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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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<blockquote data-quote="dimsdale" data-source="post: 6740130" data-attributes="member: 79956"><p>All four of the adventurers attack the undead with ferocious abandon. Two skeletons fall from arrows from the ranger and one from the witch and the minotaur. All-n-all, four skeletons are now piles of bones on the ground After effortlessly swatting a skeleton the minotaur's charge crashes into one of the zombies, knocking it to the ground while the rune priest rubs salt in the wounded zombie in the form of a giant maul.</p><p></p><p>The remaining skeletons fire their bows at the minotaur while one fires at the ranger. All three hit with their attacks. The minter takes two in the back. However, each time the arrows hit the bull, the runes from the priest instantly flash an intense light blue color, triggering a surge of healing energy into the wounds of the paladin, which in term drastically reducing the damage of the arrow attacks. No such luck for the ranger as the third skeleton's arrow embeds firmly in the left thigh of the ranger. </p><p>[Sblock=skeleton Attacks] </p><p></p><p><span style="color: #ff0000">S7 attack vs Minotaur</span>: </p><p>Attack: Shortbow (standard; at-will) ✦ Weapon</p><p>Ranged 15/30; +6 vs. AC; 3 damage. <a href="http://roll.coyotecode.net/lookup.php?rollid=100581" target="_blank">Hit AC 24</a> for<span style="color: #ff0000"> 3 Damage (-2 Resist All) =1 </span></p><p><span style="color: #FF0000">S6 attack vs Minotaur</span>: </p><p>Attack: Shortbow (standard; at-will) ✦ Weapon</p><p>Ranged 15/30; +6 vs. AC; 3 damage:<a href="http://roll.coyotecode.net/lookup.php?rollid=100582" target="_blank"> Hit AC 23</a> for <span style="color: #ff0000">3 Damage (-2 Resist All) =1 </span></p><p><span style="color: #FF0000">S1 attack vs Ranger</span>: </p><p>Attack: Shortbow (standard; at-will) ✦ Weapon</p><p>Ranged 15/30; +6 vs. AC; 3 damage: <a href="http://roll.coyotecode.net/lookup.php?rollid=100583" target="_blank">Hit AC 25</a> for <span style="color: #ff0000">3 Damage</span></p><p><span style="color: #ff0000"></span></p><p>ooc: wow! great attack rolls!</p><p>[/Sblock]</p><p>The prone zombie grunts, the slowly stands and attempts to punch the priest. Its fist bashes into the priest's midsection. The blow however is lessened due the magic of the priest.</p><p>[sblock=zombie attack]</p><p>Attack: Fist vs Priest AC: </p><p><span style="font-size: 12px"><span style="font-family: 'Helvetica'">+6 vs AC for 2d6+2 damage </span></span><strong>e.</strong><a href="http://roll.coyotecode.net/lookup.php?rollid=100585" target="_blank">Hit</a> for 7-4 (-4 to damage tent) =<span style="color: #ff0000"> 3 hp damage</span></p><p><span style="color: #ff0000"></span>[/sblock]</p><p>The other zombie turns and walks through the dark cloud only to appear on the other side, still not close enough to attack. </p><p></p><p>Meanwhile, the voice of the one who summoned the undead can be heard from the inside of the dark cloud. He laughs a sinister laugh <span style="color: #ff0000">More creatures heh heh...More!!!! My master said no but he is not here. mmmuuuaahahahahah</span>. He begins to chant. Light flickers with in the darkness. Suddenly you hear a loud shriek of pain. <span style="color: #ff0000">What?...what is happening to meeeee agggghhhhh! </span>The sounds of of more shrieking follows, then silence. The cloud begins to disapate. You can make out the form of a humanoid shape, but it is still too dark to tell what it might be. </p><p></p><p>[sblock=Expended character powers]</p><p>Witch:</p><p>Rune Priest:</p><p>Paladin: <span style="color: #ff0000">Virtue</span>, <span style="color: #ff0000">Goring Charge, </span><span style="color: #000000">AP Spent, 1 HS spent</span></p><p>Ranger: </p><p>[/sblock]</p><p></p><p>[sblock=Character Damage on Foes for this round]</p><p>Witch: Kills S3 and 11 damage on Z2</p><p>Rune Priest: 11 points on Z1 and -4 attack for Z1 Tent, Paladin resist 2</p><p>Paladin: knocks Z1 prone and 9 damage and kills S2</p><p>Ranger: Kills S1 and S4 </p><p>[/sblock]</p><p></p><p>[gm] I want to do most of the number crunching on the spreadsheet. We'll see how it goes. Round 1 is complete. It's the party's turn. [/gm]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6740130, member: 79956"] All four of the adventurers attack the undead with ferocious abandon. Two skeletons fall from arrows from the ranger and one from the witch and the minotaur. All-n-all, four skeletons are now piles of bones on the ground After effortlessly swatting a skeleton the minotaur's charge crashes into one of the zombies, knocking it to the ground while the rune priest rubs salt in the wounded zombie in the form of a giant maul. The remaining skeletons fire their bows at the minotaur while one fires at the ranger. All three hit with their attacks. The minter takes two in the back. However, each time the arrows hit the bull, the runes from the priest instantly flash an intense light blue color, triggering a surge of healing energy into the wounds of the paladin, which in term drastically reducing the damage of the arrow attacks. No such luck for the ranger as the third skeleton's arrow embeds firmly in the left thigh of the ranger. [Sblock=skeleton Attacks] [COLOR=#ff0000]S7 attack vs Minotaur[/COLOR]: Attack: Shortbow (standard; at-will) ✦ Weapon Ranged 15/30; +6 vs. AC; 3 damage. [URL="http://roll.coyotecode.net/lookup.php?rollid=100581"]Hit AC 24[/URL] for[COLOR=#ff0000] 3 Damage (-2 Resist All) =1 [/COLOR] [COLOR=#FF0000]S6 attack vs Minotaur[/COLOR]: Attack: Shortbow (standard; at-will) ✦ Weapon Ranged 15/30; +6 vs. AC; 3 damage:[URL="http://roll.coyotecode.net/lookup.php?rollid=100582"] Hit AC 23[/URL] for [COLOR=#ff0000]3 Damage (-2 Resist All) =1 [/COLOR] [COLOR=#FF0000]S1 attack vs Ranger[/COLOR]: Attack: Shortbow (standard; at-will) ✦ Weapon Ranged 15/30; +6 vs. AC; 3 damage: [URL="http://roll.coyotecode.net/lookup.php?rollid=100583"]Hit AC 25[/URL] for [COLOR=#ff0000]3 Damage [/COLOR] ooc: wow! great attack rolls! [/Sblock] The prone zombie grunts, the slowly stands and attempts to punch the priest. Its fist bashes into the priest's midsection. The blow however is lessened due the magic of the priest. [sblock=zombie attack] Attack: Fist vs Priest AC: [SIZE=3][FONT=Helvetica]+6 vs AC for 2d6+2 damage [/FONT][/SIZE][B]e.[/B][URL="http://roll.coyotecode.net/lookup.php?rollid=100585"]Hit[/URL] for 7-4 (-4 to damage tent) =[COLOR=#ff0000] 3 hp damage [/COLOR][/sblock] The other zombie turns and walks through the dark cloud only to appear on the other side, still not close enough to attack. Meanwhile, the voice of the one who summoned the undead can be heard from the inside of the dark cloud. He laughs a sinister laugh [COLOR=#ff0000]More creatures heh heh...More!!!! My master said no but he is not here. mmmuuuaahahahahah[/COLOR]. He begins to chant. Light flickers with in the darkness. Suddenly you hear a loud shriek of pain. [COLOR=#ff0000]What?...what is happening to meeeee agggghhhhh! [/COLOR]The sounds of of more shrieking follows, then silence. The cloud begins to disapate. You can make out the form of a humanoid shape, but it is still too dark to tell what it might be. [sblock=Expended character powers] Witch: Rune Priest: Paladin: [COLOR=#ff0000]Virtue[/COLOR], [COLOR=#ff0000]Goring Charge, [/COLOR][COLOR=#000000]AP Spent, 1 HS spent[/COLOR] Ranger: [/sblock] [sblock=Character Damage on Foes for this round] Witch: Kills S3 and 11 damage on Z2 Rune Priest: 11 points on Z1 and -4 attack for Z1 Tent, Paladin resist 2 Paladin: knocks Z1 prone and 9 damage and kills S2 Ranger: Kills S1 and S4 [/sblock] [gm] I want to do most of the number crunching on the spreadsheet. We'll see how it goes. Round 1 is complete. It's the party's turn. [/gm] [/QUOTE]
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