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[Adventure!] Daunton's Dead Past DM: FourMonos. Judge: Peer Committee
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<blockquote data-quote="dimsdale" data-source="post: 6607847" data-attributes="member: 79956"><p>The steady bombardment of rays blasts from the giant orb is beginning to take its toll on the cleric. <span style="color: #008080">I've...never...felt this...magic before!</span> Hurt, confused and unable to move quickly, the cleric can't channel the healing powers she would like to to use on her comrades. Shaking her head to regain her bearings she looks to those who need healing, specifically Vermitrax after taking a viscous blow from the paladin.<span style="color: #008080"> Raiyek, I'll take care of his wounds!</span>. Lerrick then closes her eyes she mumbles a prayer. As she does so wisps of silver mist form around the injured spell caster, then move towards the injured parts of his body healing all of his wounds. Satisfied with her work, she channels her powers on herself as well.</p><p></p><p></p><p></p><p>[sblock=actions]</p><p>minor: <span style="color: #ff0000">healing word</span> on Veritrax: 3d6+5 and Vermitrax spends a HS: total: <a href="http://www.coyotecode.net/roll/lookup.php?rollid=87331" target="_blank">16</a> +14 (V's HS) = 30 hp with Vermitrax using one healing surge</p><p>action:<span style="color: #ff0000"> second wind</span> (encounter): Lerrick spends surge, healing for 15</p><p></p><p>save vs slowed 17 Lerrick saves!</p><p>save vs immobilized 4 Nope </p><p>[/sblock]</p><p></p><p></p><p>[sblock=Lerrick Stats]</p><p>AC: 22 Fort: 20 Reflex: 19 Will: 24</p><p>HP:<span style="color: #ff0000"> 52</span>/63 Surges: <span style="color: #ff0000">9</span>/10 Surge Value: 15</p><p>CURSED: none</p><p>STATUS:<span style="color: #800000"> Immobilized (save ends)</span></p><p></p><p>FEATS</p><p>Ritual Caster: Lerrick can preform and master rituals my level or lower</p><p>Pacifist's Reward: Lerrick, if her attack doesn't do damage, receives +2 temp hitpoints at the end of her turn.</p><p>Healer's Implement: +1 to healing power when ally uses a healing surge as a result of a power used by Lerrick</p><p>Pacifist Healer: an additional 1d6+5 to hp for each heal word Lerrick uses</p><p>Improved Defenses: +1 feat bonus: Fortitude, Reflex, and Will</p><p>Group Vigor: Everyone within 10 feet of Lerrick receives 1 extra hit point when they spend a healing surge</p><p></p><p>POWERS</p><p><span style="color: #00ff00">Astral Seal</span></p><p><span style="color: #00ff00">Sacred Flame</span></p><p><span style="color: #00ff00"></span></p><p><span style="color: #ff0000">Knack for Success: </span></p><p><span style="color: #ff0000">Channel Divinity: favor of the Gods</span></p><p><span style="color: #ff0000">Channel Divinity: Healer's Mercy</span></p><p><span style="color: #ff0000">Noble Presence</span></p><p><span style="color: #ff0000">Bane: </span><span style="color: #000000">USED</span><span style="color: #ff0000"></span></p><p><span style="color: #ff0000">Denunciation </span><span style="color: #000000">USED</span><span style="color: #ff0000"></span></p><p><span style="color: #ff0000">Healing Word (1) </span><span style="color: #000000">1 USED</span></p><p><span style="color: #000000"></span><span style="color: #ff0000">Hymn of Resurgence</span></p><p><span style="color: #ff0000">Bastion of Health </span><span style="color: #000000">USED</span><span style="color: #ff0000"></span></p><p><span style="color: #ff0000">Second Wind:</span><span style="color: #000000"> USED</span></p><p></p><p><span style="color: #808080">Life transference</span></p><p><span style="color: #808080">Moment of Glory: </span></p><p><span style="color: #808080">Iron to Glass: </span></p><p></p><p><span style="color: #daa520">Medic's Dagger: (Power)</span></p><p><span style="color: #daa520">Potion Bandoleer: Currently stocked with 6 healing potions</span></p><p><span style="color: #daa520">Healer's Broach: (Power)</span></p><p><span style="color: #daa520">Gleaming Diamond Bracers: (Power)</span></p><p><span style="color: #daa520">River of Life Gloves: (Power)</span></p><p><span style="color: #daa520">Armor Power: </span></p><p>[/sblock]</p><p></p><p>[ooc]Raiyek doesn't spend his healing power [/ooc]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6607847, member: 79956"] The steady bombardment of rays blasts from the giant orb is beginning to take its toll on the cleric. [COLOR=#008080]I've...never...felt this...magic before![/COLOR] Hurt, confused and unable to move quickly, the cleric can't channel the healing powers she would like to to use on her comrades. Shaking her head to regain her bearings she looks to those who need healing, specifically Vermitrax after taking a viscous blow from the paladin.[COLOR=#008080] Raiyek, I'll take care of his wounds![/COLOR]. Lerrick then closes her eyes she mumbles a prayer. As she does so wisps of silver mist form around the injured spell caster, then move towards the injured parts of his body healing all of his wounds. Satisfied with her work, she channels her powers on herself as well. [sblock=actions] minor: [COLOR=#ff0000]healing word[/COLOR] on Veritrax: 3d6+5 and Vermitrax spends a HS: total: [URL="http://www.coyotecode.net/roll/lookup.php?rollid=87331"]16[/URL] +14 (V's HS) = 30 hp with Vermitrax using one healing surge action:[COLOR=#ff0000] second wind[/COLOR] (encounter): Lerrick spends surge, healing for 15 save vs slowed 17 Lerrick saves! save vs immobilized 4 Nope [/sblock] [sblock=Lerrick Stats] AC: 22 Fort: 20 Reflex: 19 Will: 24 HP:[COLOR=#ff0000] 52[/COLOR]/63 Surges: [COLOR=#ff0000]9[/COLOR]/10 Surge Value: 15 CURSED: none STATUS:[COLOR=#800000] Immobilized (save ends)[/COLOR] FEATS Ritual Caster: Lerrick can preform and master rituals my level or lower Pacifist's Reward: Lerrick, if her attack doesn't do damage, receives +2 temp hitpoints at the end of her turn. Healer's Implement: +1 to healing power when ally uses a healing surge as a result of a power used by Lerrick Pacifist Healer: an additional 1d6+5 to hp for each heal word Lerrick uses Improved Defenses: +1 feat bonus: Fortitude, Reflex, and Will Group Vigor: Everyone within 10 feet of Lerrick receives 1 extra hit point when they spend a healing surge POWERS [COLOR=#00ff00]Astral Seal Sacred Flame [/COLOR] [COLOR=#ff0000]Knack for Success: Channel Divinity: favor of the Gods Channel Divinity: Healer's Mercy Noble Presence Bane: [/COLOR][COLOR=#000000]USED[/COLOR][COLOR=#ff0000] Denunciation [/COLOR][COLOR=#000000]USED[/COLOR][COLOR=#ff0000] Healing Word (1) [/COLOR][COLOR=#000000]1 USED [/COLOR][COLOR=#ff0000]Hymn of Resurgence Bastion of Health [/COLOR][COLOR=#000000]USED[/COLOR][COLOR=#ff0000] Second Wind:[/COLOR][COLOR=#000000] USED[/COLOR] [COLOR=#808080]Life transference Moment of Glory: Iron to Glass: [/COLOR] [COLOR=#daa520]Medic's Dagger: (Power) Potion Bandoleer: Currently stocked with 6 healing potions Healer's Broach: (Power) Gleaming Diamond Bracers: (Power) River of Life Gloves: (Power) Armor Power: [/COLOR] [/sblock] [ooc]Raiyek doesn't spend his healing power [/ooc] [/QUOTE]
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[Adventure!] Daunton's Dead Past DM: FourMonos. Judge: Peer Committee
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