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<blockquote data-quote="Dekana" data-source="post: 5917019" data-attributes="member: 57009"><p>Uncle Jaz withdraws another firecracker-type object from his pouch. He lobs it in a high arc to the gelatinous cube and fires his crossbow. This time, his aim is flawless. The bomb explodes just as it lands on top of the cube, sending small pieces of it flying off to the side.</p><p></p><p><span style="color: Lime">"AHH"</span> Jax cries out! <span style="color: Lime">"What do you think you're doing? Don't throw those so close to us!"</span> Despite his protest, Jax knows to take advantage of the explosion. He makes a pair of dagger thrusts into a smoking section of the cube, careful not to strike <em>too</em> far into it and get his hand stuck.</p><p></p><p>[sblock=Kobold actions / stats]<u>Uncle Jaz</u></p><p>Move: <span style="color: green">Trapmaker's Trick</span> to gain CA against the Cube.</p><p>Standard: <span style="color: green">RBA</span> vs Cube crits for 34 damage, and it takes a -2 penalty to defenses TENT Uncle Jaz. (<a href="http://invisiblecastle.com/roller/view/3528696/" target="_blank">1d20+18+2-2=38</a>; [1d8+8+3d6]=34)</p><p></p><p><u>Jax</u></p><p>Move: <span style="color: green">Shifty</span> to E7. (Sir X610's post says he's there, but I don't see how. If Jax can't make this move, he'll use Combat Tumbleset to go to F7 instead.)</p><p>Standard: <span style="color: green">Riposte Strike</span> vs Cube hits AC 28 (thanks to Uncle Jaz's -2 defense penalty) for 39 cold damage, the 5 vuln to cold lasts another round, and Jax can counter with a riposte if the cube attacks him. (<a href="http://invisiblecastle.com/roller/view/3528700/" target="_blank">1d20+20+3=28; 1d4+15+2+2+5=25; 3d8+4=14</a>)</p><ul> <li data-xf-list-type="ul">Immediate interrupt: +19 vs AC, 1d4+14+2+5 cold damage, or with CA, +22 vs AC, 1d4+14+2+2+5+3d8+4 cold damage.</li> </ul><p>Minor: <span style="color: red">Low Slash</span> vs Cube hits Reflex 34 for 31 cold damage. (<a href="http://invisiblecastle.com/roller/view/3528708/" target="_blank">1d20+20+3=34; 1d4+15+4+2+2+5=31</a>)</p><p></p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Jax_(Dekana)" target="_blank">PC:Jax (Dekana) - L4W Wiki</a></strong></u>- Male Kobold, 13 Rogue / Daggermaster</p><p>Passive Perception: 23, Passive Insight: 22</p><p>AC:26, Fort:22, Reflex:26, Will:19, Resist 5 cold, 5 necrotic, Speed:7</p><p>HP:88/89, Bloodied:44, Surge Value:22, Surges left:9/9</p><p>Initiative +14</p><p>Action Points: 1 (<span style="color: red">encounter</span>)</p><p></p><p><u>Conditions</u></p><p></p><p><u>Powers</u></p><p>MBA: +19 vs Reflex, 1d4+14; or with CA, +22 vs Reflex, 1d4+16 + 3d8+4 (1/turn)</p><p>RBA: +20 vs Reflex, 1d4+11; or with CA, +23 vs Reflex, 1d4+13 + 3d8+4 (1/turn)</p><p><span style="color: Green">Frost Dagger, Piercing Strike, Riposte Strike, Shifty</span></p><p><span style="color: red">Combat Tumbleset, <s>Critical Opportunity</s>, Feytouched, <s>Imperiling Strike, Low Slash</s>, Perfect Feint, Royal Scamper, <s>Running Slash</s>, Second Wind, Sneak in the Attack, <s>Stunning Strike</s></span></p><p><span style="color: gray">Battlemaster's Dagger, Bloodbath, Frost Dagger, Knockout, Meditation of the Blade, Press the Advantage, Raven Cloak, Royal Blood</span></p><p></p><p>Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range (except basic attacks); on crit, make MBA with offhand (not cold damage)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5917019, member: 57009"] Uncle Jaz withdraws another firecracker-type object from his pouch. He lobs it in a high arc to the gelatinous cube and fires his crossbow. This time, his aim is flawless. The bomb explodes just as it lands on top of the cube, sending small pieces of it flying off to the side. [COLOR="Lime"]"AHH"[/COLOR] Jax cries out! [COLOR="Lime"]"What do you think you're doing? Don't throw those so close to us!"[/COLOR] Despite his protest, Jax knows to take advantage of the explosion. He makes a pair of dagger thrusts into a smoking section of the cube, careful not to strike [i]too[/i] far into it and get his hand stuck. [sblock=Kobold actions / stats][u]Uncle Jaz[/u] Move: [color=green]Trapmaker's Trick[/color] to gain CA against the Cube. Standard: [color=green]RBA[/color] vs Cube crits for 34 damage, and it takes a -2 penalty to defenses TENT Uncle Jaz. ([url=http://invisiblecastle.com/roller/view/3528696/]1d20+18+2-2=38[/url]; [1d8+8+3d6]=34) [u]Jax[/u] Move: [color=green]Shifty[/color] to E7. (Sir X610's post says he's there, but I don't see how. If Jax can't make this move, he'll use Combat Tumbleset to go to F7 instead.) Standard: [color=green]Riposte Strike[/color] vs Cube hits AC 28 (thanks to Uncle Jaz's -2 defense penalty) for 39 cold damage, the 5 vuln to cold lasts another round, and Jax can counter with a riposte if the cube attacks him. ([url=http://invisiblecastle.com/roller/view/3528700/]1d20+20+3=28; 1d4+15+2+2+5=25; 3d8+4=14[/url]) [LIST][*]Immediate interrupt: +19 vs AC, 1d4+14+2+5 cold damage, or with CA, +22 vs AC, 1d4+14+2+2+5+3d8+4 cold damage.[/LIST] Minor: [color=red]Low Slash[/color] vs Cube hits Reflex 34 for 31 cold damage. ([url=http://invisiblecastle.com/roller/view/3528708/]1d20+20+3=34; 1d4+15+4+2+2+5=31[/url]) [U][B][url=http://l4w.wikia.com/wiki/PC:Jax_(Dekana)]PC:Jax (Dekana) - L4W Wiki[/url][/B][/U]- Male Kobold, 13 Rogue / Daggermaster Passive Perception: 23, Passive Insight: 22 AC:26, Fort:22, Reflex:26, Will:19, Resist 5 cold, 5 necrotic, Speed:7 HP:88/89, Bloodied:44, Surge Value:22, Surges left:9/9 Initiative +14 Action Points: 1 ([color=red]encounter[/color]) [u]Conditions[/u] [u]Powers[/u] MBA: +19 vs Reflex, 1d4+14; or with CA, +22 vs Reflex, 1d4+16 + 3d8+4 (1/turn) RBA: +20 vs Reflex, 1d4+11; or with CA, +23 vs Reflex, 1d4+13 + 3d8+4 (1/turn) [color=Green]Frost Dagger, Piercing Strike, Riposte Strike, Shifty[/color] [color=red]Combat Tumbleset, [s]Critical Opportunity[/s], Feytouched, [s]Imperiling Strike, Low Slash[/s], Perfect Feint, Royal Scamper, [s]Running Slash[/s], Second Wind, Sneak in the Attack, [s]Stunning Strike[/s][/color] [color=gray]Battlemaster's Dagger, Bloodbath, Frost Dagger, Knockout, Meditation of the Blade, Press the Advantage, Raven Cloak, Royal Blood[/color] Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range (except basic attacks); on crit, make MBA with offhand (not cold damage) [/sblock] [/QUOTE]
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