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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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<blockquote data-quote="dimsdale" data-source="post: 6819150" data-attributes="member: 79956"><p>Very well young one. Vlastoes floats over closer to the witch and lays his hand over the hand which contains the ring. He mumbles a few words. In doing so, the witch feels a powerful surge of energy, not only flow into the ring, but throughout her body as well. <span style="color: #ff0000">hmmm...young lass. It appears there is more to this ring than I thought. Use it four your task young one</span>. Vlastoes gives the witch a warm smile before turning to the rest of the group.<span style="color: #ff0000"> It's is time now. There is a room not far from here where the initial teleportation must take place. Before I was transformed into the state that I am now I used to use it as my sole means to travel to far places throughout this world. However, in the state I am in now I am limited to how far I can travel beyond this room. The teleportation room is beyond that point. I will so you the way now</span>.</p><p></p><p>[sblock=witch's eyes only]</p><p>As the ring activates your AC and reflexes have increased by +1</p><p>[/sblock]</p><p></p><p>The ghost floats to a far corner of the room and waves his hand in a circle. A secret entrance appears beyond a book case which once stood in its way. <span style="color: #ff0000">There are steps leading down. Take these steps down until you enter a hallway. The hallway will move into an open area in which there are four exits. Take the south exit from this room. This path will eventually lead to to the room in which you are looking for. I must tell you. There are some...defenses...I have place along the way that I put in place to prevent any curious souls from discovering the teleportation room. It has been a long time since I've been there so I'm not sure anything of them are left. Go now and good luck. </span></p><p><span style="color: #ff0000"></span></p><p>[gm] I am sorry for the delays with my posts. I think now I am good to go. Lots of encounters playned and ready. @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=24380" target="_blank">Neurotic</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=87106" target="_blank">MetaVoid</a></u></strong></em> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=100292" target="_blank">Neil1889</a></u></strong></em> Role Call! Who is still here for the adventure.? [/gm]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 6819150, member: 79956"] Very well young one. Vlastoes floats over closer to the witch and lays his hand over the hand which contains the ring. He mumbles a few words. In doing so, the witch feels a powerful surge of energy, not only flow into the ring, but throughout her body as well. [COLOR=#ff0000]hmmm...young lass. It appears there is more to this ring than I thought. Use it four your task young one[/COLOR]. Vlastoes gives the witch a warm smile before turning to the rest of the group.[COLOR=#ff0000] It's is time now. There is a room not far from here where the initial teleportation must take place. Before I was transformed into the state that I am now I used to use it as my sole means to travel to far places throughout this world. However, in the state I am in now I am limited to how far I can travel beyond this room. The teleportation room is beyond that point. I will so you the way now[/COLOR]. [sblock=witch's eyes only] As the ring activates your AC and reflexes have increased by +1 [/sblock] The ghost floats to a far corner of the room and waves his hand in a circle. A secret entrance appears beyond a book case which once stood in its way. [COLOR=#ff0000]There are steps leading down. Take these steps down until you enter a hallway. The hallway will move into an open area in which there are four exits. Take the south exit from this room. This path will eventually lead to to the room in which you are looking for. I must tell you. There are some...defenses...I have place along the way that I put in place to prevent any curious souls from discovering the teleportation room. It has been a long time since I've been there so I'm not sure anything of them are left. Go now and good luck. [/COLOR] [gm] I am sorry for the delays with my posts. I think now I am good to go. Lots of encounters playned and ready. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=24380"]Neurotic[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=87106"]MetaVoid[/URL][/U][/B][/I] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=100292"]Neil1889[/URL][/U][/B][/I] Role Call! Who is still here for the adventure.? [/gm] [/QUOTE]
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[Adventure!] Daunton's Dead Rises Again DM: Dimsdale.
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