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<blockquote data-quote="Qik" data-source="post: 5960380" data-attributes="member: 6673727"><p>Let's see how many of these I can get to in one sitting before my will fails. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>- Risky Striker: Its conditional nature makes me unworried: opponents will need to be large at the least. I don't mind halflings getting a conditional bonus to melee damage. I think it's fine.</p><p></p><p>- Half-blood Extraction: Its not something that would have jumped out at me, but you make some good points. I'm in the process of being convinced it's problematic for LPF.</p><p></p><p>- Resilient Brute: I think it's fine.</p><p></p><p>- Blood God Disciple: I would be inclined to nix this one. It's just too borderline, and we tend to err on the side of caution here. I'm not sure I want a corpse-munching eidolon in LPF's ranks. </p><p></p><p>- Paragon Surge: I see the possible concern, but I'm not worried by it. It's high enough level, and it's only minute/level. I could probably be convinced otherwise, though.</p><p></p><p>- Obsession Log: Agree that there's no real need for it in LPF, given our take on Obsession.</p><p></p><p>- Knack with Poison: I'd agree with only having it replace Illusion Resistance given our ban on crafting.</p><p></p><p>- Gloves of Elvenkind: Again, I can see the possible concerns, but I think it's fine.</p><p></p><p>- Gauntlets of Skill at Arms: Looks like "gloves" is a typo to me, too.</p><p></p><p>- Forgemaster: The archetype obviously loses some gusto without the crafting abilities, but not much we can do about that. Anybody else find it weird that the Runeforger is 3+Int, instead of 3+Wis times a day?</p></blockquote><p></p>
[QUOTE="Qik, post: 5960380, member: 6673727"] Let's see how many of these I can get to in one sitting before my will fails. :p - Risky Striker: Its conditional nature makes me unworried: opponents will need to be large at the least. I don't mind halflings getting a conditional bonus to melee damage. I think it's fine. - Half-blood Extraction: Its not something that would have jumped out at me, but you make some good points. I'm in the process of being convinced it's problematic for LPF. - Resilient Brute: I think it's fine. - Blood God Disciple: I would be inclined to nix this one. It's just too borderline, and we tend to err on the side of caution here. I'm not sure I want a corpse-munching eidolon in LPF's ranks. - Paragon Surge: I see the possible concern, but I'm not worried by it. It's high enough level, and it's only minute/level. I could probably be convinced otherwise, though. - Obsession Log: Agree that there's no real need for it in LPF, given our take on Obsession. - Knack with Poison: I'd agree with only having it replace Illusion Resistance given our ban on crafting. - Gloves of Elvenkind: Again, I can see the possible concerns, but I think it's fine. - Gauntlets of Skill at Arms: Looks like "gloves" is a typo to me, too. - Forgemaster: The archetype obviously loses some gusto without the crafting abilities, but not much we can do about that. Anybody else find it weird that the Runeforger is 3+Int, instead of 3+Wis times a day? [/QUOTE]
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