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<blockquote data-quote="Kalidrev" data-source="post: 4972218" data-attributes="member: 84005"><p>Thinking back to his days of training in the guard, he moves around Rigas, ignoring any attacks that may come from leaving himself open. </p><p></p><p><span style="color: Olive">"Skalisss, Hadrack... Triangle Formation!"</span> Crag says, pointing to positions that he thinks they should move to. <span style="color: Olive">"That will keep him from moving around on us!"</span> Calling on Terra once again, Crag stabs forward, managing to find a space between Rigas's scales and he drives his blade in a few inches. Pulling it out again, he holds his sword ready, should Rigas decide to ignore him and attack his friends. </p><p></p><p>[sblock=Actions]</p><p>-Move: Move to O-8 (this provokes an Attack of Op... if Rigas wants to take it... )</p><p>- Standard: Uses <span style="color: Lime">Strength of Earth</span> and <a href="http://invisiblecastle.com/roller/view/2295592/" target="_blank">Hits AC 24 for 12 damage.</a> and Crag gains +<span style="color: Lime">5 Temp HP</span></p><p></p><p>NOTE: </p><p>- If Rigas attacks Hadrak, Rigas will take damage from Divine Challenge and Crag will use Form of the Willow Sentinel Attack on him (+7 vs AC; 1d8+4 damage and -4 attack penalty against Hadrak; Miss: half damage and -2 attack penalty vs Hadrak). This stacks with Skaliss's mark penalty for a total of -6 on a hit, or -4 on a miss.</p><p></p><p>- If Rigas attacks Skaliss, Crag will use Form of the Willow Sentinel Attack on Rigas, giving a penalty for him to hit Skalisss (-4 on hit, -2 on miss).</p><p></p><p>- If Rigas attacks Crag, Rigas will take damage from Divine Challenge and will have a -2 attack penalty vs Crag due to Skalisss's mark.</p><p></p><p>Until the encounter ends, Crag can negate any Push, Pull, or Slide that is placed on him, and allies gain a +2 bonus to Fort while adjacent to me.</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Skaliss and Hadrak and Ingot] <span style="color: Red">Skaliss</span>: on your turn, please move to M-9 (where Crag is on the current map). <span style="color: Red">Hadrak</span>, please move to M-7. This will keep Rigas between the three of us, and although we won't get flanking bonuses, he won't be able to hit all 3 of us with any breath weapon attacks and he won't be able to shift-move away either. <span style="color: Red">Ingot: </span>You can fill in any gap to provide flanking for any of us that you think needs it most. [/sblock]</p><p></p><p>[sblock=Crag's Stats]</p><p><strong><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Crag_%28Kalidrev%29" target="_blank"> Crag </a></strong> - Warforged Warden 1</p><p>Passive Perception 15, Passive Insight 10</p><p>AC 20 (Currently 21), Fort 16, Reflex 12, Will 12</p><p>HP 30/42, Bloodied 21, Surge Value 10, Surges 12/14</p><p>Speed 6, Initiative +0</p><p>Action Points: 0, <span style="color: red"><s>Second Wind</s></span></p><p>At-Will Powers: <span style="color: Green">Warden's Fury</span>, <span style="color: green">Warden's Grasp</span>, <span style="color: green">Strength of </span></p><p><span style="color: green">Stone</span>, <span style="color: green">Thorn Strike</span></p><p>Encounter Powers: <span style="color: red"><s>Earth Spikes</s></span>, <span style="color: red"><s>Warforged Resolve</s></span> </p><p>Daily Powers: <span style="color: gray"><s>Form of the Willow Sentinel</s></span> (<span style="color: red">Form of the Willow Sentinel Attack</span>)</p><p></p><p>Note on Warden's Fury and Warden's Grasp:</p><p></p><p>Warden's Fury gives me a free attack against any of my marked foes adjacent to me that attack any of my allies (as an </p><p>Immediate Interrupt). If it hits, it does my normal basic attack damage, but it also makes the target grant combat advantage </p><p>until the end of my next turn.</p><p></p><p>Warden's Grasp lets me slide any of my marked foes within 5 squares of me that attack any of my allies. The slide is one </p><p>square and it also slows them and doesn't allow them to shift until the end of it's turn (this is an Immediate Reaction). </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Kalidrev, post: 4972218, member: 84005"] Thinking back to his days of training in the guard, he moves around Rigas, ignoring any attacks that may come from leaving himself open. [COLOR=Olive]"Skalisss, Hadrack... Triangle Formation!"[/color] Crag says, pointing to positions that he thinks they should move to. [COLOR=Olive]"That will keep him from moving around on us!"[/COLOR] Calling on Terra once again, Crag stabs forward, managing to find a space between Rigas's scales and he drives his blade in a few inches. Pulling it out again, he holds his sword ready, should Rigas decide to ignore him and attack his friends. [sblock=Actions] -Move: Move to O-8 (this provokes an Attack of Op... if Rigas wants to take it... ) - Standard: Uses [COLOR="Lime"]Strength of Earth[/COLOR] and [URL="http://invisiblecastle.com/roller/view/2295592/"]Hits AC 24 for 12 damage.[/URL] and Crag gains +[COLOR=Lime]5 Temp HP[/COLOR] NOTE: - If Rigas attacks Hadrak, Rigas will take damage from Divine Challenge and Crag will use Form of the Willow Sentinel Attack on him (+7 vs AC; 1d8+4 damage and -4 attack penalty against Hadrak; Miss: half damage and -2 attack penalty vs Hadrak). This stacks with Skaliss's mark penalty for a total of -6 on a hit, or -4 on a miss. - If Rigas attacks Skaliss, Crag will use Form of the Willow Sentinel Attack on Rigas, giving a penalty for him to hit Skalisss (-4 on hit, -2 on miss). - If Rigas attacks Crag, Rigas will take damage from Divine Challenge and will have a -2 attack penalty vs Crag due to Skalisss's mark. Until the encounter ends, Crag can negate any Push, Pull, or Slide that is placed on him, and allies gain a +2 bonus to Fort while adjacent to me. [/sblock] [sblock=Skaliss and Hadrak and Ingot] [COLOR=Red]Skaliss[/COLOR]: on your turn, please move to M-9 (where Crag is on the current map). [COLOR=Red]Hadrak[/COLOR], please move to M-7. This will keep Rigas between the three of us, and although we won't get flanking bonuses, he won't be able to hit all 3 of us with any breath weapon attacks and he won't be able to shift-move away either. [COLOR=Red]Ingot: [/COLOR]You can fill in any gap to provide flanking for any of us that you think needs it most. [/sblock] [sblock=Crag's Stats] [B][URL="http://www.enworld.org/wiki/index.php/L4W:PC:Crag_%28Kalidrev%29"] Crag [/URL][/B] - Warforged Warden 1 Passive Perception 15, Passive Insight 10 AC 20 (Currently 21), Fort 16, Reflex 12, Will 12 HP 30/42, Bloodied 21, Surge Value 10, Surges 12/14 Speed 6, Initiative +0 Action Points: 0, [COLOR=red][s]Second Wind[/s][/COLOR] At-Will Powers: [COLOR=Green]Warden's Fury[/COLOR], [COLOR=green]Warden's Grasp[/COLOR], [COLOR=green]Strength of Stone[/COLOR], [COLOR=green]Thorn Strike[/COLOR] Encounter Powers: [COLOR=red][s]Earth Spikes[/s][/COLOR], [COLOR=red][s]Warforged Resolve[/s][/COLOR] Daily Powers: [COLOR=gray][s]Form of the Willow Sentinel[/s][/COLOR] ([COLOR=red]Form of the Willow Sentinel Attack[/COLOR]) Note on Warden's Fury and Warden's Grasp: Warden's Fury gives me a free attack against any of my marked foes adjacent to me that attack any of my allies (as an Immediate Interrupt). If it hits, it does my normal basic attack damage, but it also makes the target grant combat advantage until the end of my next turn. Warden's Grasp lets me slide any of my marked foes within 5 squares of me that attack any of my allies. The slide is one square and it also slows them and doesn't allow them to shift until the end of it's turn (this is an Immediate Reaction). [/sblock] [/QUOTE]
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