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[Adventure] Artemis' Pact
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<blockquote data-quote="FourMonos" data-source="post: 5520784" data-attributes="member: 88601"><p>[sblock=ooc] JNC, did the umber hulk take the damage from Darkspiral Aura already? if not: 1d6 → [4] = (4) <a href="http://invisiblecastle.com/roller/view/2968814/" target="_blank">http://invisiblecastle.com/roller/view/2968814/</a> [/sblock]</p><p> </p><p> </p><p>The spark explosion makes Artemis flinch back for a second, likely saving his life as the umber hulk's swing barely misses him.</p><p> </p><p>Artemis grins as he realizes Shale's plan. Of course the grin fades when he sees the new explosive energy collection appear just on the other side of the beast.</p><p> </p><p>Artemis scuttles back to dry land, turns and focuses his glare on the umber hulk, <span style="color: blue">"Come on big boy, bring it to me!"</span></p><p> </p><p>[sblock=actions]</p><p>Move: K-17. If the umber hulk has threatening reach, I may be subject to an OA. Of course, if Gil's winged horde effect is still in effect, then he doesn't get OA?</p><p>Minor: <span style="color: lime">Warlock's Curse</span>: Umber Hulk</p><p>Standard: <span style="color: lime">Spiteful Glamor</span>: 1d20+6, 1d8+5 ([15, 6], [6, 5]) <a href="http://invisiblecastle.com/roller/view/2968800/" target="_blank">Roll Lookup</a> . Plus curse damage: 1d6 [3] = (3) <a href="http://invisiblecastle.com/roller/view/2968808/" target="_blank">Roll Lookup</a> . So hit will 21 for 14 damage.</p><p>[/sblock]</p><p> </p><p>[sblock=darkspiral aura] <s>The first time Artemis is attacked, the Dark Spiral aura will discharge and cause 1d6 damage, lowering the charges back to 0.</s> [/sblock]</p><p> </p><p>[sblock=Artemis stats]<strong>Atremis Harks</strong>- Male Human Hybrid: Warlord/Warlock 2 </p><p>Status: </p><p>Darkspiral Aura: 0</p><p>Initiative: +1, Passive perception: 10, Passive Insight: 10</p><p>Defenses: AC: 17, For: 17, Ref: 18, Will: 17 </p><p>HP: 16/29, Bloodied: 14, Surge value: 7, Surges/day: 5/7 Speed: 6 squares</p><p>Languages: Common, Primordial </p><p>AP: 1, Second Wind: unused </p><p> </p><p>Powers: </p><p><span style="color: lime">Eldritch Strike, Spiteful Glamor, Furious Smash, Darkspiral Aura</span></p><p><span style="color: red">Battlefront Shift, Hammer and Anvil, <s>Inspiring Word</s>, Aid the Injured</span></p><p><span style="color: gray">Lead by Example</span>[/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 5520784, member: 88601"] [sblock=ooc] JNC, did the umber hulk take the damage from Darkspiral Aura already? if not: 1d6 → [4] = (4) [URL]http://invisiblecastle.com/roller/view/2968814/[/URL] [/sblock] The spark explosion makes Artemis flinch back for a second, likely saving his life as the umber hulk's swing barely misses him. Artemis grins as he realizes Shale's plan. Of course the grin fades when he sees the new explosive energy collection appear just on the other side of the beast. Artemis scuttles back to dry land, turns and focuses his glare on the umber hulk, [COLOR=blue]"Come on big boy, bring it to me!"[/COLOR] [sblock=actions] Move: K-17. If the umber hulk has threatening reach, I may be subject to an OA. Of course, if Gil's winged horde effect is still in effect, then he doesn't get OA? Minor: [COLOR=lime]Warlock's Curse[/COLOR]: Umber Hulk Standard: [COLOR=lime]Spiteful Glamor[/COLOR]: 1d20+6, 1d8+5 ([15, 6], [6, 5]) [URL="http://invisiblecastle.com/roller/view/2968800/"]Roll Lookup[/URL] . Plus curse damage: 1d6 [3] = (3) [URL="http://invisiblecastle.com/roller/view/2968808/"]Roll Lookup[/URL] . So hit will 21 for 14 damage. [/sblock] [sblock=darkspiral aura] [s]The first time Artemis is attacked, the Dark Spiral aura will discharge and cause 1d6 damage, lowering the charges back to 0.[/s] [/sblock] [sblock=Artemis stats][B]Atremis Harks[/B]- Male Human Hybrid: Warlord/Warlock 2 Status: Darkspiral Aura: 0 Initiative: +1, Passive perception: 10, Passive Insight: 10 Defenses: AC: 17, For: 17, Ref: 18, Will: 17 HP: 16/29, Bloodied: 14, Surge value: 7, Surges/day: 5/7 Speed: 6 squares Languages: Common, Primordial AP: 1, Second Wind: unused Powers: [COLOR=lime]Eldritch Strike, Spiteful Glamor, Furious Smash, Darkspiral Aura[/COLOR] [COLOR=red]Battlefront Shift, Hammer and Anvil, [s]Inspiring Word[/s], Aid the Injured[/COLOR] [COLOR=gray]Lead by Example[/COLOR][/sblock] [/QUOTE]
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