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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)
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<blockquote data-quote="Luinnar" data-source="post: 5626171" data-attributes="member: 44459"><p>[GM]You can flank with the chickens <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Sorry for the messy looking map, not sure if I can not display the names of some objects.</p><p></p><p>Thanks for letting me know pathfinderq1. Good luck with the move! Would you rather I NPC Brenn or another player?[/GM]</p><p>The man-like wolf howls as the arrows pierce him, but manages to stand up as they knock him down. The other huge wolf runs at Quagmire and bites at him, piercing his armor. The white wolf tries to rip off the boards on the windows, but the boards are nailed on too well.</p><p></p><p>Suddenly yelping and barking can be heard, like that from young pups. Out of the forest appears several young dire wolfs. Even at their young age they are still huge, bigger than that of regular wolfs. They growl and bark, excited to hunt with the rest of their pack.</p><p></p><p>[sblock=actions]</p><p>Dire Wolf Omega #2 (south)</p><p>Move:West: </p><p>Standard: Maul Quagmire <a href="http://invisiblecastle.com/roller/view/3113180/" target="_blank">18 vs AC miss & 35 vs AC crit</a> 22 damage<a href="http://invisiblecastle.com/roller/view/3113180/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/3113180/" target="_blank"></a> </p><p>Dire Wolf Alpha: </p><p>Move: Towards Window</p><p>Standard:<a href="http://invisiblecastle.com/roller/view/3113184/" target="_blank">Hit</a>, but reduced to 0 because of DR (ignore second roll)</p><p></p><p>Stalker in the Dark:</p><p>Move: Stand up from prone</p><p></p><p>Dire Wolf Pups appear on the map.</p><p>[/sblock] </p><p>[sblock=combatants]</p><p> Stalker in the Dark (west wolf creature)</p><p> HP: 223/286 dazed EONT</p><p> AC:24 Fort:24 Ref:24 Will:24</p><p> </p><p> Dire Wolf Alpha (south wolf)</p><p> HP: 212/234</p><p> AC:25 Fort:24 Ref:23 Will:22</p><p> </p><p> Dire Wolf Omega (North #1 & East #2)</p><p> #2: HP: 126/179 </p><p> AC:25 Fort:25 Ref:22 Will:23</p><p></p><p>Dire Wolf Pup 1, 2, 3, 4:</p><p> HP: 68/68</p><p> AC:20 Fort:17 Ref:20 Will:19</p><p></p><p> Quagmire: 49/56</p><p>Jax:63/63</p><p>Dorn:<span style="color: Orange">5</span>+62/62 <span style="color: White">Dorn's square and all adjacent squares are heavily obscured</span></p><p>Andras:47/51</p><p>Brenn:50/50</p><p>Sir Exsixten: 4+61/69 DR3</p><p>[sblock=Chicken Champions of the Order of the Red Plus]</p><p>Sir ExSixTen can make attacks as if he were in any of the chicken's squares.</p><p></p><p>The chicken's move with him.</p><p></p><p>They grant him DR3 since their armored bodies are fluttering about.</p><p></p><p>The chickens have an aura 1 that does 1d6+6 damage to any creature who ends its turn in it. (does not mark)</p><p></p><p>Extra attacks for Sir ExSixTen:</p><p><span style="color: lime">Combined Attack</span> <span style="color: lime">of the Lords of Awesome.</span></p><p>Standard Action: Sir ExSixTen makes a MBA, Chickens then make an attack against the same or different target(+12 vs AC, 1d6+6 damage and marks EONT).</p><p></p><p><span style="color: lime">Breath of Great Justice</span></p><p>Standard Action: Sir ExSixTen command his fowl army to breath a cloud of acid for honor and glory! </p><p>Close blast 5, +12 vs ref, 2d8+6 acid damage.</p><p> Special: May be used as a minor action 1/encounter.</p><p>[/sblock]</p><p>[/sblock]</p><p></p><p>[sblock=Traps]</p><p>Yellow i circle:Caltrops Slow StartONT, Perception 25 to spot</p><p>Black Square: Pit trap: Perception 25 to spot</p><p>Difficult Terrain: Fence, barricades (yellowish circular things), Roof</p><p>[/sblock]</p><p></p><p>[sblock=House]</p><p>(note: I boosted the base stats of the doors/windows)</p><p></p><p>Door & Windows are marked by yellow i symbol.</p><p></p><p>Door: HP 20/20 AC 25 DR 10</p><p></p><p>North Window: HP 20/20 AC 25 DR 10</p><p></p><p>South Window: HP 15/20 AC 25 DR 10</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Luinnar, post: 5626171, member: 44459"] [GM]You can flank with the chickens :) Sorry for the messy looking map, not sure if I can not display the names of some objects. Thanks for letting me know pathfinderq1. Good luck with the move! Would you rather I NPC Brenn or another player?[/GM] The man-like wolf howls as the arrows pierce him, but manages to stand up as they knock him down. The other huge wolf runs at Quagmire and bites at him, piercing his armor. The white wolf tries to rip off the boards on the windows, but the boards are nailed on too well. Suddenly yelping and barking can be heard, like that from young pups. Out of the forest appears several young dire wolfs. Even at their young age they are still huge, bigger than that of regular wolfs. They growl and bark, excited to hunt with the rest of their pack. [sblock=actions] Dire Wolf Omega #2 (south) Move:West: Standard: Maul Quagmire [URL="http://invisiblecastle.com/roller/view/3113180/"]18 vs AC miss & 35 vs AC crit[/URL] 22 damage[URL="http://invisiblecastle.com/roller/view/3113180/"] [/URL] Dire Wolf Alpha: Move: Towards Window Standard:[URL="http://invisiblecastle.com/roller/view/3113184/"]Hit[/URL], but reduced to 0 because of DR (ignore second roll) Stalker in the Dark: Move: Stand up from prone Dire Wolf Pups appear on the map. [/sblock] [sblock=combatants] Stalker in the Dark (west wolf creature) HP: 223/286 dazed EONT AC:24 Fort:24 Ref:24 Will:24 Dire Wolf Alpha (south wolf) HP: 212/234 AC:25 Fort:24 Ref:23 Will:22 Dire Wolf Omega (North #1 & East #2) #2: HP: 126/179 AC:25 Fort:25 Ref:22 Will:23 Dire Wolf Pup 1, 2, 3, 4: HP: 68/68 AC:20 Fort:17 Ref:20 Will:19 Quagmire: 49/56 Jax:63/63 Dorn:[COLOR=Orange]5[/COLOR]+62/62 [COLOR=White]Dorn's square and all adjacent squares are heavily obscured[/COLOR] Andras:47/51 Brenn:50/50 Sir Exsixten: 4+61/69 DR3 [sblock=Chicken Champions of the Order of the Red Plus] Sir ExSixTen can make attacks as if he were in any of the chicken's squares. The chicken's move with him. They grant him DR3 since their armored bodies are fluttering about. The chickens have an aura 1 that does 1d6+6 damage to any creature who ends its turn in it. (does not mark) Extra attacks for Sir ExSixTen: [COLOR=lime]Combined Attack[/COLOR] [COLOR=lime]of the Lords of Awesome.[/COLOR] Standard Action: Sir ExSixTen makes a MBA, Chickens then make an attack against the same or different target(+12 vs AC, 1d6+6 damage and marks EONT). [COLOR=lime]Breath of Great Justice[/COLOR] Standard Action: Sir ExSixTen command his fowl army to breath a cloud of acid for honor and glory! Close blast 5, +12 vs ref, 2d8+6 acid damage. Special: May be used as a minor action 1/encounter. [/sblock] [/sblock] [sblock=Traps] Yellow i circle:Caltrops Slow StartONT, Perception 25 to spot Black Square: Pit trap: Perception 25 to spot Difficult Terrain: Fence, barricades (yellowish circular things), Roof [/sblock] [sblock=House] (note: I boosted the base stats of the doors/windows) Door & Windows are marked by yellow i symbol. Door: HP 20/20 AC 25 DR 10 North Window: HP 20/20 AC 25 DR 10 South Window: HP 15/20 AC 25 DR 10 [/sblock] [/QUOTE]
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