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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5764261" data-attributes="member: 79956"><p>[sblock=DM Notes: Please Ignore]</p><p></p><p></p><p>[sblock=Mechanics]</p><p><strong>Heroes turn:</strong></p><p>Halleck: </p><p>Raijin: Miss</p><p>Quan: Miss</p><p>Rocco: Special mark property</p><p>Skalisss: No attack</p><p>Vimak:</p><p>Nementah: Hit B1 for 10</p><p>Primera:</p><p>NPC Druid: </p><p></p><p><strong>Total Damage to Enemies:</strong></p><p>None</p><p> </p><p><strong>Baddies turn:</strong></p><p>B1: 17</p><p>B2: 15</p><p>B3: 13</p><p></p><p>Damage rolls <a href="http://invisiblecastle.com/roller/view/3314978/" target="_blank">here</a></p><p> </p><p><strong>Total Damage to Allies:</strong></p><p>Druid: -45 fire damage</p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p>Note: Party stats will be updated once I see everyone's stat blocks from the first round of attacks. </p><p> </p><p><strong>Party:</strong></p><p> </p><p>Nementah: </p><p>HP 67/67 THP , B 33, Surge 16, 11/11 AC 21; F 22, R 20, W 22 AP 1</p><p> </p><p>Primera: </p><p>HP 11/11 AC 24; Fortitude 24, Reflex 22, Will 24</p><p> </p><p>Vimak: </p><p>HP 65/65 THP 0, B 32, Surge 16, 11/11 AC 25 F 21 R 19 W 21 AP 1</p><p> </p><p>Rocco: </p><p>HP 74/74 THP 0, B 37, Surge 18+1, 12/12 AC 24; F 22, R 20, W 21 AP 1</p><p> </p><p>Skalisss:</p><p>HP: 80/80 THP 0, B 40 Surge 21 11/11; AC:27 within zone F 22 R 19 W 22 Resist 1 ALL AP 1</p><p> </p><p>Halleck: </p><p>HP: 65/65 THP 0, B 32 Surge 16, 9/9; AC 26, F 21, R 18, W 21, AP 1</p><p> </p><p>Raijin: </p><p>HP: / THP 0, B , Surge , /; AC: , F , R , W AP 1: </p><p> </p><p>Quan: </p><p>HP: 60/60 THP 0, B 30, Surge 15, 5/7; AC: 22, F 19, R 23, W 22 AP 1: </p><p></p><p></p><p><strong>Enemies:</strong></p><p>Mug Wump: Beholder B1: HP 204; Bloodied 102; see also fi ery burst</p><p>AC 26; Fortitude 26, Refl ex 27, Will 28</p><p></p><p>Slug Wump: Beholder B2: HP 204; Bloodied 102; see also fi ery burst</p><p>AC 26; Fortitude 26, Refl ex 27, Will 28</p><p></p><p>Glug Wump: Beholder B3: HP 204; Bloodied 102; see also fi ery burst</p><p>AC 26; Fortitude 26, Refl ex 27, Will 28</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AmRchrDchMnpdDM4TEZUZ0tBUVk3bV91MTEzWWd1SlE#gid=0" target="_blank">updated map</a></p><p>[/sblock]</p><p></p><p>[sblock=Enemy Information]</p><p>monster notes: Each beholder is hovering 20 feet above the ground.</p><p></p><p><strong>Beholder Eye of Flame</strong></p><p>Eyes of the Beholder aura 5; at the start of each enemy’s turn, if</p><p>that creature is within the aura and in the eye of flame’s line of</p><p>sight, the eye of flame uses one random eye ray power against</p><p>that creature.</p><p>HP 204; Bloodied 102; see also fi ery burst</p><p>AC 26; Fortitude 26, Refl ex 27, Will 28</p><p>Saving Throws +2</p><p>Speed fl y 6 (hover)</p><p>Action Points 1</p><p>m Bite (standard; at-will)</p><p>+18 vs. AC; 2d6 damage.</p><p>R Central Eye (minor; at-will)</p><p>Ranged 8; the target gains vulnerable 10 fi re, and any attack that</p><p>deals fi re damage to the target also deals ongoing 5 fi re damage</p><p>(save ends both).</p><p>R Eye Rays (standard; at-will) ✦ see text</p><p>The eye of fl ame can use up to two eye ray powers (chosen from</p><p>the list below), at least one of which must be a fire ray. Each</p><p>power must target a diff erent creature. Using eye rays does not</p><p>provoke opportunity attacks.</p><p>1—Fire Ray (Fire): Ranged 8; +17 vs. Refl ex; 2d8 + 6 fi re damage.</p><p>2—Telekinesis Ray: Ranged 8; +17 vs. Fortitude; the target slides</p><p>4 squares.</p><p>3—Fear Ray (Fear): Ranged 8; +17 vs. Will; the target moves its</p><p>speed away from the eye of fl ame by the safest route possible</p><p>and takes a –2 penalty to attack rolls (save ends).</p><p>C Fiery Burst (when first bloodied and again when the eye of</p><p>flame is reduced to 0 hit points) ✦ Fire</p><p>Close burst 2; +17 vs. Refl ex; 2d8 + 6 fi re damage.</p><p></p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=Adventure Summary]</p><p> </p><p><strong>Summary of Events</strong></p><p>1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>3. Prevented a possible encounter with a pack of wolves...for the moment</p><p>4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.</p><p>5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.</p><p>6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.</p><p>7. Mark is successfully removed from Lerrick by brother Buchta. </p><p>8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. </p><p>9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.</p><p>10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. </p><p>11. Party helps Druid retrieve artifact: The Branch of Life</p><p>[/sblock]</p><p></p><p>[/sblock]</p><p></p><p>ooc: waiting on Vimak and Halleck (I think Walking Dad is out of town for a while. I'll look back to the post to find out how long he's gone). </p><p></p><p>ooc: Yes, this encounter is much tougher than the others. It's about time I challenge you. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> You never know what will happen in the heat of battle. It would help if you guys would roll higher attack rolls though <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ...</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5764261, member: 79956"] [sblock=DM Notes: Please Ignore] [sblock=Mechanics] [B]Heroes turn:[/B] Halleck: Raijin: Miss Quan: Miss Rocco: Special mark property Skalisss: No attack Vimak: Nementah: Hit B1 for 10 Primera: NPC Druid: [B]Total Damage to Enemies:[/B] None [B]Baddies turn:[/B] B1: 17 B2: 15 B3: 13 Damage rolls [URL="http://invisiblecastle.com/roller/view/3314978/"]here[/URL] [B]Total Damage to Allies:[/B] Druid: -45 fire damage [/sblock] [sblock=Stats] Note: Party stats will be updated once I see everyone's stat blocks from the first round of attacks. [B]Party:[/B] Nementah: HP 67/67 THP , B 33, Surge 16, 11/11 AC 21; F 22, R 20, W 22 AP 1 Primera: HP 11/11 AC 24; Fortitude 24, Reflex 22, Will 24 Vimak: HP 65/65 THP 0, B 32, Surge 16, 11/11 AC 25 F 21 R 19 W 21 AP 1 Rocco: HP 74/74 THP 0, B 37, Surge 18+1, 12/12 AC 24; F 22, R 20, W 21 AP 1 Skalisss: HP: 80/80 THP 0, B 40 Surge 21 11/11; AC:27 within zone F 22 R 19 W 22 Resist 1 ALL AP 1 Halleck: HP: 65/65 THP 0, B 32 Surge 16, 9/9; AC 26, F 21, R 18, W 21, AP 1 Raijin: HP: / THP 0, B , Surge , /; AC: , F , R , W AP 1: Quan: HP: 60/60 THP 0, B 30, Surge 15, 5/7; AC: 22, F 19, R 23, W 22 AP 1: [B]Enemies:[/B] Mug Wump: Beholder B1: HP 204; Bloodied 102; see also fi ery burst AC 26; Fortitude 26, Refl ex 27, Will 28 Slug Wump: Beholder B2: HP 204; Bloodied 102; see also fi ery burst AC 26; Fortitude 26, Refl ex 27, Will 28 Glug Wump: Beholder B3: HP 204; Bloodied 102; see also fi ery burst AC 26; Fortitude 26, Refl ex 27, Will 28 [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AmRchrDchMnpdDM4TEZUZ0tBUVk3bV91MTEzWWd1SlE#gid=0"]updated map[/URL] [/sblock] [sblock=Enemy Information] monster notes: Each beholder is hovering 20 feet above the ground. [B]Beholder Eye of Flame[/B] Eyes of the Beholder aura 5; at the start of each enemy’s turn, if that creature is within the aura and in the eye of flame’s line of sight, the eye of flame uses one random eye ray power against that creature. HP 204; Bloodied 102; see also fi ery burst AC 26; Fortitude 26, Refl ex 27, Will 28 Saving Throws +2 Speed fl y 6 (hover) Action Points 1 m Bite (standard; at-will) +18 vs. AC; 2d6 damage. R Central Eye (minor; at-will) Ranged 8; the target gains vulnerable 10 fi re, and any attack that deals fi re damage to the target also deals ongoing 5 fi re damage (save ends both). R Eye Rays (standard; at-will) ✦ see text The eye of fl ame can use up to two eye ray powers (chosen from the list below), at least one of which must be a fire ray. Each power must target a diff erent creature. Using eye rays does not provoke opportunity attacks. 1—Fire Ray (Fire): Ranged 8; +17 vs. Refl ex; 2d8 + 6 fi re damage. 2—Telekinesis Ray: Ranged 8; +17 vs. Fortitude; the target slides 4 squares. 3—Fear Ray (Fear): Ranged 8; +17 vs. Will; the target moves its speed away from the eye of fl ame by the safest route possible and takes a –2 penalty to attack rolls (save ends). C Fiery Burst (when first bloodied and again when the eye of flame is reduced to 0 hit points) ✦ Fire Close burst 2; +17 vs. Refl ex; 2d8 + 6 fi re damage. [/sblock] [sblock=Adventure Summary] [B]Summary of Events[/B] 1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. 2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank 3. Prevented a possible encounter with a pack of wolves...for the moment 4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah. 5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin. 6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick. 7. Mark is successfully removed from Lerrick by brother Buchta. 8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge. 9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield. 10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath. 11. Party helps Druid retrieve artifact: The Branch of Life [/sblock] [/sblock] ooc: waiting on Vimak and Halleck (I think Walking Dad is out of town for a while. I'll look back to the post to find out how long he's gone). ooc: Yes, this encounter is much tougher than the others. It's about time I challenge you. ;) You never know what will happen in the heat of battle. It would help if you guys would roll higher attack rolls though :) ... [/QUOTE]
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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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