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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="covaithe" data-source="post: 5574380" data-attributes="member: 46559"><p>Quagmire pauses to survey the battlefield before moving in. Seeing no opening to get through the front line of wolves to the downed leader, he moves to shore up the left flank instead, calling out <span style="color: olive">"Keep after the big'un, lads. I'll keep these off ye."</span> He feints a heavy blow that would leave him exposed, and when the wolf lunges at him, it leaves its flank unguarded for a moment. The metal knight strikes, but the blow is a moment too late.</p><p></p><p>[sblock=actions]I don't see a useful way for me to help out with the alpha this round, so I'll tank for a bit. </p><p></p><p>Minor: inspired belligerence. Until SNT, all allies have CA and +4 damage against the Alpha. That way, sneak in the attack shouldn't go wasted even if he manages to save vs. dazed. </p><p>Move: to BB75, avoiding OAs. </p><p>Standard: Commander's strike on DW3. Sir Exsixten gets a MBA on it with +1 to hit and +4 damage: <a href="http://invisiblecastle.com/roller/view/3044345/" target="_blank">15 vs AC</a> misses. </p><p>[/sblock]</p><p></p><p>[sblock=Quagmire]<u><strong>Quagmire Weaselcrust</strong></u>- Male Hobgoblin Warlord 7</p><p><strong>Passive Perception</strong>: 12, <strong>Passive Insight</strong>: 12</p><p><strong>AC</strong>:21, <strong>Fort</strong>:17, <strong>Reflex</strong>:16, <strong>Will</strong>:18 -- <strong>Speed</strong>:5</p><p><strong>HP</strong>:56/56, <strong>Bloodied</strong>:28, <strong>Surge Value</strong>:14, <strong>Surges left</strong>:9/9</p><p><strong>Action Points</strong>: 1, <strong>Second Wind</strong>: not used</p><p><strong>MBA</strong> +11 vs. AC, 1d8+4 damage </p><p><strong>Powers</strong></p><p><span style="color: Green">Wolf Pack Tactics, Commander's strike, Chainmail of Sacrifice, Throwing shield</span></p><p><span style="color: red">Hammer and Anvil, Inspiring Word x2, Hobgoblin resilience, <s>Inspired Belligerence</s>, Warlord's Strike, War of Attrition</span>, </p><p><span style="color: gray">Bastion of Defense, Stand the Fallen, Stand Tough, Vanguard longsword, Chainmail of Sacrifice, Gauntlets of Ogre Power, Throwing Shield</span></p><p></p><p>Notes: <ul> <li data-xf-list-type="ul"> Allies within 10 who can see and hear Quagmire gain +2 initiative</li> <li data-xf-list-type="ul"> Allies who spend an AP within sight of me regain 9 HP</li> </ul><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 5574380, member: 46559"] Quagmire pauses to survey the battlefield before moving in. Seeing no opening to get through the front line of wolves to the downed leader, he moves to shore up the left flank instead, calling out [color=olive]"Keep after the big'un, lads. I'll keep these off ye."[/color] He feints a heavy blow that would leave him exposed, and when the wolf lunges at him, it leaves its flank unguarded for a moment. The metal knight strikes, but the blow is a moment too late. [sblock=actions]I don't see a useful way for me to help out with the alpha this round, so I'll tank for a bit. Minor: inspired belligerence. Until SNT, all allies have CA and +4 damage against the Alpha. That way, sneak in the attack shouldn't go wasted even if he manages to save vs. dazed. Move: to BB75, avoiding OAs. Standard: Commander's strike on DW3. Sir Exsixten gets a MBA on it with +1 to hit and +4 damage: [url=http://invisiblecastle.com/roller/view/3044345/]15 vs AC[/url] misses. [/sblock] [sblock=Quagmire][U][B]Quagmire Weaselcrust[/B][/U]- Male Hobgoblin Warlord 7 [B]Passive Perception[/B]: 12, [B]Passive Insight[/B]: 12 [B]AC[/B]:21, [B]Fort[/B]:17, [B]Reflex[/B]:16, [B]Will[/B]:18 -- [B]Speed[/B]:5 [B]HP[/B]:56/56, [B]Bloodied[/B]:28, [B]Surge Value[/B]:14, [B]Surges left[/B]:9/9 [B]Action Points[/B]: 1, [B]Second Wind[/B]: not used [b]MBA[/b] +11 vs. AC, 1d8+4 damage [B]Powers[/B] [COLOR=Green]Wolf Pack Tactics, Commander's strike, Chainmail of Sacrifice, Throwing shield[/COLOR] [COLOR=red]Hammer and Anvil, Inspiring Word x2, Hobgoblin resilience, [s]Inspired Belligerence[/s], Warlord's Strike, War of Attrition[/COLOR], [COLOR=gray]Bastion of Defense, Stand the Fallen, Stand Tough, Vanguard longsword, Chainmail of Sacrifice, Gauntlets of Ogre Power, Throwing Shield[/COLOR] Notes: [list] [*] Allies within 10 who can see and hear Quagmire gain +2 initiative [*] Allies who spend an AP within sight of me regain 9 HP [/list] [/sblock] [/QUOTE]
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