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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="Son of Meepo" data-source="post: 5929939" data-attributes="member: 78756"><p>Wat heads down the towards the rear of The Dolphin.</p><p></p><p><span style="color: Yellow"><strong>"JOVEN! HEAR MY PRAYER! PROTECT MY ALLIES FROM YOUR WRATH!"</strong></span></p><p></p><p>Winds begin to flow around Wats' allies and the prisoners, protecting from the oncoming storm as if they stood in the eye of the hurricane. The shugenga's tower begins to crack under the strain of the winds, but the shugenga is safe. The crew however, is not so fortunate, they are swept in all directions, smashing into every part of the sinking ship. The winds blow towards the final member of the pirate crew, sending the unfortunate soul off the ship and down to the bottom of the sea. As the winds subside, Wat addresses his allies. </p><p></p><p><span style="color: Yellow"><strong>"THE JUNK IS TAKING ON WATER! Take the prisoners and return to the Dolphin!" </strong></span></p><p></p><p>In a gesture of defiance he addresses the captain of the junk.</p><p></p><p><span style="color: Yellow">"You and you're caster are doomed to your fate at the bottom of the ocean! Surrender now and we may yet show you the mercy you would not willingly show those whom you've plundered!"</span></p><p><span style="color: Yellow"></span></p><p>[sblock=Actions]<strong>Move:</strong> To other end of ship near Shugenga Tower.</p><p><strong>Minor:</strong> <a href="http://invisiblecastle.com/roller/view/3544262/" target="_blank">Religion (1d20+7=23)</a></p><p><strong>Standard:</strong> <a href="http://invisiblecastle.com/roller/view/3544267/" target="_blank">Astral Wind (Crew w/CA; Shugenga Tower; Shugenga; Damage) (1d20+4+2=16, 1d20+4=21, 1d20+4=6, 1d6+4=7)</a></p><p><strong>Result:</strong> The Crew is HIT for 7+2 damage.</p><p>The Shugenga Tower is HIT for 7-5 damage</p><p>The Shugenga is MISSED.</p><p><a href="http://invisiblecastle.com/roller/view/3544275/" target="_blank">Crew Saving Throw (1d20=4)</a></p><p><strong>Result: </strong>The last crew member FAILS to save and goes overboard, dealing 2 damage, destroying the swarm.</p><p><strong>Free:</strong> <a href="http://invisiblecastle.com/roller/view/3544278/" target="_blank">Nature (1d20+4=17)</a>[/sblock]</p><p></p><p>[sblock=Wat's Stats]<strong>Wat</strong> - Half-Elf Invoker 1 Passive Perception 14, Passive Insight 16 AC 16, Fort 15, Reflex 13, Will 15 HP 21/28, Bloodied 14, Surge Value 7, Surges 10/10 Speed 5, Initiative +0 Action Points: 0, <span style="color: red">Second Wind []</span> At-Will Powers: <span style="color: Green">Astral Wind</span>, <span style="color: Green">Divine Bolts</span> Encounter Powers: <span style="color: red">Thunderwave [x]</span>, <span style="color: red">Thunder of Judgement [x]</span>, <span style="color: red">Shining Symbol [x]</span>, <span style="color: red">Channel Divinity []</span> Daily Powers: <span style="color: gray">Silent Malediction []</span> [/sblock]</p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 5929939, member: 78756"] Wat heads down the towards the rear of The Dolphin. [COLOR=Yellow][B]"JOVEN! HEAR MY PRAYER! PROTECT MY ALLIES FROM YOUR WRATH!"[/B][/COLOR] Winds begin to flow around Wats' allies and the prisoners, protecting from the oncoming storm as if they stood in the eye of the hurricane. The shugenga's tower begins to crack under the strain of the winds, but the shugenga is safe. The crew however, is not so fortunate, they are swept in all directions, smashing into every part of the sinking ship. The winds blow towards the final member of the pirate crew, sending the unfortunate soul off the ship and down to the bottom of the sea. As the winds subside, Wat addresses his allies. [COLOR=Yellow][B]"THE JUNK IS TAKING ON WATER! Take the prisoners and return to the Dolphin!" [/B][/COLOR] In a gesture of defiance he addresses the captain of the junk. [COLOR=Yellow]"You and you're caster are doomed to your fate at the bottom of the ocean! Surrender now and we may yet show you the mercy you would not willingly show those whom you've plundered!" [/COLOR] [sblock=Actions][B]Move:[/B] To other end of ship near Shugenga Tower. [B]Minor:[/B] [URL="http://invisiblecastle.com/roller/view/3544262/"]Religion (1d20+7=23)[/URL] [B]Standard:[/B] [URL="http://invisiblecastle.com/roller/view/3544267/"]Astral Wind (Crew w/CA; Shugenga Tower; Shugenga; Damage) (1d20+4+2=16, 1d20+4=21, 1d20+4=6, 1d6+4=7)[/URL] [B]Result:[/B] The Crew is HIT for 7+2 damage. The Shugenga Tower is HIT for 7-5 damage The Shugenga is MISSED. [URL="http://invisiblecastle.com/roller/view/3544275/"]Crew Saving Throw (1d20=4)[/URL] [B]Result: [/B]The last crew member FAILS to save and goes overboard, dealing 2 damage, destroying the swarm. [B]Free:[/B] [URL="http://invisiblecastle.com/roller/view/3544278/"]Nature (1d20+4=17)[/URL][/sblock] [sblock=Wat's Stats][B]Wat[/B] - Half-Elf Invoker 1 Passive Perception 14, Passive Insight 16 AC 16, Fort 15, Reflex 13, Will 15 HP 21/28, Bloodied 14, Surge Value 7, Surges 10/10 Speed 5, Initiative +0 Action Points: 0, [COLOR=red]Second Wind [][/COLOR] At-Will Powers: [COLOR=Green]Astral Wind[/COLOR], [COLOR=Green]Divine Bolts[/COLOR] Encounter Powers: [COLOR=red]Thunderwave [x][/COLOR], [COLOR=red]Thunder of Judgement [x][/COLOR], [COLOR=red]Shining Symbol [x][/COLOR], [COLOR=red]Channel Divinity [][/COLOR] Daily Powers: [COLOR=gray]Silent Malediction [][/COLOR] [/sblock] [/QUOTE]
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