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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6017728" data-attributes="member: 75065"><p>[GM]<strong>Encounter 4: The Cave of Mud</strong></p><p>Encounter lvl 1</p><p>3 Mud Men - lvl 2 Brutes: 125 xp each = 375 xp</p><p>7 Mud Shapes - lvl 1 Minion Controllers: 25 xp each = 175</p><p>Total XP = 550 XP</p><p>Double XP = 1100 xp</p><p><strong>Total XP each = 220 xp</strong></p><p></p><p><strong>Treasure:</strong></p><p>3 x backpacks, </p><p>3 x flint and steel, </p><p>3 x torch. </p><p>30 arrows </p><p>50 feet of hempen rope, </p><p>10 sling stones, </p><p>thieves' tools. </p><p>25 gp </p><p>Gold ring (25 gp)</p><p>Gem (100 gp) - Taken </p><p></p><p>Amulet of Elegy (lvl 2 item for Wat) -Taken </p><p>+1 Rebounding Hand Crossbow of (lvl 2 item for Zuri) with 20 bolts </p><p>[/GM]</p><p> </p><p>When the group have finished laying out the corpses a safe distance from the violent pools of living mud, and gathering up those objects that remain still in tact and are deemed worthwhile taking, they continue their journey deeper into the cave complex taking the southern tunnel which curves and begins to slope gradually upwards.</p><p></p><p>[GM] If you are taking anything please make note of it in your next post. </p><p></p><p>What light source is the group using? [/GM]</p><p></p><p> The course the tunnel follows is long and wild through the darkness. You are glad that there are no intersections as you sense otherwise it would be easy to become completely lost. At one point a stream carves a channel in the middle of the passage, the water reflecting light as if the surface is crystal rather than liquid. </p><p></p><p>Soon, the cave walls begin to behave in a similar way, almost as if tiny stars were embedded in them.</p><p></p><p>[sblock=Dungeoneering (DC 8)] Clusters of crystal appear in increasing size and abundance in the cave walls. The "stars" on the walls are reflections in the crystals.[/sblock]</p><p></p><p>Finally the tunnel broadens. A small, clear pool stands here, with brilliant crystal formations rising from beneath its surface. </p><p></p><p>The cave and stream continue to the northeast, crystals jutting prominently from stone and water alike. A faint tinkling emanates from the crystals.</p><p></p><p>[sblock=Perception; Passive (DC 8)<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> The tinkling is actually music, each crystal's voice arranged in a slow harmony with others.</p><p></p><p>This music seems to grow stronger amid larger clusters of crystal, especially farther along the tunnel in the direction you are travelling. [/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 6017728, member: 75065"] [GM][B]Encounter 4: The Cave of Mud[/B] Encounter lvl 1 3 Mud Men - lvl 2 Brutes: 125 xp each = 375 xp 7 Mud Shapes - lvl 1 Minion Controllers: 25 xp each = 175 Total XP = 550 XP Double XP = 1100 xp [B]Total XP each = 220 xp[/B] [B]Treasure:[/B] 3 x backpacks, 3 x flint and steel, 3 x torch. 30 arrows 50 feet of hempen rope, 10 sling stones, thieves' tools. 25 gp Gold ring (25 gp) Gem (100 gp) - Taken Amulet of Elegy (lvl 2 item for Wat) -Taken +1 Rebounding Hand Crossbow of (lvl 2 item for Zuri) with 20 bolts [/GM] When the group have finished laying out the corpses a safe distance from the violent pools of living mud, and gathering up those objects that remain still in tact and are deemed worthwhile taking, they continue their journey deeper into the cave complex taking the southern tunnel which curves and begins to slope gradually upwards. [GM] If you are taking anything please make note of it in your next post. What light source is the group using? [/GM] The course the tunnel follows is long and wild through the darkness. You are glad that there are no intersections as you sense otherwise it would be easy to become completely lost. At one point a stream carves a channel in the middle of the passage, the water reflecting light as if the surface is crystal rather than liquid. Soon, the cave walls begin to behave in a similar way, almost as if tiny stars were embedded in them. [sblock=Dungeoneering (DC 8)] Clusters of crystal appear in increasing size and abundance in the cave walls. The "stars" on the walls are reflections in the crystals.[/sblock] Finally the tunnel broadens. A small, clear pool stands here, with brilliant crystal formations rising from beneath its surface. The cave and stream continue to the northeast, crystals jutting prominently from stone and water alike. A faint tinkling emanates from the crystals. [sblock=Perception; Passive (DC 8):] The tinkling is actually music, each crystal's voice arranged in a slow harmony with others. This music seems to grow stronger amid larger clusters of crystal, especially farther along the tunnel in the direction you are travelling. [/sblock] [/QUOTE]
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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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