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Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79
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<blockquote data-quote="Velmont" data-source="post: 5581424" data-attributes="member: 13739"><p>Raiyek feels better as Hadrak powers ward him from the draining power of the Apprentice. He take a swing and deal a great deal of damage to the Goliath. The Goliath falls under the blow, but as his body hit the ground, it explode into a dark cloud that is quickly disperse by the wind. Raiyek quickly move to bracket the drow and challenge him.</p><p></p><p>The Goliath inside the house continue to club to death Incarnation, but show some sign of frustration at the resilience of the warforged.</p><p></p><p>The drow engaged against Raiyek, seeing the Goliath dead, turn invisible and decide to disengage and try to stab Hadrak who as been healing Dane at repetition, but Hadrak hears the footstep and evade the sword of the drow.</p><p></p><p>Dane situation seems to worsen as the Apprentice gang up with the three opponents he already face. He evades the spell of the apprentice and the sword of one drow but the second drow, who was invisible and Agent Grey both find their mark. Dane is still standing, but things are dire for him.</p><p></p><p><a href="http://beta.ditzie.com/3802/4de90fc94fe2f" target="_blank">Map</a></p><p></p><p>[SBLOCK=Mechanic]</p><p>Georg: Hit Gray and Follower 1 only. Shift to K23. Magma miss</p><p>Incarnation: Start to free himself. Finally!</p><p>Dane: Hit Agent Gray</p><p><strong>Hadrak</strong>: Hit Goliath and heal Dane.</p><p></p><p><strong>Raiyek:</strong> </p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055559/" target="_blank">Holy Strike vs AC on Goliath 1 (1d20+11=30, 1d10+7=17)</a> Hit and Goliath 1 is out of combat.</p><p><strong>Move</strong>: Shift to M23</p><p><strong>Minor</strong>: Divine challenge Follower 2</p><p></p><p><strong>Goliath 1</strong></p><p>Goliath 1 body disappear harmlessly.</p><p></p><p><strong>Goliath 2</strong></p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055567/" target="_blank">Club vs AC on Incarnation (1d20+9=26, 2d6+5=9)</a> Hit for 9 damages.</p><p></p><p><strong>Follower 1</strong></p><p><strong>Start</strong>: <a href="http://invisiblecastle.com/roller/view/3055569/" target="_blank">Recharge (1d6=3)</a> No</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055573/" target="_blank">Scimitar vs AC on Dane (1d20+11=22, 1d8+3=7)</a> Miss</p><p></p><p><strong>Follower 2</strong></p><p><strong>Start</strong>: <a href="http://invisiblecastle.com/roller/view/3055570/" target="_blank">Recharge (1d6=6)</a> Yes</p><p><strong>Minor</strong>: Invisibility</p><p><strong>Move:</strong> Walk to J22</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055572/" target="_blank">Scimitar vs AC on Hadrak (1d20+13=15, 1d8+2d6+3=14)</a> Miss and takes 8 radiant damage from Divine Challenge.</p><p></p><p><strong>Follower 3</strong></p><p><strong>Start</strong>: <a href="http://invisiblecastle.com/roller/view/3055571/" target="_blank">Recharge (1d6=6)</a> Yes</p><p><strong>Minor</strong>: Invisibility</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055574/" target="_blank">Scimitar vs AC on Dane (1d20+11=30, 1d8+3=4)</a> Hit for 16 damages.</p><p></p><p><strong>Agent Gray:</strong></p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055575/" target="_blank">Quick Slice vs AC on Dane (1d20+16=31, 4d6-5=10)</a> Hit for 10 damages.</p><p></p><p><strong>Apprentice</strong>: </p><p><strong>Start</strong>: <a href="http://invisiblecastle.com/roller/view/3055580/" target="_blank">Recharge (1d6=2)</a> Chill Grave doesn't recharge.</p><p><strong>Standard</strong>: <a href="http://invisiblecastle.com/roller/view/3055584/" target="_blank">Bone Dart vs Refl on Dane (1d20+10=14, 1d6+4=8)</a> Miss</p><p></p><p>[/SBLOCK]</p><p></p><p>[SBLOCK=Status]</p><p>Georg: 38/52, HS 4/10, AP 0;</p><p>Dane: 19/66, HS 0/12, AP 1; <span style="color: Red">Bloodied</span>; +2 to AC & Ref, don't grant combat advantage to flanking foes;</p><p>Incarnation: 50/69, HS 4/12, AP 1; Prone; Cannot Stand Up</p><p>Hadrak: 23/57, HS 2/9, AP 2; <span style="color: Red">Bloodied</span>;</p><p>Raiyek: 37/62(+2), HS 3/11, AP 1;</p><p></p><p>Follower 1: HP: 14/57; AC:20/F:17/R:20/W:19; <span style="color: Red">Bloodied</span>; </p><p>Follower 2: HP: 1/57; AC:20/F:17/R:20/W:19; <span style="color: Red">Bloodied</span>; Invisible</p><p>Follower 3: HP: 12/57; AC:20/F:17/R:20/W:19; <span style="color: Red">Bloodied</span>; Invisible</p><p>Goliath 2: HP: 86/86; AC:18/F:?/R:16/W:17; Cursed</p><p>Apprentice: HP: -0(+12); AC:?/F:?/R:?/W:?;</p><p>Agent Gray: HP: 54/188; AC:23/F:19/R:21/W:22; <span style="color: Red">Bloodied</span>; Marked by Dane; -10 melee damages;</p><p></p><p><strong>Used power: </strong></p><p>Dane: <span style="color: Gray">Villain's Menace</span>, <span style="color: Gray">Comeback Strike</span>, <span style="color: Red">Probing Attack</span></p><p>Georg: <span style="color: Gray">Cloak of Resistance</span>, <span style="color: Gray">Horrid Whispers</span>, <span style="color: Gray">Summon Magma Beast</span>, <span style="color: Red">Fire Shroud</span>, <span style="color: Red">Burning Hands</span>, <span style="color: Red">Fire Burst</span></p><p>Hadrak: <span style="color: Gray">Shield of Faith</span>, <span style="color: Red">Second Wind</span>, <span style="color: Gray">Iron To glass</span>, <span style="color: Red">Divine Glow</span>, <span style="color: Red">Healing Word x1</span></p><p>Incarnation: <span style="color: Gray">Tyrannical Threat</span></p><p>Raiyek: <span style="color: Gray">Lay on Hand x1</span>, <span style="color: Gray">Paladin's Judgment</span>, <span style="color: Gray">Arc of Vengence</span> <span style="color: Gray">Cloak of Resistance</span>, <span style="color: Red">Piercing Smite</span>, <span style="color: Red">Strength from Valor</span></p><p></p><p>Follower 1: Invisibility used</p><p>Follower 2: Invisibility used</p><p>Follower 3: Invisibility used</p><p>Goliath 2:</p><p>Apprentice: Chill Grave used, False Life used</p><p>Agent Gray: Pull of the Fourth Sword used[/SBLOCK]</p><p></p><p>[SBLOCK=Environment]Even if the map doesn't show it, assume there is a window on each wall that give in the outside for each room. The window is in the middle of the wall. All windows will be the same:</p><p></p><p>- 4 feet wide by 3 feet tall</p><p>- Wooden shutters on each windows, and they are all shut but not lock.</p><p>- Opening it is a minor action.</p><p>- Shutter block Line of Sight and Line of Effect when shut.</p><p>- Going through a windows is an Athletic DC 15 and cost 2 squares of movement to pass through</p><p>- Going from the outside to the inside, the shutter need to be open.</p><p>- Going from the inside to the outside doesn't need the shutter to be open, it will open as you pass through.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5581424, member: 13739"] Raiyek feels better as Hadrak powers ward him from the draining power of the Apprentice. He take a swing and deal a great deal of damage to the Goliath. The Goliath falls under the blow, but as his body hit the ground, it explode into a dark cloud that is quickly disperse by the wind. Raiyek quickly move to bracket the drow and challenge him. The Goliath inside the house continue to club to death Incarnation, but show some sign of frustration at the resilience of the warforged. The drow engaged against Raiyek, seeing the Goliath dead, turn invisible and decide to disengage and try to stab Hadrak who as been healing Dane at repetition, but Hadrak hears the footstep and evade the sword of the drow. Dane situation seems to worsen as the Apprentice gang up with the three opponents he already face. He evades the spell of the apprentice and the sword of one drow but the second drow, who was invisible and Agent Grey both find their mark. Dane is still standing, but things are dire for him. [URL=http://beta.ditzie.com/3802/4de90fc94fe2f]Map[/URL] [SBLOCK=Mechanic] Georg: Hit Gray and Follower 1 only. Shift to K23. Magma miss Incarnation: Start to free himself. Finally! Dane: Hit Agent Gray [B]Hadrak[/B]: Hit Goliath and heal Dane. [B]Raiyek:[/B] [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055559/]Holy Strike vs AC on Goliath 1 (1d20+11=30, 1d10+7=17)[/url] Hit and Goliath 1 is out of combat. [B]Move[/B]: Shift to M23 [B]Minor[/B]: Divine challenge Follower 2 [B]Goliath 1[/B] Goliath 1 body disappear harmlessly. [B]Goliath 2[/B] [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055567/]Club vs AC on Incarnation (1d20+9=26, 2d6+5=9)[/url] Hit for 9 damages. [B]Follower 1[/B] [B]Start[/B]: [url=http://invisiblecastle.com/roller/view/3055569/]Recharge (1d6=3)[/url] No [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055573/]Scimitar vs AC on Dane (1d20+11=22, 1d8+3=7)[/url] Miss [B]Follower 2[/B] [B]Start[/B]: [url=http://invisiblecastle.com/roller/view/3055570/]Recharge (1d6=6)[/url] Yes [B]Minor[/B]: Invisibility [B]Move:[/B] Walk to J22 [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055572/]Scimitar vs AC on Hadrak (1d20+13=15, 1d8+2d6+3=14)[/url] Miss and takes 8 radiant damage from Divine Challenge. [B]Follower 3[/B] [B]Start[/B]: [url=http://invisiblecastle.com/roller/view/3055571/]Recharge (1d6=6)[/url] Yes [B]Minor[/B]: Invisibility [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055574/]Scimitar vs AC on Dane (1d20+11=30, 1d8+3=4)[/url] Hit for 16 damages. [B]Agent Gray:[/B] [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055575/]Quick Slice vs AC on Dane (1d20+16=31, 4d6-5=10)[/url] Hit for 10 damages. [B]Apprentice[/B]: [B]Start[/B]: [url=http://invisiblecastle.com/roller/view/3055580/]Recharge (1d6=2)[/url] Chill Grave doesn't recharge. [B]Standard[/B]: [url=http://invisiblecastle.com/roller/view/3055584/]Bone Dart vs Refl on Dane (1d20+10=14, 1d6+4=8)[/url] Miss [/SBLOCK] [SBLOCK=Status] Georg: 38/52, HS 4/10, AP 0; Dane: 19/66, HS 0/12, AP 1; [COLOR="Red"]Bloodied[/COLOR]; +2 to AC & Ref, don't grant combat advantage to flanking foes; Incarnation: 50/69, HS 4/12, AP 1; Prone; Cannot Stand Up Hadrak: 23/57, HS 2/9, AP 2; [COLOR="Red"]Bloodied[/COLOR]; Raiyek: 37/62(+2), HS 3/11, AP 1; Follower 1: HP: 14/57; AC:20/F:17/R:20/W:19; [COLOR="Red"]Bloodied[/COLOR]; Follower 2: HP: 1/57; AC:20/F:17/R:20/W:19; [COLOR="Red"]Bloodied[/COLOR]; Invisible Follower 3: HP: 12/57; AC:20/F:17/R:20/W:19; [COLOR="Red"]Bloodied[/COLOR]; Invisible Goliath 2: HP: 86/86; AC:18/F:?/R:16/W:17; Cursed Apprentice: HP: -0(+12); AC:?/F:?/R:?/W:?; Agent Gray: HP: 54/188; AC:23/F:19/R:21/W:22; [COLOR="Red"]Bloodied[/COLOR]; Marked by Dane; -10 melee damages; [B]Used power: [/B] Dane: [COLOR="Gray"]Villain's Menace[/COLOR], [COLOR="Gray"]Comeback Strike[/COLOR], [COLOR="Red"]Probing Attack[/COLOR] Georg: [COLOR="Gray"]Cloak of Resistance[/COLOR], [COLOR="Gray"]Horrid Whispers[/COLOR], [COLOR="Gray"]Summon Magma Beast[/COLOR], [COLOR="Red"]Fire Shroud[/COLOR], [COLOR="Red"]Burning Hands[/COLOR], [COLOR="Red"]Fire Burst[/COLOR] Hadrak: [COLOR="Gray"]Shield of Faith[/COLOR], [COLOR="Red"]Second Wind[/COLOR], [COLOR="Gray"]Iron To glass[/COLOR], [COLOR="Red"]Divine Glow[/COLOR], [COLOR="Red"]Healing Word x1[/COLOR] Incarnation: [COLOR="Gray"]Tyrannical Threat[/COLOR] Raiyek: [COLOR="Gray"]Lay on Hand x1[/COLOR], [COLOR="Gray"]Paladin's Judgment[/COLOR], [COLOR="Gray"]Arc of Vengence[/COLOR] [COLOR="Gray"]Cloak of Resistance[/COLOR], [COLOR="Red"]Piercing Smite[/COLOR], [COLOR="Red"]Strength from Valor[/COLOR] Follower 1: Invisibility used Follower 2: Invisibility used Follower 3: Invisibility used Goliath 2: Apprentice: Chill Grave used, False Life used Agent Gray: Pull of the Fourth Sword used[/SBLOCK] [SBLOCK=Environment]Even if the map doesn't show it, assume there is a window on each wall that give in the outside for each room. The window is in the middle of the wall. All windows will be the same: - 4 feet wide by 3 feet tall - Wooden shutters on each windows, and they are all shut but not lock. - Opening it is a minor action. - Shutter block Line of Sight and Line of Effect when shut. - Going through a windows is an Athletic DC 15 and cost 2 squares of movement to pass through - Going from the outside to the inside, the shutter need to be open. - Going from the inside to the outside doesn't need the shutter to be open, it will open as you pass through.[/SBLOCK] [/QUOTE]
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