Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Velmont" data-source="post: 5129291" data-attributes="member: 13739"><p>Sherryl move foward. As she does so, Martelai and Bell feels her aura. It is glacial, but not cold, more like someone would be draining them from there life force. And they are quite sure that while within her aura, they will be able to heals from any wounds.</p><p></p><p>Seeing both ghouls on Ikni, Sherryl shouts <span style="color: Pink">"Take care of the others, that one will become my pawn."</span> she release a bolt of darkness that hit Inki. He feels the darkness surrounding him. Everyone see him disappear. In the back of the room, a column of darkness appear, coming down from the free hand of the angel. In the column, Ikni reappear. Jemny stare at Ikni, floating out of her reach.</p><p></p><p><span style="color: Pink">"Half-elf, you stop to move there!"</span> She then throw another bolt of dark energy that fully hit Martelai. Feeling the pain, his legs seems to barely support him.</p><p></p><p>Seeing an easy prey, an ghoul move next to Martelai and tries to bite him, but he miss his mark as Bell's song give some quickness and courage to Martelai.</p><p></p><p>The other ghoul, being confused by Bell's blade, simply move next to Bell, the nearest enemy he saw, but is unable to focus more to do any attack.</p><p></p><p>[SBLOCK=OOC]Sorry, big week-end. Worked 28 hours in the last 3 days. Now, things relax a bit.</p><p></p><p>Ikni turns happen between Sherryl and Ghoul, but being stunned, he cannot do much except roll his save, so I did the Ghoul now.</p><p></p><p><strong>Frederic Aura:</strong> Anyone attacking him and within his aura take 5 necrotic damage <u>before</u> the attack. That means Bell didn't spend his AP.</p><p></p><p><strong>Sherryl Aura:</strong> Any creature within her aura cannot regain hit points and undead have +1 to hit, damage and defenses.[/SBLOCK]</p><p></p><p>[SBLOCK=Mechanic]<strong>Rhole</strong> wasn't hit by Frederic. Rhole have no damage and is not Prone.</p><p></p><p><strong>Derien</strong> made his save but fall unconscious before.</p><p></p><p><strong>Bell</strong> takes 5 necrotic damage before her first attack, so she didn't spent her AP and never used her Malevolent Mischief.</p><p></p><p><strong>Sherryl</strong></p><p>Move: Walk to J4</p><p></p><p>Minor: <a href="http://invisiblecastle.com/roller/view/2452349/" target="_blank">Hurl into darkness vs Will; Ikni (1d20+6=15, 3d6+6=17)</a> Bonus to hit include combat advantage (for being stunned), cover (not superior) from sarcophagus and -2 penalty to ranged attack against prone opponent. Barely hit for 12 necrotic damage, stun him UEoNT, weakened (save ends) and teleport him at T8. He is floating at 15 feet in the air, out of reach of any melee attack. Levitation will last UEoNT. Thanks to his necrotic resistance, Ikni is at 1 hp and not dying.</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2452362/" target="_blank">Death bolt vs Fort; Martelai (1d20+6=26, 1d6+6=12)</a> Crit for 12 necrotic damage and is immobilized (save ends)</p><p></p><p><strong>Ghoul[G7]</strong></p><p>Move: Walk to F2. </p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2452368/" target="_blank">Ghoul Bite vs AC; Martelai (1d20+9=17, 3d6+4=11)</a> Miss... Thanks to Bell's Song of Defense. The +9 was accounting the concealment and Sherryl's Aura, but Martelai's AC is 18 because of the Song.</p><p></p><p><strong>Ghoul[G5]</strong></p><p>Move: Shift to F6. He cannot do anything else while being dazed.[/SBLOCK]</p><p></p><p>[SBLOCK=Status]<a href="http://virtualbattlemat.com/game/merryls_rescue/" target="_blank">Map Updated</a></p><p></p><p>Initiative:</p><p><a href="http://invisiblecastle.com/roller/view/2446252/" target="_blank">27:</a> Ghouls - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">23:</a> Charina - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">21:</a> Rhole - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">19:</a> Martelai - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446252/" target="_blank">17:</a> Dreadclaws - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">11:</a> Derien - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">11:</a> Bell - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446252/" target="_blank">7:</a> Sherryl - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2446246/" target="_blank">3:</a> Ikni</p><p></p><p><strong>Heroes</strong></p><p>Bell [E6]: 2/30, 1AP, Prone, Song of Defence (sustain Minor)</p><p>Charina [B8]: 34/34, 1AP</p><p>Derien [D6]: 13/36, 1AP, Bloodied, Prone</p><p>Ikni [T8]: 1/43, 1AP, Bloodied, Immobilized (save ends), Stunned (save ends), Weakened (save ends), Stunned UEoNT(Sherryl), Levitating UEoNT(Sherryl)</p><p>Martelai [E3]: 21/33, 1AP, Immobilized (save ends)</p><p>Rhole [B5]: 29/29, 1AP, Song of Courage (sustain Minor)</p><p></p><p><strong>Enemies</strong></p><p>Harold [E10]: -0</p><p>Jemny [K5]: -52, Bloodied</p><p>Ghoul [F6]: -0, Dazed</p><p>Ghoul [F2]: -7, Cursed</p><p>Frederic [G4]: -10, Dazed, Attack crit him on 18-20 UEoNT(Bell)</p><p>Sherryl [J4]: -0 </p><p></p><p><strong>Frederic Aura 5:</strong> Anyone attacking him and within his aura take 5 necrotic damage <u>before</u> the attack. That means Bell didn't spend his AP.</p><p><strong>Sherryl Aura 5:</strong> Any creature within her aura cannot regain hit points and undead have +1 </p><p></p><p><strong>Bystanders</strong></p><p>Dockworker [O1] : -0</p><p>Merryl [O6] : -0, Unconscious, Helpless (Bounded to Altar)</p><p>Ricky [L12] : -0, Helpless (Bounded by Ropes)</p><p>Jane [M12] : -0, Helpless (Bounded by Ropes)[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Velmont, post: 5129291, member: 13739"] Sherryl move foward. As she does so, Martelai and Bell feels her aura. It is glacial, but not cold, more like someone would be draining them from there life force. And they are quite sure that while within her aura, they will be able to heals from any wounds. Seeing both ghouls on Ikni, Sherryl shouts [COLOR="Pink"]"Take care of the others, that one will become my pawn."[/COLOR] she release a bolt of darkness that hit Inki. He feels the darkness surrounding him. Everyone see him disappear. In the back of the room, a column of darkness appear, coming down from the free hand of the angel. In the column, Ikni reappear. Jemny stare at Ikni, floating out of her reach. [COLOR="Pink"]"Half-elf, you stop to move there!"[/COLOR] She then throw another bolt of dark energy that fully hit Martelai. Feeling the pain, his legs seems to barely support him. Seeing an easy prey, an ghoul move next to Martelai and tries to bite him, but he miss his mark as Bell's song give some quickness and courage to Martelai. The other ghoul, being confused by Bell's blade, simply move next to Bell, the nearest enemy he saw, but is unable to focus more to do any attack. [SBLOCK=OOC]Sorry, big week-end. Worked 28 hours in the last 3 days. Now, things relax a bit. Ikni turns happen between Sherryl and Ghoul, but being stunned, he cannot do much except roll his save, so I did the Ghoul now. [B]Frederic Aura:[/B] Anyone attacking him and within his aura take 5 necrotic damage [U]before[/U] the attack. That means Bell didn't spend his AP. [B]Sherryl Aura:[/B] Any creature within her aura cannot regain hit points and undead have +1 to hit, damage and defenses.[/SBLOCK] [SBLOCK=Mechanic][B]Rhole[/B] wasn't hit by Frederic. Rhole have no damage and is not Prone. [B]Derien[/B] made his save but fall unconscious before. [B]Bell[/B] takes 5 necrotic damage before her first attack, so she didn't spent her AP and never used her Malevolent Mischief. [B]Sherryl[/B] Move: Walk to J4 Minor: [url=http://invisiblecastle.com/roller/view/2452349/]Hurl into darkness vs Will; Ikni (1d20+6=15, 3d6+6=17)[/url] Bonus to hit include combat advantage (for being stunned), cover (not superior) from sarcophagus and -2 penalty to ranged attack against prone opponent. Barely hit for 12 necrotic damage, stun him UEoNT, weakened (save ends) and teleport him at T8. He is floating at 15 feet in the air, out of reach of any melee attack. Levitation will last UEoNT. Thanks to his necrotic resistance, Ikni is at 1 hp and not dying. Standard: [url=http://invisiblecastle.com/roller/view/2452362/]Death bolt vs Fort; Martelai (1d20+6=26, 1d6+6=12)[/url] Crit for 12 necrotic damage and is immobilized (save ends) [B]Ghoul[G7][/B] Move: Walk to F2. Standard: [url=http://invisiblecastle.com/roller/view/2452368/]Ghoul Bite vs AC; Martelai (1d20+9=17, 3d6+4=11)[/url] Miss... Thanks to Bell's Song of Defense. The +9 was accounting the concealment and Sherryl's Aura, but Martelai's AC is 18 because of the Song. [B]Ghoul[G5][/B] Move: Shift to F6. He cannot do anything else while being dazed.[/SBLOCK] [SBLOCK=Status][URL="http://virtualbattlemat.com/game/merryls_rescue/"]Map Updated[/URL] Initiative: [url=http://invisiblecastle.com/roller/view/2446252/]27:[/url] Ghouls - Acted [url=http://invisiblecastle.com/roller/view/2446246/]23:[/url] Charina - Acted [url=http://invisiblecastle.com/roller/view/2446246/]21:[/url] Rhole - Acted [url=http://invisiblecastle.com/roller/view/2446246/]19:[/url] Martelai - Acted [url=http://invisiblecastle.com/roller/view/2446252/]17:[/url] Dreadclaws - Acted [url=http://invisiblecastle.com/roller/view/2446246/]11:[/url] Derien - Acted [url=http://invisiblecastle.com/roller/view/2446246/]11:[/url] Bell - Acted [url=http://invisiblecastle.com/roller/view/2446252/]7:[/url] Sherryl - Acted [url=http://invisiblecastle.com/roller/view/2446246/]3:[/url] Ikni [B]Heroes[/B] Bell [E6]: 2/30, 1AP, Prone, Song of Defence (sustain Minor) Charina [B8]: 34/34, 1AP Derien [D6]: 13/36, 1AP, Bloodied, Prone Ikni [T8]: 1/43, 1AP, Bloodied, Immobilized (save ends), Stunned (save ends), Weakened (save ends), Stunned UEoNT(Sherryl), Levitating UEoNT(Sherryl) Martelai [E3]: 21/33, 1AP, Immobilized (save ends) Rhole [B5]: 29/29, 1AP, Song of Courage (sustain Minor) [B]Enemies[/B] Harold [E10]: -0 Jemny [K5]: -52, Bloodied Ghoul [F6]: -0, Dazed Ghoul [F2]: -7, Cursed Frederic [G4]: -10, Dazed, Attack crit him on 18-20 UEoNT(Bell) Sherryl [J4]: -0 [B]Frederic Aura 5:[/B] Anyone attacking him and within his aura take 5 necrotic damage [U]before[/U] the attack. That means Bell didn't spend his AP. [B]Sherryl Aura 5:[/B] Any creature within her aura cannot regain hit points and undead have +1 [B]Bystanders[/B] Dockworker [O1] : -0 Merryl [O6] : -0, Unconscious, Helpless (Bounded to Altar) Ricky [L12] : -0, Helpless (Bounded by Ropes) Jane [M12] : -0, Helpless (Bounded by Ropes)[/SBLOCK] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)
Top