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Advantage & Disadvantage - Looking for a synopsis
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<blockquote data-quote="GothicEmperor" data-source="post: 7551764" data-attributes="member: 6972022"><p>The biggest difference is more in how DCs work; they don't scale nearly as much as in previous editions, they only very rarely get modified, most circumstantial modifiers are part of Advantage/Disadvantage and so on. There's a fixed table of generic difficulties that DMs can use for practically all actions, allowing for quick DM adjucation based on its superficial difficulty (ie. if something's Very Hard to do, it's DC 25). </p><p></p><p>Mind, it's also one of the things that 3.5e players tend to have the hardest time with. 5e doesn't pretend to be a cohesive theory of everything physics-wise, so you have to get used to the game not being a pseudo-simulation.</p></blockquote><p></p>
[QUOTE="GothicEmperor, post: 7551764, member: 6972022"] The biggest difference is more in how DCs work; they don't scale nearly as much as in previous editions, they only very rarely get modified, most circumstantial modifiers are part of Advantage/Disadvantage and so on. There's a fixed table of generic difficulties that DMs can use for practically all actions, allowing for quick DM adjucation based on its superficial difficulty (ie. if something's Very Hard to do, it's DC 25). Mind, it's also one of the things that 3.5e players tend to have the hardest time with. 5e doesn't pretend to be a cohesive theory of everything physics-wise, so you have to get used to the game not being a pseudo-simulation. [/QUOTE]
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