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Adventure: A paladin in need (DM:Someone, judge: THB)
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<blockquote data-quote="Rapida" data-source="post: 5504010" data-attributes="member: 30079"><p>Coughing and spitting bugs, Brenwar ducks a swing from the large skeleton to get in the clear. As the blow flashes by his skull, he returns a solid thwack of his hammer against the beast's femur leaving a number of large cracks in it. As he does so a number of ethereal owls flit about marking his nearby enemies. Once clear of the bugs he pivots to face his foes...</p><p>[sblock=Combat]</p><p><strong>Move Action</strong>: Move to J1 (out of the bugs), provoking from the giant skeleton</p><p><a href="http://invisiblecastle.com/roller/view/2947343/" target="_blank">Large Skeleton's AoO (1d20+13=18, 2d6+7=14)</a></p><p></p><p><strong>Standard Action</strong>: <a href="http://invisiblecastle.com/roller/view/2947349/" target="_blank">Valorous Smite vs. Large Skeleton (1d20+8=21, 2d10+5+3=14)</a> </p><p>I'll activate Heroic Effort to add +4 to the attack roll, netting a 25. This should hit the Skeleton's 24 (22+2 for concealment) assuming I'm not missing anything (I factored in the -2 for the mark already).</p><p>Since I hit, all enemies within 3 are divine sanctioned until EONT.</p><p></p><p><strong>Minor Action</strong>: Divine Challenge the giant skeleton to overwrite the temporary divine sanction</p><p></p><p>[sblock=Stats]</p><p>Brenwar – Male Human Paladin 6</p><p><a href="http://l4w.wikia.com/wiki/PC:Brenwar_Holyshield_(Rapida" target="_blank">http://l4w.wikia.com/wiki/PC:Brenwar_Holyshield_(Rapida</a>)</p><p></p><p>Initiative: +2, Speed: 5 Passive Perception: 16, Passive Insight: 21</p><p></p><p>AC: 25 Fort: 18, Reflex: 18, Will: 20, Resist: 1/all</p><p></p><p>HP: 59/59 (15 THP), Bloodied: 29 , Surge Value: 15, Surges Left: 12/13</p><p></p><p>Action Points: 1</p><p></p><p>Feats of Note:</p><p></p><p>Whenever Brenwar spends a healing surge, he gains 3 resistance to all damage until the start of his next turn.</p><p></p><p>Whenever Brenwar uses a power that allows an ally to spend a healing surge or regain hit points as if she had spent a healing surge, that ally can use his healing surge value (15 HP) to determine the number of hit points gained.</p><p></p><p>OA Basic Melee Attack: +10 Virtuous Strike (Vanguard's Hammer) 1d10+5 Damage</p><p></p><p>Powers At-Will Powers:<span style="color: Green">Divine Challenge, Ardent Strike, Virtuous Strike, Lay on Hands (3/3 Remaining)</span></p><p></p><p>Encounter Powers: <span style="color: red"><s>Valorous Smite</s>, Righteous Smite, <s>Virtue</s>, Channel Divinity, Deliverance of Faith, Swift Recovery, <s>Heroic Effort</s>, Second Wind</span></p><p></p><p>Daily Powers: <span style="color: gray">Majestic Halo, Unyielding Faith, Magic Item Daily</span></p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Rapida, post: 5504010, member: 30079"] Coughing and spitting bugs, Brenwar ducks a swing from the large skeleton to get in the clear. As the blow flashes by his skull, he returns a solid thwack of his hammer against the beast's femur leaving a number of large cracks in it. As he does so a number of ethereal owls flit about marking his nearby enemies. Once clear of the bugs he pivots to face his foes... [sblock=Combat] [B]Move Action[/B]: Move to J1 (out of the bugs), provoking from the giant skeleton [url=http://invisiblecastle.com/roller/view/2947343/]Large Skeleton's AoO (1d20+13=18, 2d6+7=14)[/url] [B]Standard Action[/B]: [url=http://invisiblecastle.com/roller/view/2947349/]Valorous Smite vs. Large Skeleton (1d20+8=21, 2d10+5+3=14)[/url] I'll activate Heroic Effort to add +4 to the attack roll, netting a 25. This should hit the Skeleton's 24 (22+2 for concealment) assuming I'm not missing anything (I factored in the -2 for the mark already). Since I hit, all enemies within 3 are divine sanctioned until EONT. [B]Minor Action[/B]: Divine Challenge the giant skeleton to overwrite the temporary divine sanction [sblock=Stats] Brenwar – Male Human Paladin 6 [url]http://l4w.wikia.com/wiki/PC:Brenwar_Holyshield_(Rapida[/url]) Initiative: +2, Speed: 5 Passive Perception: 16, Passive Insight: 21 AC: 25 Fort: 18, Reflex: 18, Will: 20, Resist: 1/all HP: 59/59 (15 THP), Bloodied: 29 , Surge Value: 15, Surges Left: 12/13 Action Points: 1 Feats of Note: Whenever Brenwar spends a healing surge, he gains 3 resistance to all damage until the start of his next turn. Whenever Brenwar uses a power that allows an ally to spend a healing surge or regain hit points as if she had spent a healing surge, that ally can use his healing surge value (15 HP) to determine the number of hit points gained. OA Basic Melee Attack: +10 Virtuous Strike (Vanguard's Hammer) 1d10+5 Damage Powers At-Will Powers:[COLOR=Green]Divine Challenge, Ardent Strike, Virtuous Strike, Lay on Hands (3/3 Remaining)[/COLOR] Encounter Powers: [COLOR=red][s]Valorous Smite[/s], Righteous Smite, [s]Virtue[/s], Channel Divinity, Deliverance of Faith, Swift Recovery, [s]Heroic Effort[/s], Second Wind[/COLOR] Daily Powers: [COLOR=gray]Majestic Halo, Unyielding Faith, Magic Item Daily[/COLOR] [/sblock] [/sblock] [/QUOTE]
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