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[Adventure] A Call for Lovers (DM: jbear Judge:Lord Sessadore)
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<blockquote data-quote="jbear" data-source="post: 6278040" data-attributes="member: 75065"><p>[GM] After Rain it is Soryth's turn. Zuri is still affected by Soryth's power whether she is armed or not in any case. I will make the necessary corrections.[/GM] </p><p></p><p>Soryth flinches in pain for the first time, a wave of fury, palpable in its power, rolls out through the garden. <span style="color: #ffa500">"Fools. So busy fighting me while your prize slowly dies."</span> Soryth blinks out of existence and Juliana disappears from atop the hill. A loud boom follows her as Rain's blademagic makes its power felt as the hag flees to somewhere nearby. </p><p></p><p>Zuri moves into the room eyes glazed, whirling suddenly about to clobber Wat in the mouth. Coming to her senses she sees she has moved away from her hand crossbow. She moves just in time as Sir Flibbertigibbet moves in to stab her with his icy skewer. The pixie warlock cries out in pain, clutching his head, as Soryth's rage boils inside his head at his failure.</p><p></p><p>[GM]Zuri and Sir Flib can act. </p><p></p><p>Given Zuri's description above and failed roll, Zuri moves back to her crossbow, picks it up, loads it and prepares an attack should Soryth reappear. The prepared attack fails. [/GM]</p><p></p><p>[sblock=Actions]</p><p>Soryth is Bloodied</p><p>Dream Step recharges</p><p>Single Action due to Dazed condition: Move: Dream Step</p><p>Teleport to unknown location with Juliana; Both are invisible TENT</p><p></p><p>Zuri Delusion: SLide 2 Unarmed attack 1d20+4 (-2 Bloodstone) <a href="http://invisiblecastle.com/roller/view/4436500/" target="_blank">20 vs AC=hit</a> for <a href="http://invisiblecastle.com/roller/view/4436522/" target="_blank">1d4+2=6 dmg</a></p><p></p><p>Sir Flib Delusion: Slide 2 and Icy Skewer vs Zuri <a href="http://invisiblecastle.com/roller/view/4436524/" target="_blank">16 vs AC=Miss</a>; Sir Flib takes 5 psychic dmg for missing.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 6278040, member: 75065"] [GM] After Rain it is Soryth's turn. Zuri is still affected by Soryth's power whether she is armed or not in any case. I will make the necessary corrections.[/GM] Soryth flinches in pain for the first time, a wave of fury, palpable in its power, rolls out through the garden. [COLOR=#ffa500]"Fools. So busy fighting me while your prize slowly dies."[/COLOR] Soryth blinks out of existence and Juliana disappears from atop the hill. A loud boom follows her as Rain's blademagic makes its power felt as the hag flees to somewhere nearby. Zuri moves into the room eyes glazed, whirling suddenly about to clobber Wat in the mouth. Coming to her senses she sees she has moved away from her hand crossbow. She moves just in time as Sir Flibbertigibbet moves in to stab her with his icy skewer. The pixie warlock cries out in pain, clutching his head, as Soryth's rage boils inside his head at his failure. [GM]Zuri and Sir Flib can act. Given Zuri's description above and failed roll, Zuri moves back to her crossbow, picks it up, loads it and prepares an attack should Soryth reappear. The prepared attack fails. [/GM] [sblock=Actions] Soryth is Bloodied Dream Step recharges Single Action due to Dazed condition: Move: Dream Step Teleport to unknown location with Juliana; Both are invisible TENT Zuri Delusion: SLide 2 Unarmed attack 1d20+4 (-2 Bloodstone) [URL="http://invisiblecastle.com/roller/view/4436500/"]20 vs AC=hit[/URL] for [URL="http://invisiblecastle.com/roller/view/4436522/"]1d4+2=6 dmg[/URL] Sir Flib Delusion: Slide 2 and Icy Skewer vs Zuri [URL="http://invisiblecastle.com/roller/view/4436524/"]16 vs AC=Miss[/URL]; Sir Flib takes 5 psychic dmg for missing. [/sblock] [/QUOTE]
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