Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jbear" data-source="post: 6013091" data-attributes="member: 75065"><p>Zuri moves back from her attacker, reloading her hand crossbow swiftly and firing at the mud man still reeling from Sabynha's attack, hard on the heels of Gray's scorching blast. The impact destroys the creature definitively.</p><p></p><p>Another mud shape rises from the pool and moves straight towards Sabynha who is hit moments later with a sticky ball of mud. Zuri is engulfed moments later by one of the mud shapes. Gray ducks effortlessly under the ball aimed at him and finally breaks free of the mud holding him still, wile Rain fends off the advances of the creature pursuing her.</p><p></p><p>The fact that mud shapes continue to rise from the pool is disturbing, worrying to say the least. Those skilled in the art of nature and magic sense that the source of the waves of mud creatures stems from the pool itself, its epicentre in the surrounds of the mud mounds. Perhaps with some effort, one skilled enough could disrupt the flow of elemental energy.</p><p></p><p>[sblock=Arcana or Nature]Standard Action DC 12</p><p>Minor Action DC 19</p><p></p><p>Effect: Prevent any mud shapes from rising from the pool next round [/sblock]</p><p></p><p>[sblock=Combat Actions]</p><p>Floating Bonus from Sabynha still available turns Gray's miss into a hit for 7 dmg</p><p>NPC Zuri as per requested for Daeja: Shift 1, reload HXBow and Disheartening Strike vs MM1 (with CAdv form Daze) hits for 14 dmg</p><p></p><p>Another mud shape rises from pool and moves to engage Sabynha</p><p>ms5 tries to Engulf Rain: Miss</p><p>ms1 shifts and tries to engulf Zuri (+2 to hit): Hit: Grabbed and pulled into ms5's square; takes ongoing 5 dmg while engulfed</p><p>MM2 shifts away and hurls mud ball at Gray (+2 to hit): Miss</p><p>MM3 hurls mud ball at Sabynha: Hit for 9 dmg and Slowed TENT</p><p>[/sblock]</p><p></p><p>[sblock=Features of the Area]</p><p>Illumination: Your light source</p><p>Mud Mounds (surrounded by light brown/orange colour): These three mud mounds are about 3 feet high, wide and strong enough to stand on. They are difficult terrain.</p><p>Rockpiles (Grey areas): These squares are difficult terrain.</p><p>Pool: Shallow water and mud combine to make this wet area difficult terrain. </p><p>[/sblock]</p><p>[sblock=Status]</p><p>Mudshapes:</p><p>ms1</p><p>ms5</p><p>ms6</p><p></p><p>Mudmen:</p><p><span style="color: Gray">MM1 DEAD</span></p><p>MM2 9 </p><p><span style="color: Red">MM3 27</span>; Bloodied</p><p></p><p><span style="color: Red">Sabynha: 14/28 HP; 6/10 Surges; AP Used: Slowed TENT; bloodied</span></p><p>Wat: 19/28 HP; 8/10 Surges; AP Used; Grants CAdv</p><p>Rain: 29/31 HP; 9/10 Surges; </p><p>Zuri: 16/24 HP; 4/7 Surges; AP Used; Grabbed (DC 13); Ongoing 5 dmg</p><p>Gray: 17/22 HP; 5/7 Surges; AP Used</p><p>[/sblock]</p><p>[sblock=Creatures]</p><p>Mud Men HP:43 AC 14 F/R/W 15/13/13</p><p>Mud Shapes (Minions) AC 15 F/R/W 14/12/12 </p><p>Both have Relentless Assault: +2 bonus to atks vs Slowed or Immobilised creatures</p><p>[/sblock]</p><p></p><p>[GM] OOC: Hehehe! Two critical failures! Now that's more like it!!</p><p></p><p>Round 3: You're up! [/GM]</p></blockquote><p></p>
[QUOTE="jbear, post: 6013091, member: 75065"] Zuri moves back from her attacker, reloading her hand crossbow swiftly and firing at the mud man still reeling from Sabynha's attack, hard on the heels of Gray's scorching blast. The impact destroys the creature definitively. Another mud shape rises from the pool and moves straight towards Sabynha who is hit moments later with a sticky ball of mud. Zuri is engulfed moments later by one of the mud shapes. Gray ducks effortlessly under the ball aimed at him and finally breaks free of the mud holding him still, wile Rain fends off the advances of the creature pursuing her. The fact that mud shapes continue to rise from the pool is disturbing, worrying to say the least. Those skilled in the art of nature and magic sense that the source of the waves of mud creatures stems from the pool itself, its epicentre in the surrounds of the mud mounds. Perhaps with some effort, one skilled enough could disrupt the flow of elemental energy. [sblock=Arcana or Nature]Standard Action DC 12 Minor Action DC 19 Effect: Prevent any mud shapes from rising from the pool next round [/sblock] [sblock=Combat Actions] Floating Bonus from Sabynha still available turns Gray's miss into a hit for 7 dmg NPC Zuri as per requested for Daeja: Shift 1, reload HXBow and Disheartening Strike vs MM1 (with CAdv form Daze) hits for 14 dmg Another mud shape rises from pool and moves to engage Sabynha ms5 tries to Engulf Rain: Miss ms1 shifts and tries to engulf Zuri (+2 to hit): Hit: Grabbed and pulled into ms5's square; takes ongoing 5 dmg while engulfed MM2 shifts away and hurls mud ball at Gray (+2 to hit): Miss MM3 hurls mud ball at Sabynha: Hit for 9 dmg and Slowed TENT [/sblock] [sblock=Features of the Area] Illumination: Your light source Mud Mounds (surrounded by light brown/orange colour): These three mud mounds are about 3 feet high, wide and strong enough to stand on. They are difficult terrain. Rockpiles (Grey areas): These squares are difficult terrain. Pool: Shallow water and mud combine to make this wet area difficult terrain. [/sblock] [sblock=Status] Mudshapes: ms1 ms5 ms6 Mudmen: [COLOR="Gray"]MM1 DEAD[/COLOR] MM2 9 [COLOR="Red"]MM3 27[/COLOR]; Bloodied [COLOR="Red"]Sabynha: 14/28 HP; 6/10 Surges; AP Used: Slowed TENT; bloodied[/COLOR] Wat: 19/28 HP; 8/10 Surges; AP Used; Grants CAdv Rain: 29/31 HP; 9/10 Surges; Zuri: 16/24 HP; 4/7 Surges; AP Used; Grabbed (DC 13); Ongoing 5 dmg Gray: 17/22 HP; 5/7 Surges; AP Used [/sblock] [sblock=Creatures] Mud Men HP:43 AC 14 F/R/W 15/13/13 Mud Shapes (Minions) AC 15 F/R/W 14/12/12 Both have Relentless Assault: +2 bonus to atks vs Slowed or Immobilised creatures [/sblock] [GM] OOC: Hehehe! Two critical failures! Now that's more like it!! Round 3: You're up! [/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
Top