Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Artemis' Pact
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeNotCharles" data-source="post: 5465097" data-attributes="member: 79945"><p>"Stargazer Hill", as 7 Rabbit has dubbed it, is a moss-covered mound of stone thrusting out of the forest floor. The trees encircle it at a safe distance, too far back and too regularly to be natural. There is a tingle in the air, as if this place was once used for ancient rites and echoes of that power still linger.</p><p></p><p>The circular opening in the treetops perfectly frames a patch of sky glittering with stars. There is no moon, no clouds, no earthly lights to dim their brilliance. The stars seem larger than usual, and seem to hang closer overhead. The air is breathlessly still, so that not the slightest movement interrupts their radiance.</p><p></p><p>7 Rabbit stands on the hilltop, clad in a freshly laundered orange robe and an elaborately plumed mask, looking much like a pumpkin dressed up for the Feast of All Spirits. Beside him is a large clay pot which occasionally emits a wisp of greenish-blue vapour, and a stack of folded yellow robes topped with a single pure white garment.</p><p></p><p>Rabbit idly taps his calculating rod against his thigh as he waits for the ceremony's other participants to arrive.</p><p></p><p>[sblock=Cast]</p><p><a href="http://l4w.wikia.com/wiki/Artemis_Harks" target="_blank"><span style="color: blue">Artemis Harks (FourMonos)</span></a> - Level 2 Human Warlord/Warlock</p><p><a href="http://l4w.wikia.com/wiki/PC:Lilli_(Neil1889)" target="_blank"><span style="color: #ff6600"><span style="font-family: 'Verdana'">Lilli (Neil1889)</span></span></a> - Level 1 Gnome Wizard</p><p><a href="http://l4w.wikia.com/wiki/PC:Dante_Mephisto_Gilgamesh_(CaBaNa)" target="_blank"><span style="color: Magenta">Gil (CaBaNa)</span></a> - Level 2 Human Wizard/Artificer/Assassin</p><p><a href="http://l4w.wikia.com/wiki/PC:Shale_(Someone)" target="_blank"><span style="font-family: 'Fixedsys'"><span style="color: Red">Shale (Someone)</span></span></a> - Level 3 Shardmind Psion</p><p><a href="http://l4w.wikia.com/wiki/PC:Karma_Palminetti_(Cute-Hydra)" target="_blank">Karma Palminetti (Cute-Hydra)</a> - Level 3 Human Cleric-Psion</p><p><span style="color: Sienna"><span style="font-size: 9px">Farmer Bob</span></span></p><p>[/sblock]</p><p></p><p>[sblock=Rules]</p><p>I'll be running combat much like renau1g does:</p><p></p><p>On the first round, players roll Initiative individually. Monsters roll Initiative once for all of them. Players who beat the monster's totals can go before the monsters. Then all the monsters go, then all the players go, then all the monsters go, then all the players go, etc. Within those groupings, players and monsters can post in any order. (This speeds things up greatly because we don't need to wait for a specific player to post.)</p><p></p><p>I will reveal selected monster stats, such as defenses, the first time they come into play. So the first player to attack a certain defense won't know for sure if they hit, but after that players will be able to tell for themselves whether they hit or not. (This is a balance between keeping things mysterious and speeding up play.)</p><p></p><p>Please post a mini stat summary after each combat turn, to keep track of your current hp, healing surges, AP and powers used. <a href="http://l4w.wikia.com/wiki/PC:Tarkus_the_Crusader_(JoeNotCharles)#Ministats" target="_blank">Tarkus the Crusader's</a> is a good model.</p><p></p><p>Would each player please post a small picture to use as a combat token.</p><p></p><p>Other rules:</p><p></p><p>After a fight, you may use encounter powers such as Healing Word as often as you want, but keep track of how much time this takes (you need a five minute rest after each use of the same encounter power, or after each two uses of "twice per encounter" powers such as Healing Word). Depending on circumstances you may risk meeting wandering monsters, or later encounters may get harder as defenders have more time to set up, if you wait too long...</p><p></p><p>I'll be using the <a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/241440-stalker0s-obsidian-skill-challenge-system-new-version-1-2-a.html" target="_blank">Obsidian Skill Challenge System</a> for skill challenges instead of the one in the DMG. I'll explain how it works before the first skill challenge starts.</p><p></p><p>If you expect to go more than 2 days without posting, please let me know and designate someone to play your character for you while you're gone.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5465097, member: 79945"] "Stargazer Hill", as 7 Rabbit has dubbed it, is a moss-covered mound of stone thrusting out of the forest floor. The trees encircle it at a safe distance, too far back and too regularly to be natural. There is a tingle in the air, as if this place was once used for ancient rites and echoes of that power still linger. The circular opening in the treetops perfectly frames a patch of sky glittering with stars. There is no moon, no clouds, no earthly lights to dim their brilliance. The stars seem larger than usual, and seem to hang closer overhead. The air is breathlessly still, so that not the slightest movement interrupts their radiance. 7 Rabbit stands on the hilltop, clad in a freshly laundered orange robe and an elaborately plumed mask, looking much like a pumpkin dressed up for the Feast of All Spirits. Beside him is a large clay pot which occasionally emits a wisp of greenish-blue vapour, and a stack of folded yellow robes topped with a single pure white garment. Rabbit idly taps his calculating rod against his thigh as he waits for the ceremony's other participants to arrive. [sblock=Cast] [url=http://l4w.wikia.com/wiki/Artemis_Harks][color=blue]Artemis Harks (FourMonos)[/color][/url] - Level 2 Human Warlord/Warlock [url=http://l4w.wikia.com/wiki/PC:Lilli_(Neil1889)][COLOR=#ff6600][FONT=Verdana]Lilli (Neil1889)[/font][/color][/url] - Level 1 Gnome Wizard [url=http://l4w.wikia.com/wiki/PC:Dante_Mephisto_Gilgamesh_(CaBaNa)][COLOR="Magenta"]Gil (CaBaNa)[/color][/url] - Level 2 Human Wizard/Artificer/Assassin [url=http://l4w.wikia.com/wiki/PC:Shale_(Someone)][FONT="Fixedsys"][COLOR="Red"]Shale (Someone)[/COLOR][/font][COLOR="Red"][/color][/url] - Level 3 Shardmind Psion [url=http://l4w.wikia.com/wiki/PC:Karma_Palminetti_(Cute-Hydra)]Karma Palminetti (Cute-Hydra)[/url] - Level 3 Human Cleric-Psion [color=Sienna][size=1]Farmer Bob[/size][/color] [/sblock] [sblock=Rules] I'll be running combat much like renau1g does: On the first round, players roll Initiative individually. Monsters roll Initiative once for all of them. Players who beat the monster's totals can go before the monsters. Then all the monsters go, then all the players go, then all the monsters go, then all the players go, etc. Within those groupings, players and monsters can post in any order. (This speeds things up greatly because we don't need to wait for a specific player to post.) I will reveal selected monster stats, such as defenses, the first time they come into play. So the first player to attack a certain defense won't know for sure if they hit, but after that players will be able to tell for themselves whether they hit or not. (This is a balance between keeping things mysterious and speeding up play.) Please post a mini stat summary after each combat turn, to keep track of your current hp, healing surges, AP and powers used. [url=http://l4w.wikia.com/wiki/PC:Tarkus_the_Crusader_(JoeNotCharles)#Ministats]Tarkus the Crusader's[/url] is a good model. Would each player please post a small picture to use as a combat token. Other rules: After a fight, you may use encounter powers such as Healing Word as often as you want, but keep track of how much time this takes (you need a five minute rest after each use of the same encounter power, or after each two uses of "twice per encounter" powers such as Healing Word). Depending on circumstances you may risk meeting wandering monsters, or later encounters may get harder as defenders have more time to set up, if you wait too long... I'll be using the [url=http://www.enworld.org/forum/4e-fan-creations-house-rules/241440-stalker0s-obsidian-skill-challenge-system-new-version-1-2-a.html]Obsidian Skill Challenge System[/url] for skill challenges instead of the one in the DMG. I'll explain how it works before the first skill challenge starts. If you expect to go more than 2 days without posting, please let me know and designate someone to play your character for you while you're gone. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Artemis' Pact
Top