Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ryryguy" data-source="post: 5075483" data-attributes="member: 64945"><p><strong>Maps</strong></p><p></p><p>[sblock=Maps!]Ok, here are some maps. It's my maiden voyage with maptool, so results may vary.</p><p></p><p>(I definitely made a mistake on the background texture, it doesn't provide good contrast, but there doesn't seem to be a way to change it now... also the filesizes on these seem rather larger than they need to be. That may be a function of the fact that I'm showing pretty wide views, but also if anyone knows a good way to cut them down, let me know!)</p><p></p><p>The first map is a (relative) closeup of where you are by the gate. The blue box indicates the area with the unburned tree and body. The somewhat darker greyish square represent the ashy burned area - there is no particular game effect for this, just to indicate its extent.</p><p></p><p>[sblock=Map 1]</p><p><img src="http://i737.photobucket.com/albums/xx14/ryryguy_l4w/plantation2.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p></p><p>The second map is a little more zoomed out view further in. It includes very unscientifically drawn fog of war. The burning trees are heavily obscured so they block line of sight, but from where you stand you have a pretty good idea of their extent. You can also sense that the burning trees extend a bit further north but can't tell exactly how far. You can see the building edge at the very top - smoke prevents a clear view of it, but it's big enough for you to see where it is at least.</p><p></p><p>[sblock=Map 2] <img src="http://i737.photobucket.com/albums/xx14/ryryguy_l4w/plantation1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock][/sblock]</p><p>[sblock=Terrain Notes]</p><p><strong>Undergrowth (green squares)</strong> - difficult terrain, and provides concealment to Small creatures or prone Medium creatures.</p><p></p><p><strong>Burning trees (reddish squares)</strong> - these squares are heavily obscured terrain (from thick smoke), provide cover, and deal 1d6 fire damage to creatures entering or starting their turn in them.</p><p></p><p><strong>Smoke (grey squares)</strong> - lightly obscured terrain.[/sblock]</p><p>[sblock=ooc]Ok, try to give me some idea of what you are each doing. No need to worry about coordinates and exact grid squares at this point, just general notions are fine.[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5075483, member: 64945"] [b]Maps[/b] [sblock=Maps!]Ok, here are some maps. It's my maiden voyage with maptool, so results may vary. (I definitely made a mistake on the background texture, it doesn't provide good contrast, but there doesn't seem to be a way to change it now... also the filesizes on these seem rather larger than they need to be. That may be a function of the fact that I'm showing pretty wide views, but also if anyone knows a good way to cut them down, let me know!) The first map is a (relative) closeup of where you are by the gate. The blue box indicates the area with the unburned tree and body. The somewhat darker greyish square represent the ashy burned area - there is no particular game effect for this, just to indicate its extent. [sblock=Map 1] [IMG]http://i737.photobucket.com/albums/xx14/ryryguy_l4w/plantation2.png[/IMG][/sblock] The second map is a little more zoomed out view further in. It includes very unscientifically drawn fog of war. The burning trees are heavily obscured so they block line of sight, but from where you stand you have a pretty good idea of their extent. You can also sense that the burning trees extend a bit further north but can't tell exactly how far. You can see the building edge at the very top - smoke prevents a clear view of it, but it's big enough for you to see where it is at least. [sblock=Map 2] [IMG]http://i737.photobucket.com/albums/xx14/ryryguy_l4w/plantation1.png[/IMG][/sblock][/sblock] [sblock=Terrain Notes] [b]Undergrowth (green squares)[/b] - difficult terrain, and provides concealment to Small creatures or prone Medium creatures. [b]Burning trees (reddish squares)[/b] - these squares are heavily obscured terrain (from thick smoke), provide cover, and deal 1d6 fire damage to creatures entering or starting their turn in them. [b]Smoke (grey squares)[/b] - lightly obscured terrain.[/sblock] [sblock=ooc]Ok, try to give me some idea of what you are each doing. No need to worry about coordinates and exact grid squares at this point, just general notions are fine.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
Top