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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="Son of Meepo" data-source="post: 6009478" data-attributes="member: 78756"><p>Wat decides Rain can handle herself for a moment so he dashes off to help Sabynha.</p><p></p><p>He moves closer, drawing a symbol of Joven's might in the air with his staff, the symbol shines brigthly, engulfing the forms of mud while leaving his allies unharmed.</p><p></p><p>Wat then sees that Gray may be in over his head. He hesistates for a moment however, wondering if any of the ladies would need the healing power instead. But then he relents causing Sabynha's aura to heal Gray's wounds.</p><p></p><p>[sblock=Actions]<strong>Move:</strong> I11.</p><p><strong>Standard:</strong> <a href="http://invisiblecastle.com/roller/view/3684233/" target="_blank"><span style="color: Red"><strong>Shining Symbol</strong></span> (MS3, MM1, MM2) (1d8+4+3=10, 1d20+4=17, 1d20+4+2=19, 1d20+4+2=10)</a></p><p><strong>Minor:</strong> <a href="http://invisiblecastle.com/roller/view/3684247/" target="_blank"><span style="color: Red"><strong>Skald's Aura</strong></span> (1d6=5)</a>[/sblock]</p><p></p><p>[OOC]MS3 - Hits Will 17.</p><p>MM1 - Hits Will 19.</p><p>MM2 - Hits Will 10.</p><p>Those hit take 10 radiant damage and a -2 penalty to attack rolls until the end of Wat's next turn.</p><p></p><p>Gray can spend a healing surge and regain an additional 5 hit points.[/OOC]</p><p></p><p>[sblock=Wat's Stats]<strong>Wat</strong> - Half-Elf Invoker 1+</p><p>Status: Normal</p><p>Passive Perception 14, Passive Insight 16</p><p>AC 16, Fort 15, Reflex 13, Will 15</p><p>HP 19/28, Bloodied 14, Surge Value 7, Surges 8/10</p><p>Speed 5, Initiative +0</p><p>Action Points: 0, <span style="color: red">Second Wind []</span></p><p>At-Will Powers: <span style="color: Green">Astral Wind</span>, <span style="color: Green">Divine Bolts</span></p><p>Encounter Powers: <span style="color: red">Thunderwave []</span>, <span style="color: red">Thunder of Judgement [x]</span>, <span style="color: red">Shining Symbol [x]</span>, <span style="color: red">Channel Divinity [x]</span></p><p>Daily Powers: <span style="color: gray">Silent Malediction [x][/sblock]</span></p></blockquote><p></p>
[QUOTE="Son of Meepo, post: 6009478, member: 78756"] Wat decides Rain can handle herself for a moment so he dashes off to help Sabynha. He moves closer, drawing a symbol of Joven's might in the air with his staff, the symbol shines brigthly, engulfing the forms of mud while leaving his allies unharmed. Wat then sees that Gray may be in over his head. He hesistates for a moment however, wondering if any of the ladies would need the healing power instead. But then he relents causing Sabynha's aura to heal Gray's wounds. [sblock=Actions][B]Move:[/B] I11. [B]Standard:[/B] [URL="http://invisiblecastle.com/roller/view/3684233/"][COLOR=Red][B]Shining Symbol[/B][/COLOR] (MS3, MM1, MM2) (1d8+4+3=10, 1d20+4=17, 1d20+4+2=19, 1d20+4+2=10)[/URL] [B]Minor:[/B] [URL="http://invisiblecastle.com/roller/view/3684247/"][COLOR=Red][B]Skald's Aura[/B][/COLOR] (1d6=5)[/URL][/sblock] [OOC]MS3 - Hits Will 17. MM1 - Hits Will 19. MM2 - Hits Will 10. Those hit take 10 radiant damage and a -2 penalty to attack rolls until the end of Wat's next turn. Gray can spend a healing surge and regain an additional 5 hit points.[/OOC] [sblock=Wat's Stats][B]Wat[/B] - Half-Elf Invoker 1+ Status: Normal Passive Perception 14, Passive Insight 16 AC 16, Fort 15, Reflex 13, Will 15 HP 19/28, Bloodied 14, Surge Value 7, Surges 8/10 Speed 5, Initiative +0 Action Points: 0, [COLOR=red]Second Wind [][/COLOR] At-Will Powers: [COLOR=Green]Astral Wind[/COLOR], [COLOR=Green]Divine Bolts[/COLOR] Encounter Powers: [COLOR=red]Thunderwave [][/COLOR], [COLOR=red]Thunder of Judgement [x][/COLOR], [COLOR=red]Shining Symbol [x][/COLOR], [COLOR=red]Channel Divinity [x][/COLOR] Daily Powers: [color=gray]Silent Malediction [x][/sblock][/color] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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