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[Adventure]: Bosch's Revenge (DM: Dimsdale, Judge ??)
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<blockquote data-quote="MetaVoid" data-source="post: 6110241" data-attributes="member: 87106"><p>[OOC]</p><p>I agree, I only looked at the line 31 - 17...and 5 from 22 went from ongoing. Sorry about that. On related note: 3 crits for the dragons!?</p><p>[/OOC]</p><p></p><p>Nementah tsk-tsked at the dragon.</p><p><span style="color: #006400">"No magic, Bosch. I am sidhe lord and this forest obeys my will through this branch of life - if you want to survive this, come and get it!"</span></p><p>She swirls the branch through the air as she sings short phrase in sylvan. The wind picks up and blasts through the darkness. Not seeing if the dragon is affected as this is not really what this spell is for, she looks over her companions to see if they are cleaned of the foul acid.</p><p></p><p><span style="color: #006400">"Quan, touch Primera!"</span> as the hunter obeys, life giving energy flows from the spirit, essentially restoring the hunter to his original state and even restoring some vitality to the paladin.</p><p></p><p>Finally, she and her guardian move away from the melee</p><p></p><p>[sblock="Actions"]</p><p>Take 10-5 = 5 damage; Xerzuzu takes 10</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3999984/" target="_blank">Cleansing Wind of the North vs Fort (Bosch); cold damage (1d20+15=34, 1d10+6=11)</a> - everyone but Sharpe can make saving throw at +5 <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Minor: Healing spirit on [MENTION=88601]FourMonos[/MENTION]/Quan for surge +18 and either gain +2 AC & Ref or shift 1 as free action; [MENTION=45437]JRYoung[/MENTION]/Skaliss heals surgeless <a href="http://invisiblecastle.com/roller/view/3999989/" target="_blank">Healing spirit bonus (2d6+3=7)</a></p><p></p><p>Move: Nementah to D8, Xerzuzu to I7; Primera stays put (granting everyone adjacent +1 to NADs - Quan and Skaliss)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4000029/" target="_blank">Nementah save; Xerzuzu spell save; Xerzuzu save (1d20=6, 1d20+5=6, 1d20=14)</a></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6110241, member: 87106"] [OOC] I agree, I only looked at the line 31 - 17...and 5 from 22 went from ongoing. Sorry about that. On related note: 3 crits for the dragons!? [/OOC] Nementah tsk-tsked at the dragon. [COLOR="#006400"]"No magic, Bosch. I am sidhe lord and this forest obeys my will through this branch of life - if you want to survive this, come and get it!"[/COLOR] She swirls the branch through the air as she sings short phrase in sylvan. The wind picks up and blasts through the darkness. Not seeing if the dragon is affected as this is not really what this spell is for, she looks over her companions to see if they are cleaned of the foul acid. [COLOR="#006400"]"Quan, touch Primera!"[/COLOR] as the hunter obeys, life giving energy flows from the spirit, essentially restoring the hunter to his original state and even restoring some vitality to the paladin. Finally, she and her guardian move away from the melee [sblock="Actions"] Take 10-5 = 5 damage; Xerzuzu takes 10 Standard: [url=http://invisiblecastle.com/roller/view/3999984/]Cleansing Wind of the North vs Fort (Bosch); cold damage (1d20+15=34, 1d10+6=11)[/url] - everyone but Sharpe can make saving throw at +5 ;) Minor: Healing spirit on [MENTION=88601]FourMonos[/MENTION]/Quan for surge +18 and either gain +2 AC & Ref or shift 1 as free action; [MENTION=45437]JRYoung[/MENTION]/Skaliss heals surgeless [url=http://invisiblecastle.com/roller/view/3999989/]Healing spirit bonus (2d6+3=7)[/url] Move: Nementah to D8, Xerzuzu to I7; Primera stays put (granting everyone adjacent +1 to NADs - Quan and Skaliss) [url=http://invisiblecastle.com/roller/view/4000029/]Nementah save; Xerzuzu spell save; Xerzuzu save (1d20=6, 1d20+5=6, 1d20=14)[/url] [/sblock] [/QUOTE]
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