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Adventure begins! So how do the PCs know each other?
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<blockquote data-quote="Crothian" data-source="post: 2908075" data-attributes="member: 232"><p>It depenjds on the group really. My current campaign they all started out staying in the same haunted Inn and investigating that haunting was the first adventure. They did well with that so the Mayor of the town hired them all as a group to help her with a bigger problem. Over the first 4 session that was those two adventures the group came together and it worked well.</p><p></p><p>My last Buffy and Star Wars games we spent a session in character creation and during that session I had the player make character that would all know each other. I am also going to do that with my next Changeling game this fall.</p><p></p><p>My last Modern game had the group all be part of the same government agency. Before characters were made all of them had the, what I thought were simple instructions, of making a character that would be part of this agency. Not everyone was able to do that though.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2908075, member: 232"] It depenjds on the group really. My current campaign they all started out staying in the same haunted Inn and investigating that haunting was the first adventure. They did well with that so the Mayor of the town hired them all as a group to help her with a bigger problem. Over the first 4 session that was those two adventures the group came together and it worked well. My last Buffy and Star Wars games we spent a session in character creation and during that session I had the player make character that would all know each other. I am also going to do that with my next Changeling game this fall. My last Modern game had the group all be part of the same government agency. Before characters were made all of them had the, what I thought were simple instructions, of making a character that would be part of this agency. Not everyone was able to do that though. [/QUOTE]
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Adventure begins! So how do the PCs know each other?
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