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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Adventure Advice Request: What does the eldritch abomination pretending to be a human ask the PCs to do?
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9300682" data-attributes="member: 7044704"><p>"Each of you must go forth and bring me a thing you value. Those who return at sundown tomorrow will be rewarded twofold."</p><p></p><p>The keeper will accept anything, even ephemera like a song or poem.</p><p></p><p>The "reward" for each participant will be exactly double what a different PC turned in, manifested out of thin air if need be (as opposed to, say, repeating a poem twice, deadpan). Magical items, scrolls and potions will appear identical (including a fake magical aura as appropriate) but have no actual powers. Hand rewards out one at a time, asking if the reward is acceptable each time. If there are any complaints, the keeper will ask the objector(s) why they do not value what the other PC did. Any PC whose offering is rejected by another PC will receive no reward, but get their (rejected) offering back. Smart players could come out well ahead here if they figure out the rules quickly and cooperate, but anyone who makes a really big score will no doubt be observed by other patrons of the inn and word will get around. If the inn's owner sees mounds of gold being passed around expect sudden increases in room and board costs for everyone, which won't bother the keeper any but may annoy other NPCs as well as the players.</p><p></p><p>This is partially a test to determine if the party has a collective intelligence or independent mentalities of some kind, and partially an opportunity to observe what is and isn't of value to these weird maybe-animals and whether their interests might conflict with the spell weavers' own.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9300682, member: 7044704"] "Each of you must go forth and bring me a thing you value. Those who return at sundown tomorrow will be rewarded twofold." The keeper will accept anything, even ephemera like a song or poem. The "reward" for each participant will be exactly double what a different PC turned in, manifested out of thin air if need be (as opposed to, say, repeating a poem twice, deadpan). Magical items, scrolls and potions will appear identical (including a fake magical aura as appropriate) but have no actual powers. Hand rewards out one at a time, asking if the reward is acceptable each time. If there are any complaints, the keeper will ask the objector(s) why they do not value what the other PC did. Any PC whose offering is rejected by another PC will receive no reward, but get their (rejected) offering back. Smart players could come out well ahead here if they figure out the rules quickly and cooperate, but anyone who makes a really big score will no doubt be observed by other patrons of the inn and word will get around. If the inn's owner sees mounds of gold being passed around expect sudden increases in room and board costs for everyone, which won't bother the keeper any but may annoy other NPCs as well as the players. This is partially a test to determine if the party has a collective intelligence or independent mentalities of some kind, and partially an opportunity to observe what is and isn't of value to these weird maybe-animals and whether their interests might conflict with the spell weavers' own. [/QUOTE]
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Adventure Advice Request: What does the eldritch abomination pretending to be a human ask the PCs to do?
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