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[Adventure] Artemis' Pact
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<blockquote data-quote="JoeNotCharles" data-source="post: 5597404" data-attributes="member: 79945"><p>One of the two gargoyles is whirled through Shale's vortex into an even larger vortex. It beats its wings, trying in futility to gain purchase in the air that is shifting around it, but suddenly is sucked into what seems like a long tunnel or well into nowhere.</p><p></p><p>It pops back into existance right where it started from. The stress of the tunnel has taken its toll, though, and its rocky skin is covered with cracks and chips. As it "falls" from the tunnel, it strikes the surface of the ledge and shatters.</p><p></p><p>[sblock=OOC]Dimensional Vortex hits Gargoyle 1, which is teleported to H25. The vortex attack roll of 14 is NOT enough to hit its reflex of 16, but I'm going to say that the surprise of being hit by two vortexes in a row makes it grant Combat Advantage for that attack, making that a hit. Because it's cool!</p><p></p><p>Now that they've seen you can teleport people, this won't necessarily work again.</p><p></p><p>The gargoyle reappears in vortex 3, counting from the top. Which is the same one it left, back at H25.</p><p></p><p>EDIT: oh, wait, it's a minion. The initial Dimensional Scramble kills it.</p><p>[/sblock]</p><p></p><p>[sblock=Unlocked Stats]</p><p>Farmer Bob: AC <s>17</s>19, Fort <s>13</s>15, Reflex <s>11</s>13, Will <s>11</s>13</p><p>Artemis' Patron: AC ??, Fort ??, Reflex ??, Will 21</p><p>Obsidian Gargoyle: AC ??, Fort 18, Reflex 16, Will ??</p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p>Artemis: 29/29 hp, 2/7 surges, bloodied, dazed (save ends), +2 to all defenses until start of next turn</p><p>Lilli: 21/22 hp, 2/7 surges</p><p>Gil: 21/26 hp, 1/7 surges, insubstantial</p><p>Shale: 31/33 hp, 2/7 surges</p><p>Karma: 24/30 hp, 1/5 surges</p><p>Farmer Bob: 2/2 hp, 0/1 surges</p><p></p><p>Artemis' Patron: 0 damage taken</p><p><s>Obisidian Gargoyle 1: 8 damage taken</s></p><p>Obisidian Gargoyle 2: 0 damage taken</p><p>[/sblock]</p><p></p><p>[sblock=Updated Map]</p><p><img src="http://i53.tinypic.com/2mpzx8x.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5597404, member: 79945"] One of the two gargoyles is whirled through Shale's vortex into an even larger vortex. It beats its wings, trying in futility to gain purchase in the air that is shifting around it, but suddenly is sucked into what seems like a long tunnel or well into nowhere. It pops back into existance right where it started from. The stress of the tunnel has taken its toll, though, and its rocky skin is covered with cracks and chips. As it "falls" from the tunnel, it strikes the surface of the ledge and shatters. [sblock=OOC]Dimensional Vortex hits Gargoyle 1, which is teleported to H25. The vortex attack roll of 14 is NOT enough to hit its reflex of 16, but I'm going to say that the surprise of being hit by two vortexes in a row makes it grant Combat Advantage for that attack, making that a hit. Because it's cool! Now that they've seen you can teleport people, this won't necessarily work again. The gargoyle reappears in vortex 3, counting from the top. Which is the same one it left, back at H25. EDIT: oh, wait, it's a minion. The initial Dimensional Scramble kills it. [/sblock] [sblock=Unlocked Stats] Farmer Bob: AC [s]17[/s]19, Fort [s]13[/s]15, Reflex [s]11[/s]13, Will [s]11[/s]13 Artemis' Patron: AC ??, Fort ??, Reflex ??, Will 21 Obsidian Gargoyle: AC ??, Fort 18, Reflex 16, Will ?? [/sblock] [sblock=Status] Artemis: 29/29 hp, 2/7 surges, bloodied, dazed (save ends), +2 to all defenses until start of next turn Lilli: 21/22 hp, 2/7 surges Gil: 21/26 hp, 1/7 surges, insubstantial Shale: 31/33 hp, 2/7 surges Karma: 24/30 hp, 1/5 surges Farmer Bob: 2/2 hp, 0/1 surges Artemis' Patron: 0 damage taken [s]Obisidian Gargoyle 1: 8 damage taken[/s] Obisidian Gargoyle 2: 0 damage taken [/sblock] [sblock=Updated Map] [IMG]http://i53.tinypic.com/2mpzx8x.png[/IMG] [/sblock] [/QUOTE]
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