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Living 4th Edition
Adventure:A Jaz of all Trades (DM:Luinnar Judge: H.M.Gimlord).
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<blockquote data-quote="TwoHeadsBarking" data-source="post: 5945859" data-attributes="member: 82251"><p>[ooc]Initiative <a href="http://invisiblecastle.com/roller/view/3565697/" target="_blank">35</a> *flexes*[/ooc]</p><p></p><p><span style="color: DarkOrange">"<em>Lady</em>, we are trying to <em>help</em>!"</span> Andras shouts out, his voice barely hinting of panic at all. He hurries up and helpfully shoves Sir Exsixten into position while gesturing to Jax to continue his assault.</p><p></p><p>[sblock=Actions]Move: Move to P11.</p><p>Standard: Coordinated Assault, targeting Sir Exsixten and Jax, who each get to shift three squares before making their attack. [MENTION=60965]Iron Sky[/MENTION], I'm going to have Exsixten move up to N13 to attack Ghost 1. Hope that's alright with you. <a href="http://invisiblecastle.com/roller/view/3565710/" target="_blank">Whoops, misses with a 22 vs AC</a>. Still marks him though. [MENTION=57009]Dekana[/MENTION], I'll have Jax stay put and attack Ghost 2. <a href="http://invisiblecastle.com/roller/view/3565718/" target="_blank">Hits AC 32 for 52 damage, and the ghost is knocked prone</a>.</p><p></p><p>If an enemy misses Andras with a melee attack, I'll use Disciplined Counter. +17 vs AC, on a hit 2d10+10 damage and slide them two squares towards Exsixten, and the enemy grants CA until the end of my next turn.</p><p>[/sblock]</p><p></p><p>[sblock=Andras's mini-stats]<a href="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29" target="_blank">Andras</a> genasi Warlord/Captain of Fortune 12</p><p>Initiative: +18 | Passive perception: 26 | Passive Insight: 26</p><p>AC: 27 | For: 29 | Ref: 26 | Will: 25</p><p>HP: 81/81 | Bloodied: 40 | Surge value: 20 | Surges: 9/9</p><p>Resist: 10 Fire</p><p>Speed: 6 | Languages: Allarian, Primordial</p><p>AP: 1 | Second Wind: not used </p><p>Melee Basic Attack: +17 vs AC, 1d10+7 damage</p><p>Ranged Basic Attack: +18 vs AC, 1d10+10 damage</p><p>Powers: <span style="color: lime">Paint the Bulls-Eye, Direct the Strike</span></p><p> <span style="color: Red">Insightful Warning, Staggering Shot, On My Mark, <s>Lady Luck Smiles,</s> Disciplined Counter</span></p><p> <span style="color: darkslategray">Relentless Wounding, Create Opportunity, <s>Coordinated Assault</s></span></p><p> <span style="color: Red">Firedeath, Inspiring Word (2/2), Shake It Off, Reorient the Axis,</span> <span style="color: darkslateGray">Unintended Feint,</span> <span style="color: Red">Favored Fortune</span></p><p> <span style="color: red">Rebounding Longbow, Boots of the Fencing Master, </span> <span style="color: darkslategray">Feytouched Armor, Boar Tusk Helm, Legacy Undying</span></p><p></p><p>Skirmishing Presence:</p><p>When an ally who can see Andras spends an Action Point to make an attack, that ally can shift five squares before or after the attack.</p><p></p><p>Conditions:</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="TwoHeadsBarking, post: 5945859, member: 82251"] [ooc]Initiative [url=http://invisiblecastle.com/roller/view/3565697/]35[/url] *flexes*[/ooc] [COLOR="DarkOrange"]"[I]Lady[/I], we are trying to [I]help[/I]!"[/COLOR] Andras shouts out, his voice barely hinting of panic at all. He hurries up and helpfully shoves Sir Exsixten into position while gesturing to Jax to continue his assault. [sblock=Actions]Move: Move to P11. Standard: Coordinated Assault, targeting Sir Exsixten and Jax, who each get to shift three squares before making their attack. [MENTION=60965]Iron Sky[/MENTION], I'm going to have Exsixten move up to N13 to attack Ghost 1. Hope that's alright with you. [url=http://invisiblecastle.com/roller/view/3565710/]Whoops, misses with a 22 vs AC[/url]. Still marks him though. [MENTION=57009]Dekana[/MENTION], I'll have Jax stay put and attack Ghost 2. [url=http://invisiblecastle.com/roller/view/3565718/]Hits AC 32 for 52 damage, and the ghost is knocked prone[/url]. If an enemy misses Andras with a melee attack, I'll use Disciplined Counter. +17 vs AC, on a hit 2d10+10 damage and slide them two squares towards Exsixten, and the enemy grants CA until the end of my next turn. [/sblock] [sblock=Andras's mini-stats][URL="http://l4w.wikia.com/wiki/PC:Andras_%28TwoHeadsBarking%29"]Andras[/URL] genasi Warlord/Captain of Fortune 12 Initiative: +18 | Passive perception: 26 | Passive Insight: 26 AC: 27 | For: 29 | Ref: 26 | Will: 25 HP: 81/81 | Bloodied: 40 | Surge value: 20 | Surges: 9/9 Resist: 10 Fire Speed: 6 | Languages: Allarian, Primordial AP: 1 | Second Wind: not used Melee Basic Attack: +17 vs AC, 1d10+7 damage Ranged Basic Attack: +18 vs AC, 1d10+10 damage Powers: [COLOR=lime]Paint the Bulls-Eye, Direct the Strike[/COLOR] [COLOR=Red]Insightful Warning, Staggering Shot, On My Mark, [s]Lady Luck Smiles,[/s] Disciplined Counter[/COLOR] [COLOR=darkslategray]Relentless Wounding, Create Opportunity, [s]Coordinated Assault[/s][/COLOR] [COLOR=Red]Firedeath, Inspiring Word (2/2), Shake It Off, Reorient the Axis,[/color] [COLOR="darkslateGray"]Unintended Feint,[/COLOR] [COLOR="Red"]Favored Fortune[/COLOR] [color=red]Rebounding Longbow, Boots of the Fencing Master, [/COLOR] [COLOR=darkslategray]Feytouched Armor, Boar Tusk Helm, Legacy Undying[/COLOR] Skirmishing Presence: When an ally who can see Andras spends an Action Point to make an attack, that ally can shift five squares before or after the attack. Conditions: [/sblock] [/QUOTE]
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