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Living 4th Edition
Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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<blockquote data-quote="ryryguy" data-source="post: 5072569" data-attributes="member: 64945"><p><strong>"Hey, thanks buddy. If you think so highly of us, we do accept tips."</strong></p><p></p><p></p><p></p><p>[sblock=Papolstaanas]<span style="color: DarkSlateGray">OOC: Sorry to make you "waste" a crit. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I hope these "color" skill checks aren't annoying or anything... maybe you can get a little extra for this one though...</span></p><p></p><p>You find it's easy to get lost in the view here, particularly of the towering cliffs that encircle the bay. Indeed, since you've arrived, you've felt something about the Isle that is hard to put into words. It seems to have a <em>presence</em>, a <em>weight</em> in the natural world that you can feel on some visceral level. It resonates a bit with the feelings you sometimes have when you use your powers as a warden: the solidity and indomitability of nature. There's also a feeling of tension, but tension that is in balance or equilibrium. The name "Isle of Opposition" seems somehow appropriate to you; perhaps whoever named it felt something similar.</p><p></p><p>As you continue to gaze in the distance, you feel as if your viewpoint has suddenly shifted, that you are now seeing from a point further out and higher than where you actually are. From this viewpoint, you can see that where the northern arm of the island rises from the lowland of the Isle, the ground is covered with a thick emerald jungle, a thick canopy of tall broad-leafed trees, vines and moss. Looking back to the south, you can see that the highlands there are more rugged and rocky, with scrub trees and areas of patchy snow. You can even see one area where snow is falling in a flurry right now. </p><p></p><p>Looking towards the western interior, beyond the collection of doll-house buildings that is Fulcrum-shore, lies a forest more like those you are familiar with from Bacarte. Beyond that you can see what looks like part of a light-colored plain, but its further reaches are covered with mist, as are the northern and souther edges of the forest.</p><p></p><p>Then the strange displacement of your perception disappears as quickly and mysteriously as it had appeared. You're left seeing things from the barge again. It's still a pretty nice view.[/sblock]</p><p></p><p></p><p></p><p>The oarsman's face turns pink as his companion laughs. He takes half a step towards the deva and opens his mouth, but the other grabs his arm and says, "<strong>Big sword, idiot...<em>big</em> sword!</strong>"</p><p></p><p>The offender stops and shuffles his feet. <strong>"Sorry, miss," </strong>he says after a moment and turns away to fiddle with his oar.</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5072569, member: 64945"] [B]"Hey, thanks buddy. If you think so highly of us, we do accept tips."[/B] [sblock=Papolstaanas][COLOR="DarkSlateGray"]OOC: Sorry to make you "waste" a crit. ;) I hope these "color" skill checks aren't annoying or anything... maybe you can get a little extra for this one though...[/COLOR] You find it's easy to get lost in the view here, particularly of the towering cliffs that encircle the bay. Indeed, since you've arrived, you've felt something about the Isle that is hard to put into words. It seems to have a [I]presence[/I], a [I]weight[/I] in the natural world that you can feel on some visceral level. It resonates a bit with the feelings you sometimes have when you use your powers as a warden: the solidity and indomitability of nature. There's also a feeling of tension, but tension that is in balance or equilibrium. The name "Isle of Opposition" seems somehow appropriate to you; perhaps whoever named it felt something similar. As you continue to gaze in the distance, you feel as if your viewpoint has suddenly shifted, that you are now seeing from a point further out and higher than where you actually are. From this viewpoint, you can see that where the northern arm of the island rises from the lowland of the Isle, the ground is covered with a thick emerald jungle, a thick canopy of tall broad-leafed trees, vines and moss. Looking back to the south, you can see that the highlands there are more rugged and rocky, with scrub trees and areas of patchy snow. You can even see one area where snow is falling in a flurry right now. Looking towards the western interior, beyond the collection of doll-house buildings that is Fulcrum-shore, lies a forest more like those you are familiar with from Bacarte. Beyond that you can see what looks like part of a light-colored plain, but its further reaches are covered with mist, as are the northern and souther edges of the forest. Then the strange displacement of your perception disappears as quickly and mysteriously as it had appeared. You're left seeing things from the barge again. It's still a pretty nice view.[/sblock] The oarsman's face turns pink as his companion laughs. He takes half a step towards the deva and opens his mouth, but the other grabs his arm and says, "[b]Big sword, idiot...[i]big[/i] sword![/B]" The offender stops and shuffles his feet. [B]"Sorry, miss," [/B]he says after a moment and turns away to fiddle with his oar. [/QUOTE]
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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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