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[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)
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<blockquote data-quote="Velmont" data-source="post: 5125702" data-attributes="member: 13739"><p>[SBLOCK=OOC]Ikni have Resist Necrotic 5. Anyone else have Necrotic Reistance I would not be aware of?</p><p></p><p>I've added the position of each person in the status, that should help. Also, please note that you start to understand a few things now you have seen the effect: <a href="http://invisiblecastle.com/roller/view/2448419/" target="_blank">Arcana, Religion (1d20+10=28, 1d20+6=21)</a>. Both Frederic and Sherryl have aura. Look at status for details.</p><p></p><p>And the undead kids (Jemny and Harold) and Frederic are not zombies at all, they are undead, are pretty bright, they even speak, as Jemny have spoken to the dockworker, and they even look like living thanks to illusion, and even without illusion, they look closely to there living appearance. No zombie token as they are not zombie, they are dreadclaws.[/SBLOCK]</p><p></p><p>Martelai miss the Ghoul who seems too quick for him.</p><p></p><p>Frederic approach the group. As he does so, everyone start to feel the air becoming chill. <span style="color: Red">"Feels the wrath of the Valhyr's God."</span> he shouts as necrotic energy flow. Bell and Derien are surprised by it and are fully affected by it while Ikni and Rhole are slightly affected. All fall on the ground. Only Charina and Martelai both resist the effect.</p><p></p><p>Harold quickly take advantage of Derien being on the ground and attack savagely the cleric before retreating, leaving a draining effect on him.</p><p></p><p>Jemny, badly wounded, flee behind the altar.</p><p></p><p>[SBLOCK=OOC]Derien is up, but unless he has a way to avoid the 5 ongoing necrotic damage, he will be unconscious and it will be to Bell to act.[/SBLOCK]</p><p></p><p>[SBLOCK=Mechanic]Martelai miss.</p><p></p><p><strong>Frederic</strong></p><p>Move: Walk to G4 (yeah, they are fast)</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2448396/" target="_blank">Terrifying Splendor vs. Will [Close Blast 5; F5-B9] (Ikni, Bell, Derien, Martelai, Rhole, Charina) (1d20+7=15, 1d20+7=27, 1d20+7=27, 1d20+7=9, 1d20+5=17, 1d20+5=13, 3d6+5=9)</a> </p><p>Critical on Bell and Derien for 23 damage and they are prone.</p><p>Hit Rhole for 9 damage and he is prone.</p><p>Hit Ikni for 4 damage and she is prone.</p><p>Miss Charina and Martelai</p><p></p><p><strong>Harold</strong></p><p>Move: Walk to F8</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2448405/" target="_blank">Claw vs. AC (Derien) (1d20+11=20, 2d6+4=11)</a></p><p>Free: Combat Advantage => Someone hit with combat advantage gain 5 ongoing necrotic damage (save ends).</p><p>Free: Shift to E10</p><p></p><p><strong>Jemny</strong></p><p>Move: Walk to Q6</p><p></p><p><strong>Dockworker</strong>: Flee and cower in fear.[/SBLOCK]</p><p></p><p>[SBLOCK=Status]<a href="http://virtualbattlemat.com/game/merryls_rescue/" target="_blank">Map Updated</a></p><p></p><p>Initiative:</p><p><a href="http://invisiblecastle.com/roller/view/2446252/" target="_blank">27:</a> Ghouls - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">23:</a> Charina - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">21:</a> Rhole - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">19:</a> Martelai - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446252/" target="_blank">17:</a> Dreadclaws - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">11:</a> Derien</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">11:</a> Bell</p><p><a href="http://invisiblecastle.com/roller/view/2446252/" target="_blank">7:</a> Sherryl</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">3:</a> Ikni</p><p></p><p><strong>Heroes</strong></p><p>Bell [E6]: 7/30, 1AP, Prone</p><p>Charina [B8]: 34/34, 1AP</p><p>Derien [E7]: 2(-3)/36, 1AP, Bloodied, Prone, ongoing 5 necrotic damage (save ends)</p><p>Ikni [F6]: 13/43, 1AP, Bloodied, Prone, Immobilized (save ends), Stunned (save ends)</p><p>Martelai [C7]: 33/33, 1AP</p><p>Rhole [B6]: 20/29, 1AP, Bloodied, Prone, Song of Courage (sustain Minor)</p><p></p><p><strong>Enemies</strong></p><p>Harold [E10]: -0</p><p>Jemny [K5]: -52, Bloodied</p><p>Ghoul [G5]: -0</p><p>Ghoul [G7]: -7, Cursed</p><p>Frederic [G4]: -0 (Aura 5: unknown)</p><p>Sherryl [L4]: -0 (Aura 5: +1 att, dam, def to undead allies, unknown)</p><p></p><p><strong>Bystanders</strong></p><p>Dockworker [O1] : -0</p><p>Merryl [O6] : -0, Unconscious, Helpless (Bounded to Altar)</p><p>Ricky [L12] : -0, Helpless (Bounded by Ropes)</p><p>Jane [M12] : -0, Helpless (Bounded by Ropes)[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5125702, member: 13739"] [SBLOCK=OOC]Ikni have Resist Necrotic 5. Anyone else have Necrotic Reistance I would not be aware of? I've added the position of each person in the status, that should help. Also, please note that you start to understand a few things now you have seen the effect: [url=http://invisiblecastle.com/roller/view/2448419/]Arcana, Religion (1d20+10=28, 1d20+6=21)[/url]. Both Frederic and Sherryl have aura. Look at status for details. And the undead kids (Jemny and Harold) and Frederic are not zombies at all, they are undead, are pretty bright, they even speak, as Jemny have spoken to the dockworker, and they even look like living thanks to illusion, and even without illusion, they look closely to there living appearance. No zombie token as they are not zombie, they are dreadclaws.[/SBLOCK] Martelai miss the Ghoul who seems too quick for him. Frederic approach the group. As he does so, everyone start to feel the air becoming chill. [COLOR="Red"]"Feels the wrath of the Valhyr's God."[/COLOR] he shouts as necrotic energy flow. Bell and Derien are surprised by it and are fully affected by it while Ikni and Rhole are slightly affected. All fall on the ground. Only Charina and Martelai both resist the effect. Harold quickly take advantage of Derien being on the ground and attack savagely the cleric before retreating, leaving a draining effect on him. Jemny, badly wounded, flee behind the altar. [SBLOCK=OOC]Derien is up, but unless he has a way to avoid the 5 ongoing necrotic damage, he will be unconscious and it will be to Bell to act.[/SBLOCK] [SBLOCK=Mechanic]Martelai miss. [B]Frederic[/B] Move: Walk to G4 (yeah, they are fast) Standard: [url=http://invisiblecastle.com/roller/view/2448396/]Terrifying Splendor vs. Will [Close Blast 5; F5-B9] (Ikni, Bell, Derien, Martelai, Rhole, Charina) (1d20+7=15, 1d20+7=27, 1d20+7=27, 1d20+7=9, 1d20+5=17, 1d20+5=13, 3d6+5=9)[/url] Critical on Bell and Derien for 23 damage and they are prone. Hit Rhole for 9 damage and he is prone. Hit Ikni for 4 damage and she is prone. Miss Charina and Martelai [B]Harold[/B] Move: Walk to F8 Standard: [url=http://invisiblecastle.com/roller/view/2448405/]Claw vs. AC (Derien) (1d20+11=20, 2d6+4=11)[/url] Free: Combat Advantage => Someone hit with combat advantage gain 5 ongoing necrotic damage (save ends). Free: Shift to E10 [B]Jemny[/B] Move: Walk to Q6 [B]Dockworker[/B]: Flee and cower in fear.[/SBLOCK] [SBLOCK=Status][URL="http://virtualbattlemat.com/game/merryls_rescue/"]Map Updated[/URL] Initiative: [url=http://invisiblecastle.com/roller/view/2446252/]27:[/url] Ghouls - Acted [url=http://invisiblecastle.com/roller/view/2446246/]23:[/url] Charina - Acted [url=http://invisiblecastle.com/roller/view/2446246/]21:[/url] Rhole - Acted [url=http://invisiblecastle.com/roller/view/2446246/]19:[/url] Martelai - Acted [url=http://invisiblecastle.com/roller/view/2446252/]17:[/url] Dreadclaws - Acted [url=http://invisiblecastle.com/roller/view/2446246/]11:[/url] Derien [url=http://invisiblecastle.com/roller/view/2446246/]11:[/url] Bell [url=http://invisiblecastle.com/roller/view/2446252/]7:[/url] Sherryl [url=http://invisiblecastle.com/roller/view/2446246/]3:[/url] Ikni [B]Heroes[/B] Bell [E6]: 7/30, 1AP, Prone Charina [B8]: 34/34, 1AP Derien [E7]: 2(-3)/36, 1AP, Bloodied, Prone, ongoing 5 necrotic damage (save ends) Ikni [F6]: 13/43, 1AP, Bloodied, Prone, Immobilized (save ends), Stunned (save ends) Martelai [C7]: 33/33, 1AP Rhole [B6]: 20/29, 1AP, Bloodied, Prone, Song of Courage (sustain Minor) [B]Enemies[/B] Harold [E10]: -0 Jemny [K5]: -52, Bloodied Ghoul [G5]: -0 Ghoul [G7]: -7, Cursed Frederic [G4]: -0 (Aura 5: unknown) Sherryl [L4]: -0 (Aura 5: +1 att, dam, def to undead allies, unknown) [B]Bystanders[/B] Dockworker [O1] : -0 Merryl [O6] : -0, Unconscious, Helpless (Bounded to Altar) Ricky [L12] : -0, Helpless (Bounded by Ropes) Jane [M12] : -0, Helpless (Bounded by Ropes)[/SBLOCK] [/QUOTE]
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[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)
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