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<blockquote data-quote="Iron Sky" data-source="post: 5602549" data-attributes="member: 60965"><p>Dante and Virgil move into the room just as Draglin crashes through the floor. Dante quickly locates the leader of the enemies and in a blur his chain is in his hands, the kamas detached and whistling through the air towards the dragon man.</p><p></p><p>[OOC]I too am curious, this doesn't seem to be a surprise round (1 standard action only)?</p><p></p><p>Does the table provide cover? I'm assuming so, if not raise Dante's attacks appropriately.</p><p></p><p>Is the pit trap revealed by Draglin falling into it? If so, see Dante's alternate action below.[/OOC]</p><p></p><p>[sblock=Actions]<strong>Initiative</strong>: 1d20+7=<a href="http://invisiblecastle.com/roller/view/3084958/" target="_blank">27</a></p><p><strong>Free</strong>: Take Max's shift 3 (it's when we roll init, correct?)</p><p><strong>Move</strong>: Dante and Virgil move 6 into the room.</p><p><strong>Free</strong>: Drop <em>Sunrod</em></p><p><strong>Minor</strong>: <strong>Perception </strong>1d20+14=<a href="http://invisiblecastle.com/roller/view/3084957/" target="_blank">31</a> OR <strong><span style="color: Green">Hunter's Quarry</span></strong> M if we can already see the pit trap.</p><p><strong>Standard</strong>: <span style="color: Green"><strong>Twin Strike</strong></span></p><p>*Free action: Draw <em>Spiked Chain</em>(<span style="color: Green"><strong>Ruby Scabbard</strong></span>)</p><p>*Attack 1: 1d20+13-2(range)-2(cover)=<a href="http://invisiblecastle.com/roller/view/3084962/" target="_blank">25</a> AC vs M, 2d4+2+1(<span style="color: Red"><strong>Ruby Scabbard</strong></span>)=<a href="http://invisiblecastle.com/roller/view/3084962/" target="_blank">8</a> damage if hit, +1d6(<a href="http://invisiblecastle.com/roller/view/3084966/" target="_blank">3</a>) if he was able to Quarry.</p><p>*Attack 2: 1d20+13-2(range)-2(cover)=<a href="http://invisiblecastle.com/roller/view/3084962/" target="_blank">19</a> AC vs M, 2d4+2=<a href="http://invisiblecastle.com/roller/view/3084962/" target="_blank">9</a> damage if hit.</p><p></p><p><strong> Status Effects</strong>: <span style="color: Gray">+4 defenses</span>(Jonathan)</p><p></p><p>[sblock=Statblocks]Dante, Male Human Ranger 8</p><p>Passive Perception:22(24), Passive Insight:17</p><p>AC:23, Fort:23, Reflex:22, Will:20 -- Speed:6 </p><p>HP:<span style="color: Lime">57</span>/57, Bloodied:28, Surge Value:15, Surges left:<span style="color: Lime">6</span>/6 </p><p>Initiative +7, Action Points:<span style="color: Lime">1</span></p><p>Powers: <span style="color: Green">Twin Strike</span>, <span style="color: green">Throw and Stab</span>, <span style="color: green">Marauder's Rush</span>, <span style="color: red">Off-Hand Strike</span>, <span style="color: red">Disruptive Strike</span>, <span style="color: red">Ruffling Sting</span>, <span style="color: red">Heroic Effort</span>, <span style="color: red">Invigorating Stride</span>, <span style="color: red">Second Wind</span>, <span style="color: red">Boots of the Fencing Master</span>, <span style="color: gray">Jaws of the Wolf</span>, <span style="color: gray">Snarling Wolf Stance</span>, <span style="color: gray">Healing Lore</span>, <span style="color: gray">Amulet of Resolution</span>, <span style="color: gray">Vanous' Combined Awareness</span></p><p></p><p>MBA: +15 vs. AC, 2d4+11 damage (Crit 2d6+19) </p><p>[sblock=Notes]*Dante makes an OA on any enemy that makes a melee attack on Virgil as long as the enemy is within reach 2 of Dante or Virgil is adjacent to Dante.</p><p>*Dante deals +1 damage when he has CA.</p><p>*Dante deals +2 damage to bloodied enemies.</p><p>*Dante gains +1 AC/Ref whenever he shifts.</p><p>*Dante can draw his spiked chain as part of an attack made with it.</p><p>*The first enemy to hit Dante takes 5 ongoing damage(save ends).</p><p>*Dante does +1 damage on his first attack of an encounter.[/sblock]</p><p></p><p>Virgil, Beast Companion(Lizard) 8</p><p>Passive Perception:14, Passive Insight:14</p><p>AC:23, Fort:20, Reflex:20, Will:18 -- Speed:6</p><p>HP:<span style="color: Lime">78</span>/78, Bloodied:39, Surge Value:18(23), Surges left:<span style="color: Lime">2</span>/2</p><p>MBA: +12(+14 if OA) vs. AC, 1d8+4 damage. </p><p></p><p>Note: Virgil's OA uses Dante's Immediate Reaction.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5602549, member: 60965"] Dante and Virgil move into the room just as Draglin crashes through the floor. Dante quickly locates the leader of the enemies and in a blur his chain is in his hands, the kamas detached and whistling through the air towards the dragon man. [OOC]I too am curious, this doesn't seem to be a surprise round (1 standard action only)? Does the table provide cover? I'm assuming so, if not raise Dante's attacks appropriately. Is the pit trap revealed by Draglin falling into it? If so, see Dante's alternate action below.[/OOC] [sblock=Actions][B]Initiative[/B]: 1d20+7=[URL="http://invisiblecastle.com/roller/view/3084958/"]27[/URL] [B]Free[/B]: Take Max's shift 3 (it's when we roll init, correct?) [B]Move[/B]: Dante and Virgil move 6 into the room. [B]Free[/B]: Drop [I]Sunrod[/I] [B]Minor[/B]: [B]Perception [/B]1d20+14=[URL="http://invisiblecastle.com/roller/view/3084957/"]31[/URL] OR [B][COLOR=Green]Hunter's Quarry[/COLOR][/B] M if we can already see the pit trap. [B]Standard[/B]: [COLOR=Green][B]Twin Strike[/B][/COLOR] *Free action: Draw [I]Spiked Chain[/I]([COLOR=Green][B]Ruby Scabbard[/B][/COLOR]) *Attack 1: 1d20+13-2(range)-2(cover)=[URL="http://invisiblecastle.com/roller/view/3084962/"]25[/URL] AC vs M, 2d4+2+1([COLOR=Red][B]Ruby Scabbard[/B][/COLOR])=[URL="http://invisiblecastle.com/roller/view/3084962/"]8[/URL] damage if hit, +1d6([URL="http://invisiblecastle.com/roller/view/3084966/"]3[/URL]) if he was able to Quarry. *Attack 2: 1d20+13-2(range)-2(cover)=[URL="http://invisiblecastle.com/roller/view/3084962/"]19[/URL] AC vs M, 2d4+2=[URL="http://invisiblecastle.com/roller/view/3084962/"]9[/URL] damage if hit. [B] Status Effects[/B]: [COLOR=Gray]+4 defenses[/COLOR](Jonathan) [sblock=Statblocks]Dante, Male Human Ranger 8 Passive Perception:22(24), Passive Insight:17 AC:23, Fort:23, Reflex:22, Will:20 -- Speed:6 HP:[COLOR=Lime]57[/COLOR]/57, Bloodied:28, Surge Value:15, Surges left:[COLOR=Lime]6[/COLOR]/6 Initiative +7, Action Points:[COLOR=Lime]1[/COLOR] Powers: [COLOR=Green]Twin Strike[/COLOR], [COLOR=green]Throw and Stab[/COLOR], [COLOR=green]Marauder's Rush[/COLOR], [COLOR=red]Off-Hand Strike[/COLOR], [COLOR=red]Disruptive Strike[/COLOR], [COLOR=red]Ruffling Sting[/COLOR], [COLOR=red]Heroic Effort[/COLOR], [COLOR=red]Invigorating Stride[/COLOR], [COLOR=red]Second Wind[/COLOR], [COLOR=red]Boots of the Fencing Master[/COLOR], [COLOR=gray]Jaws of the Wolf[/COLOR], [COLOR=gray]Snarling Wolf Stance[/COLOR], [COLOR=gray]Healing Lore[/COLOR], [COLOR=gray]Amulet of Resolution[/COLOR], [COLOR=gray]Vanous' Combined Awareness[/COLOR] MBA: +15 vs. AC, 2d4+11 damage (Crit 2d6+19) [sblock=Notes]*Dante makes an OA on any enemy that makes a melee attack on Virgil as long as the enemy is within reach 2 of Dante or Virgil is adjacent to Dante. *Dante deals +1 damage when he has CA. *Dante deals +2 damage to bloodied enemies. *Dante gains +1 AC/Ref whenever he shifts. *Dante can draw his spiked chain as part of an attack made with it. *The first enemy to hit Dante takes 5 ongoing damage(save ends). *Dante does +1 damage on his first attack of an encounter.[/sblock] Virgil, Beast Companion(Lizard) 8 Passive Perception:14, Passive Insight:14 AC:23, Fort:20, Reflex:20, Will:18 -- Speed:6 HP:[COLOR=Lime]78[/COLOR]/78, Bloodied:39, Surge Value:18(23), Surges left:[COLOR=Lime]2[/COLOR]/2 MBA: +12(+14 if OA) vs. AC, 1d8+4 damage. Note: Virgil's OA uses Dante's Immediate Reaction.[/sblock][/sblock] [/QUOTE]
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