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Adventure:A Jaz of all Trades (DM:Luinnar Judge: H.M.Gimlord).
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<blockquote data-quote="Dekana" data-source="post: 5951295" data-attributes="member: 57009"><p>The female ghost is forced to her knees by some sudden, unseen impact. Following that, another frostburned wound appears in the ghost's form. This second attack rouses her from her daze, although Sir Exsixten looms over her, ready to finish her off.</p><p></p><p>Another of the ghostly attacks, this one on the opposite side of the warforged, screeches in rage as a pair of dagger slashes tear across its transparent body. After these attacks, Jax finally reappears next to the ghost, his daggers dripping with tiny chunks of ectoplasm.</p><p></p><p>[ooc]<u>Summary</u></p><p>Jax is in O16. Uncle Jaz is in R19.</p><p>Samantha takes 153 damage and is dead at the start of her turn.</p><p>Ghostly Terror 1 takes 56 damage, is slowed and has 5 vulnerability to cold TENT Jax.[/ooc]</p><p></p><p>[sblock=Kobold actions / stats]<u>Jax</u></p><p>Standard: <span style="color: gray">Knockout</span> vs Samantha crits for 84 cold damage and she is knocked unconscious (save ends or takes damage). (<a href="http://invisiblecastle.com/roller/view/3574638/" target="_blank">1d20+20+3=43</a>; [2d6+15+2+2+5+5+3d8+4]=69; crit: <a href="http://invisiblecastle.com/roller/view/3574639/" target="_blank">3d6=15</a>)</p><p></p><p>AP-Standard: Coup de grace (<span style="color: green">Piercing Strike</span>) vs Samatha hits Reflex 27 (-5 defenses for unconscious) for 69 cold damage, and she's no longer unconscious. (<a href="http://invisiblecastle.com/roller/view/3574641/" target="_blank">1d20+23=27</a>; [1d6+16+2+2+5+5+3d8+4]=63; crit: <a href="http://invisiblecastle.com/roller/view/3574646/" target="_blank">3d6=6</a>) Jax regains 13 hp from Quagmire's AP bonus.</p><p></p><p>Move: Walk to O16. Jax is still invisible, so no OAs.</p><p></p><p>Minor: <span style="color: red">Low Slash</span> vs Ghostly Terror 1 crits on a 19 for 38 cold damage, slowed and 5 vulnerability to cold TENT Jax. (<a href="http://invisiblecastle.com/roller/view/3574651/" target="_blank">1d20+20+3=42</a>; [1d6+15+4+2+2]=29; crit: <a href="http://invisiblecastle.com/roller/view/3574654/" target="_blank">3d6=9</a>)</p><p></p><p>Free: Two-Weapon Opening <span style="color: green">MBA</span> vs Ghostly Terror 1 hits AC 38 for 18 damage. (<a href="http://invisiblecastle.com/roller/view/3574657/" target="_blank">1d20+19+3=38; 1d6+14+2=18</a>)</p><p></p><p>End of turn: Jax's invisibility ends.</p><p></p><p><u>Uncle Jaz</u></p><p>Move: <span style="color: green">Technical Trick</span> to R19. Enemies within 5 squares gain CA to Uncle Jaz.</p><p></p><p>Standard: <span style="color: green">RBA</span> vs Terror 1 misses AC 23. (<a href="http://invisiblecastle.com/roller/view/3574658/" target="_blank">1d20+18+2=23</a>)</p><p></p><p></p><p><u><strong><a href="http://l4w.wikia.com/wiki/PC:Jax_(Dekana)" target="_blank">PC:Jax (Dekana) - L4W Wiki</a></strong></u>- Male Kobold, 13 Rogue / Daggermaster</p><p>Passive Perception: 23, Passive Insight: 22</p><p>AC:26, Fort:22, Reflex:26, Will:19, Resist 5 cold, 5 necrotic, Speed:7</p><p>HP:33/89 (or 67/89?), Bloodied:44, Surge Value:22, Surges left:9/9</p><p>Initiative +14</p><p>Action Points: 0 (<span style="color: red"><s>encounter</s></span>)</p><p></p><p><u>Conditions</u></p><p>dagger uses 1d6 damage die TEOE</p><p></p><p><u>Powers</u></p><p>MBA: +19 vs Reflex, 1d4+14; or with CA, +22 vs Reflex, 1d4+16 + 3d8+4 (1/turn)</p><p>RBA: +20 vs Reflex, 1d4+11; or with CA, +23 vs Reflex, 1d4+13 + 3d8+4 (1/turn)</p><p><span style="color: Green">Frost Dagger, Piercing Strike, Riposte Strike, Shifty</span></p><p><span style="color: red">Combat Tumbleset, Critical Opportunity, <s>Feytouched</s>, Imperiling Strike, <s>Low Slash</s>, Perfect Feint, Royal Scamper, Running Slash, Second Wind, Sneak in the Attack, Stunning Strike</span></p><p><span style="color: gray">Battlemaster's Dagger, Bloodbath, Frost Dagger, <s>Knockout, Meditation of the Blade</s>, Press the Advantage, Raven Cloak, Royal Blood</span></p><p></p><p>Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range (except basic attacks); on crit, make MBA with offhand (not cold damage)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5951295, member: 57009"] The female ghost is forced to her knees by some sudden, unseen impact. Following that, another frostburned wound appears in the ghost's form. This second attack rouses her from her daze, although Sir Exsixten looms over her, ready to finish her off. Another of the ghostly attacks, this one on the opposite side of the warforged, screeches in rage as a pair of dagger slashes tear across its transparent body. After these attacks, Jax finally reappears next to the ghost, his daggers dripping with tiny chunks of ectoplasm. [ooc][u]Summary[/u] Jax is in O16. Uncle Jaz is in R19. Samantha takes 153 damage and is dead at the start of her turn. Ghostly Terror 1 takes 56 damage, is slowed and has 5 vulnerability to cold TENT Jax.[/ooc] [sblock=Kobold actions / stats][u]Jax[/u] Standard: [color=gray]Knockout[/color] vs Samantha crits for 84 cold damage and she is knocked unconscious (save ends or takes damage). ([url=http://invisiblecastle.com/roller/view/3574638/]1d20+20+3=43[/url]; [2d6+15+2+2+5+5+3d8+4]=69; crit: [url=http://invisiblecastle.com/roller/view/3574639/]3d6=15[/url]) AP-Standard: Coup de grace ([color=green]Piercing Strike[/color]) vs Samatha hits Reflex 27 (-5 defenses for unconscious) for 69 cold damage, and she's no longer unconscious. ([url=http://invisiblecastle.com/roller/view/3574641/]1d20+23=27[/url]; [1d6+16+2+2+5+5+3d8+4]=63; crit: [url=http://invisiblecastle.com/roller/view/3574646/]3d6=6[/url]) Jax regains 13 hp from Quagmire's AP bonus. Move: Walk to O16. Jax is still invisible, so no OAs. Minor: [color=red]Low Slash[/color] vs Ghostly Terror 1 crits on a 19 for 38 cold damage, slowed and 5 vulnerability to cold TENT Jax. ([url=http://invisiblecastle.com/roller/view/3574651/]1d20+20+3=42[/url]; [1d6+15+4+2+2]=29; crit: [url=http://invisiblecastle.com/roller/view/3574654/]3d6=9[/url]) Free: Two-Weapon Opening [color=green]MBA[/color] vs Ghostly Terror 1 hits AC 38 for 18 damage. ([url=http://invisiblecastle.com/roller/view/3574657/]1d20+19+3=38; 1d6+14+2=18[/url]) End of turn: Jax's invisibility ends. [u]Uncle Jaz[/u] Move: [color=green]Technical Trick[/color] to R19. Enemies within 5 squares gain CA to Uncle Jaz. Standard: [color=green]RBA[/color] vs Terror 1 misses AC 23. ([url=http://invisiblecastle.com/roller/view/3574658/]1d20+18+2=23[/url]) [U][B][url=http://l4w.wikia.com/wiki/PC:Jax_(Dekana)]PC:Jax (Dekana) - L4W Wiki[/url][/B][/U]- Male Kobold, 13 Rogue / Daggermaster Passive Perception: 23, Passive Insight: 22 AC:26, Fort:22, Reflex:26, Will:19, Resist 5 cold, 5 necrotic, Speed:7 HP:33/89 (or 67/89?), Bloodied:44, Surge Value:22, Surges left:9/9 Initiative +14 Action Points: 0 ([color=red][s]encounter[/s][/color]) [u]Conditions[/u] dagger uses 1d6 damage die TEOE [u]Powers[/u] MBA: +19 vs Reflex, 1d4+14; or with CA, +22 vs Reflex, 1d4+16 + 3d8+4 (1/turn) RBA: +20 vs Reflex, 1d4+11; or with CA, +23 vs Reflex, 1d4+13 + 3d8+4 (1/turn) [color=Green]Frost Dagger, Piercing Strike, Riposte Strike, Shifty[/color] [color=red]Combat Tumbleset, Critical Opportunity, [s]Feytouched[/s], Imperiling Strike, [s]Low Slash[/s], Perfect Feint, Royal Scamper, Running Slash, Second Wind, Sneak in the Attack, Stunning Strike[/color] [color=gray]Battlemaster's Dagger, Bloodbath, Frost Dagger, [s]Knockout, Meditation of the Blade[/s], Press the Advantage, Raven Cloak, Royal Blood[/color] Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range (except basic attacks); on crit, make MBA with offhand (not cold damage) [/sblock] [/QUOTE]
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