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[Adventure] A scholar in need (DM:Someone, Judge: Renau1g)
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<blockquote data-quote="Someone" data-source="post: 5350442" data-attributes="member: 5656"><p>Ianward’s charge opens the way to Mercurial, who hurriedly administers more curative serum to the fallen Sound of Stone. The sight of the kung fu bug rising again worries the thugs, but only for a moment as they think they can surround an drop him once more. One of them indeed starts maneuvering to do so… but then stares in disbelief at the blade protruding from his throat. As he drops in a pool of his own blood, Bones can be seen behind cleaning his sword with a swift movement. </p><p>The other one is rudely awakened from his shock by Artemis, who opens a bloody wound on his chest and pushes him towards sound. The surrounded thug jumps backwards, not liking being in the losing side in the slightest, and runs away. The last soldier does the same.</p><p></p><p> [sblock=status]</p><p></p><p>Sound of stone: 12 damage, Bloodied, 1 HS used.</p><p>Bones: Action point used</p><p>Ianward: 17 damage, 1 HS spent, 11 temp HP.</p><p>Artemis: 2 Dark Spiral charges</p><p>Mercurial:10 damage, 2 Healing Infusions spent.</p><p>Halberdier 1: 19 damage, fleeing.</p><p>Halberdier 2: Dead</p><p>Thug 1: 18 damage, Bloodied, fleeing.</p><p>Thug 2: Dead</p><p>Minion 1: Dead</p><p>Minion 2: Dead</p><p>Minion 3: Dead</p><p>Minion 4: Dead</p><p>[/sblock]</p><p></p><p>[sblock=actions] </p><p>Ianward moves, hits, marks and pushes halberdier.</p><p>Mercurial gets up, moves on top of cart, heals Sound.</p><p>Sound of stone gets up, uses Second Swind.</p><p>Bones moves, uses second wind to move, kills thug 2</p><p>Artemis moves, hits Thug 1 with Hammer and anvil. I don’t think you can add curse damage to him, since AFAIK Hybrid warlocks can add the damage only to Warlock powers and Hammer and Anvil is a Warlord one. Anyway, damage bloodies the thug so Artemis gains one charge and the curse is removed. Sound’s MBA fails.</p><p></p><p>[/sblock]</p><p></p><p>[GM]Combat esentially ended. You can let the flee or cut them down as they run (you can reach the thug easily this round, and the soldier's armor makes him slower than most of you. Probably thanks to high rolling this combat was quicker and more brutal than I expected, which isn't bad at all.[/GM]</p></blockquote><p></p>
[QUOTE="Someone, post: 5350442, member: 5656"] Ianward’s charge opens the way to Mercurial, who hurriedly administers more curative serum to the fallen Sound of Stone. The sight of the kung fu bug rising again worries the thugs, but only for a moment as they think they can surround an drop him once more. One of them indeed starts maneuvering to do so… but then stares in disbelief at the blade protruding from his throat. As he drops in a pool of his own blood, Bones can be seen behind cleaning his sword with a swift movement. The other one is rudely awakened from his shock by Artemis, who opens a bloody wound on his chest and pushes him towards sound. The surrounded thug jumps backwards, not liking being in the losing side in the slightest, and runs away. The last soldier does the same. [sblock=status] Sound of stone: 12 damage, Bloodied, 1 HS used. Bones: Action point used Ianward: 17 damage, 1 HS spent, 11 temp HP. Artemis: 2 Dark Spiral charges Mercurial:10 damage, 2 Healing Infusions spent. Halberdier 1: 19 damage, fleeing. Halberdier 2: Dead Thug 1: 18 damage, Bloodied, fleeing. Thug 2: Dead Minion 1: Dead Minion 2: Dead Minion 3: Dead Minion 4: Dead [/sblock] [sblock=actions] Ianward moves, hits, marks and pushes halberdier. Mercurial gets up, moves on top of cart, heals Sound. Sound of stone gets up, uses Second Swind. Bones moves, uses second wind to move, kills thug 2 Artemis moves, hits Thug 1 with Hammer and anvil. I don’t think you can add curse damage to him, since AFAIK Hybrid warlocks can add the damage only to Warlock powers and Hammer and Anvil is a Warlord one. Anyway, damage bloodies the thug so Artemis gains one charge and the curse is removed. Sound’s MBA fails. [/sblock] [GM]Combat esentially ended. You can let the flee or cut them down as they run (you can reach the thug easily this round, and the soldier's armor makes him slower than most of you. Probably thanks to high rolling this combat was quicker and more brutal than I expected, which isn't bad at all.[/GM] [/QUOTE]
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[Adventure] A scholar in need (DM:Someone, Judge: Renau1g)
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