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Adv: The God Forge (judge renau1g)
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5116548" data-attributes="member: 41601"><p>[sblock=ooc]I started updated this thread twice yesterday. Life didn't want it to happen. </p><p></p><p>I moved Ts'iri on the map when I meant to move Mri'thas. Fixed.[/sblock]</p><p></p><p>Ts'iri grins, says <span style="color: magenta">"Oh goodie, fire!"<span style="color: white">.</span> </span><span style="color: white">She</span> walks straight in and heads towards the closest enemy, which just happens to be a flaming bat creature. Ts'iri's third eye opens and the bat is bathed in a silvery light. She then gestures with her hand and a spectral image of the creature pulls itself from the bat then flies over to Ts'iri who absorbs it.</p><p> </p><p>[sblock=OCC]</p><p>Move Action: M18 to L13</p><p>Minor Action: Curse fire bat</p><p>Standard Action: Vampiric Embrace on fire bat</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/2435622/" target="_blank">1d20+8=25, 1d6=5</a></p><p><a href="http://invisiblecastle.com/roller/view/2435623/" target="_blank">2d8+5=18</a> </p><p> </p><p>Forgot +1 for prime shot and forgot damage for spell. I guess I'm not with it tonight <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />. Total = 26 vs will for 23 necrotic damage, Ts'iri gains 9 THP and also gains concealment from Shadow Walk. </p><p>[/sblock]</p><p></p><p>The centipedes continue to spill out of the wall, forming two distinct swarms. Suddenly the race forward. Moving with surprising speed they cross the lava, via the small area of rocky floor (M4) and then fling themselves toward Soldier, tearing into his metal plating.</p><p></p><p>The molten scorpion engaged with the warlord raises it's stinger and a spray of lava shoots forward. The surprised Gith doesn't react in time and she finds her legs stuck to the floor and beginning to burn through her defenses.</p><p></p><p>The other magma beats skitters forward, moving right over one swarm, and the insect covered Soldier takes the opportunity to take a quick swipe, and a well aimed one, before it engages Jarel-karn. It raises its stinger as well, but the swordmage is prepared and manages to get his defenses in place, redirecting the spray away.</p><p></p><p>The Fire Bat seems to absorb the smoke surrounding it's form, then shoots it out in a thin line of Ash toward the offending warlock, Ts'iri. The gith's arm spring up, protecting her eyes, but the creature quickly follows up with a low burning swoop, catching both Ts'iri and Jarel-karn aflame!</p><p></p><p>As soldier begins to react the swarm digs into him again.</p><p></p><p>[sblock=ooc]Swarm 1 moves to M8. Charges Soldier to M10. <a href="http://invisiblecastle.com/roller/view/2437386/" target="_blank">23 vs Reflex, 5</a> damage. 5 ongoing damage (save ends)</p><p></p><p>Swarm 2 Moves to L8. Charges Soldier to L10. <a href="http://invisiblecastle.com/roller/view/2437387/" target="_blank">27 vs Reflex, 7</a> damage. 5 ongoing damage (save ends)</p><p></p><p>Magma Claw 1 attacks Kama'zer. <a href="http://invisiblecastle.com/roller/view/2437391/" target="_blank">19 vs Reflex</a>. Kama'zer takes 5 ongoing damage and is immobilized (save ends both).</p><p></p><p>Magma Claw 2 moves to L11.</p><p></p><p>OA from Soldier. <a href="http://invisiblecastle.com/roller/view/2437397/" target="_blank">17 vs AC, 11</a> damage.</p><p></p><p>Magma Claw 2 attacks Jarel-karn. <a href="http://invisiblecastle.com/roller/view/2437403/" target="_blank">10 vs Reflex, Miss</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/2437405/" target="_blank">1</a> Fire Bat does not recharge Wisp of Smoke.</p><p></p><p>Fire Bat uses Spout of Ash on Ts'irir. <a href="http://invisiblecastle.com/roller/view/2437409/" target="_blank">11 vs Fort, Miss.</a></p><p></p><p>Uses Fiery Swoop. Shifts to K11, L12, L13 and ends at K14. It attacks Jarel-Karn and Ts'iri. <a href="http://invisiblecastle.com/roller/view/2437414/" target="_blank">25 vs the Reflex of both, hits both, 7 fire vs Jarel, 5 fire vs Ts'iri</a>. 5 ongoing fire damage (save ends).</p><p></p><p>The swarms' auras cause attacks at the start of Soldiers turn. <a href="http://invisiblecastle.com/roller/view/2437424/" target="_blank">24 vs Reflex, hit, 14 vs Reflex, Misses. 6</a> damage. 5 ongoing damage (save ends) [/sblock]</p><p></p><p>-----------------------------------------------------------</p><p></p><p>Initiative!</p><p></p><p>Round 1</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2433241/" target="_blank">26</a> - Kama'zer - @M14 - 51/51 - 5 ongoing damage and is immobilized (save ends both) - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2433258/" target="_blank">25</a> - Mri'thas - @O15 - 42/42 - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2433259/" target="_blank">15</a> - Montroya - @O14 - 36/36 - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2433262/" target="_blank">12</a> - Ts'iri - @L13 - 51/51 +4 thp - Concealment, 5 ongoing fire damage (save ends) - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2433232/" target="_blank">12</a> - Enemies</p><p>Centipede Swarm 1 - @M10</p><p>Centipede Swarm 2 - @L10</p><p>Magma Claw 1 - @I8 - 23/64 - <strong><span style="color: Red">Bloodied</span></strong></p><p>Magma Claw 2 - @L11 - 44/64</p><p>Fire Bat - @K14 - -23 hp - <span style="color: Magenta">Cursed</span></p><p><a href="http://invisiblecastle.com/roller/view/2433247/" target="_blank">10</a> - Soldier - @M13 - 39/57 - 5 ongoing damage (save ends) - </p><p><a href="http://invisiblecastle.com/roller/view/2433264/" target="_blank">7</a> - Jarel-karn - @L12 - 43/50 - 5 ongoing fire damage (save ends) -</p><p><a href="http://invisiblecastle.com/roller/view/2433257/" target="_blank">6</a> - Callen - @K18 - 45/45</p><p></p><p>Known Defenses</p><p>Fire Bat: F 17, W 13</p><p>Magma Claw: AC 16, R 14</p><p>Swarm: Swarm Attack Aura 1: free attack vs any that start turn in aura</p><p></p><p>[sblock=Map Key]Lava hurts. It's going to hurt if you enter a square of lava.</p><p></p><p>Benches cost 1 extra square to enter. They provide partial cover if ducking down.</p><p></p><p>The ceiling is 12 feet up. The flamebat is flying, but do to the low ceiling is always in melee. You can share the same square without sharing the same space. [/sblock]</p><p></p><p>[sblock=Map]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/Temple06.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5116548, member: 41601"] [sblock=ooc]I started updated this thread twice yesterday. Life didn't want it to happen. I moved Ts'iri on the map when I meant to move Mri'thas. Fixed.[/sblock] Ts'iri grins, says [COLOR=magenta]"Oh goodie, fire!"[COLOR=white].[/COLOR] [/COLOR][COLOR=white]She[/COLOR] walks straight in and heads towards the closest enemy, which just happens to be a flaming bat creature. Ts'iri's third eye opens and the bat is bathed in a silvery light. She then gestures with her hand and a spectral image of the creature pulls itself from the bat then flies over to Ts'iri who absorbs it. [sblock=OCC] Move Action: M18 to L13 Minor Action: Curse fire bat Standard Action: Vampiric Embrace on fire bat [url=http://invisiblecastle.com/roller/view/2435622/]1d20+8=25, 1d6=5[/url] [url=http://invisiblecastle.com/roller/view/2435623/]2d8+5=18[/url] Forgot +1 for prime shot and forgot damage for spell. I guess I'm not with it tonight :p. Total = 26 vs will for 23 necrotic damage, Ts'iri gains 9 THP and also gains concealment from Shadow Walk. [/sblock] The centipedes continue to spill out of the wall, forming two distinct swarms. Suddenly the race forward. Moving with surprising speed they cross the lava, via the small area of rocky floor (M4) and then fling themselves toward Soldier, tearing into his metal plating. The molten scorpion engaged with the warlord raises it's stinger and a spray of lava shoots forward. The surprised Gith doesn't react in time and she finds her legs stuck to the floor and beginning to burn through her defenses. The other magma beats skitters forward, moving right over one swarm, and the insect covered Soldier takes the opportunity to take a quick swipe, and a well aimed one, before it engages Jarel-karn. It raises its stinger as well, but the swordmage is prepared and manages to get his defenses in place, redirecting the spray away. The Fire Bat seems to absorb the smoke surrounding it's form, then shoots it out in a thin line of Ash toward the offending warlock, Ts'iri. The gith's arm spring up, protecting her eyes, but the creature quickly follows up with a low burning swoop, catching both Ts'iri and Jarel-karn aflame! As soldier begins to react the swarm digs into him again. [sblock=ooc]Swarm 1 moves to M8. Charges Soldier to M10. [url=http://invisiblecastle.com/roller/view/2437386/]23 vs Reflex, 5[/url] damage. 5 ongoing damage (save ends) Swarm 2 Moves to L8. Charges Soldier to L10. [url=http://invisiblecastle.com/roller/view/2437387/]27 vs Reflex, 7[/url] damage. 5 ongoing damage (save ends) Magma Claw 1 attacks Kama'zer. [url=http://invisiblecastle.com/roller/view/2437391/]19 vs Reflex[/url]. Kama'zer takes 5 ongoing damage and is immobilized (save ends both). Magma Claw 2 moves to L11. OA from Soldier. [url=http://invisiblecastle.com/roller/view/2437397/]17 vs AC, 11[/url] damage. Magma Claw 2 attacks Jarel-karn. [url=http://invisiblecastle.com/roller/view/2437403/]10 vs Reflex, Miss[/url] [url=http://invisiblecastle.com/roller/view/2437405/]1[/url] Fire Bat does not recharge Wisp of Smoke. Fire Bat uses Spout of Ash on Ts'irir. [url=http://invisiblecastle.com/roller/view/2437409/]11 vs Fort, Miss.[/url] Uses Fiery Swoop. Shifts to K11, L12, L13 and ends at K14. It attacks Jarel-Karn and Ts'iri. [url=http://invisiblecastle.com/roller/view/2437414/]25 vs the Reflex of both, hits both, 7 fire vs Jarel, 5 fire vs Ts'iri[/url]. 5 ongoing fire damage (save ends). The swarms' auras cause attacks at the start of Soldiers turn. [url=http://invisiblecastle.com/roller/view/2437424/]24 vs Reflex, hit, 14 vs Reflex, Misses. 6[/url] damage. 5 ongoing damage (save ends) [/sblock] ----------------------------------------------------------- Initiative! Round 1 [url=http://invisiblecastle.com/roller/view/2433241/]26[/url] - Kama'zer - @M14 - 51/51 - 5 ongoing damage and is immobilized (save ends both) - Acted [url=http://invisiblecastle.com/roller/view/2433258/]25[/url] - Mri'thas - @O15 - 42/42 - Acted [url=http://invisiblecastle.com/roller/view/2433259/]15[/url] - Montroya - @O14 - 36/36 - Acted [url=http://invisiblecastle.com/roller/view/2433262/]12[/url] - Ts'iri - @L13 - 51/51 +4 thp - Concealment, 5 ongoing fire damage (save ends) - Acted [url=http://invisiblecastle.com/roller/view/2433232/]12[/url] - Enemies Centipede Swarm 1 - @M10 Centipede Swarm 2 - @L10 Magma Claw 1 - @I8 - 23/64 - [B][COLOR="Red"]Bloodied[/COLOR][/B] Magma Claw 2 - @L11 - 44/64 Fire Bat - @K14 - -23 hp - [COLOR="Magenta"]Cursed[/COLOR] [url=http://invisiblecastle.com/roller/view/2433247/]10[/url] - Soldier - @M13 - 39/57 - 5 ongoing damage (save ends) - [url=http://invisiblecastle.com/roller/view/2433264/]7[/url] - Jarel-karn - @L12 - 43/50 - 5 ongoing fire damage (save ends) - [url=http://invisiblecastle.com/roller/view/2433257/]6[/url] - Callen - @K18 - 45/45 Known Defenses Fire Bat: F 17, W 13 Magma Claw: AC 16, R 14 Swarm: Swarm Attack Aura 1: free attack vs any that start turn in aura [sblock=Map Key]Lava hurts. It's going to hurt if you enter a square of lava. Benches cost 1 extra square to enter. They provide partial cover if ducking down. The ceiling is 12 feet up. The flamebat is flying, but do to the low ceiling is always in melee. You can share the same square without sharing the same space. [/sblock] [sblock=Map][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/God%20Forge/Temple06.png[/IMG][/sblock] [/QUOTE]
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