"]11[/URL] Is back in this plane of existence. Apparently increased in size. Wolf 6 shifts to H9. Increases in size. Attacks Mithras. [URL="http://invisiblecastle.com/roller/view/2395175/"]Crits, 12[/URL] damage. Knocks prone. [/sblock] ------------------------------------------ Initiative! Round 2 [URL="http://invisiblecastle.com/roller/view/2393392/"]19[/URL] - Mri'Thas - @J9 - 26/38 - Prone - Acted [URL="http://invisiblecastle.com/roller/view/2393394/"]19[/URL] - Soldier - @J7 - 57/57 - Acted [URL="http://invisiblecastle.com/roller/view/2393408/"]22[/URL] - Jams - @J8 - Acted [URL="http://invisiblecastle.com/roller/view/2393409/"]19[/URL] - Enemies - AC 19, R 17 - Acted Dire Wolf 1 - @H6/I7 - 39/67 hp, [COLOR=Olive]Marked[/COLOR] Dire Wolf 2 - @J5/K6 - 57/67 hp, [COLOR=Olive]Marked[/COLOR] Dire Wolf 3 - @M9/N10 - 37/67 hp Dire Wolf 4 - @M12/N13 - 33/67 hp - [B][COLOR=Red]Bloodied[/COLOR][/B] Dire Wolf 5 - @F11/G12 - 58/67 hp Dire Wolf 6 - @G9 - 57/67 hp - [COLOR=Magenta]Cursed[/COLOR] [URL="http://invisiblecastle.com/roller/view/2393407/"]16[/URL] - Kama'zer - @G10 - 39/51 - [URL="http://invisiblecastle.com/roller/view/2393403/"]13[/URL] - Montroya - @H11 - 36/36 - [URL="http://invisiblecastle.com/roller/view/2393396/"]12[/URL] - Jarel-Karn - @M11 - 31/50 - Prone [URL="http://invisiblecastle.com/roller/view/2393395/"]8[/URL] - Callen - @K9 - 45/45 - [URL="http://invisiblecastle.com/roller/view/2393406/"]8[/URL] - Ts'iri - @G8 - 40/51 - Round 3 [URL="http://invisiblecastle.com/roller/view/2393392/"]19[/URL] - Mri'Thas - [URL="http://invisiblecastle.com/roller/view/2393394/"]19[/URL] - Soldier - [sblock=Reading the Map]Brown circles are tree trunks. These Block LoS/LoE and can be used as cover. The green line separates elevation. Attacking from a higher elevation grants you a +1 to the attack roll. Grey is an outcropping of rocks. All grey squares count as difficult terrain. You cannot move from a grass square to a rock square over an elevation line, without making an athletics check. You cannot move from a rocks square to a grass square over an elevation line without making an acrobatics check. You cannot make melee attacks without reach, between a grass square and a rock sqaure, that is separated by the elevation line.[/sblock] [sblock=Map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/hillPCs5.png[/IMG][/sblock] [/QUOTE]
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